AGENT SKILL

route-index

Routes fixture tasks to the fixture skills. Use when a fixture needs an index. Not for alpha work (alpha-one).

License 许可
MIT
最近更新
2026-11-05
Stars
★ 0
Forks
0

01 前言 Front Matter

name
route-index
description
Routes fixture tasks to the fixture skills. Use when a fixture needs an index. Not for alpha work (alpha-one).

02 资源文件 4

03 SKILL.md 正文

Route index

A fixture index.

The task table

<!-- generated:task-table:start (build-index.mjs; edit assets/index.json instead) -->

Task Load these skills (the first one leads)
Build the alpha part quickly alpha-one beta-two
Find the right skill route-index
<!-- generated:task-table:end -->

Related skills

  • alpha-one - the first part.
  • beta-two - the second part.

04 同仓库更多 Skills

zakariaf
zakariaf/pocket-arcade

unit-and-component-tests

Sets up Jest and writes Pocket Arcade test code - three projects, RNTL 14 async via renderWithShell, root SDK mocks, fakes, fast-check, coverage, Stryker. Use when a test needs the Shell wrapper, a mock or a fake, or Jest fails. Not for the red-green loop (tdd-workflow) or goldens (golden-tests).

★ 0
zakariaf
zakariaf/pocket-arcade

typescript-and-lint-rules

Enforces Pocket Arcade's strict TypeScript 6 tsconfigs, ESLint 9 flat config, Prettier and size limits. Use when writing or splitting .ts/.tsx or fixing a tsc or lint error. Not for gate wiring (quality-gates), names (naming-conventions) or import zones (architecture-and-boundaries).

★ 0
zakariaf
zakariaf/pocket-arcade

demo-skill

Builds a demo. Use when testing the pitfall checker.

★ 0
zakariaf
zakariaf/pocket-arcade

demo-skill

Builds a demo. Use when testing the pitfall checker.

★ 0
zakariaf
zakariaf/pocket-arcade

troubleshooting-playbook

Diagnoses and fixes Pocket Arcade failures with a catalogue of 300+ known ones (symptom, cause, fix). Use when something errors, crashes, hangs or renders wrong, or an error or log needs explaining. Not for gate setup (quality-gates) or running builds (ios-simulator-build, ios-release-testflight).

★ 0
zakariaf
zakariaf/pocket-arcade

toybox-visual-parity

Proves a built Pocket Arcade screen matches its Toybox design screenshot (light/dark, en/fa) and drives the fixes: capture, element gates, sheets, sign-off. Use when any screen is built or changed, or for visual parity, design match, screenshot compare. Not for building screens (toybox-screens).

★ 0