[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M7DB5NMZZHTAC4JYVTHHZPZC":3,"skill-same:01M7DB5NMZZHTAC4JYVTHHZPZC":57},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":16,"categories":17,"keywords":18,"publishedAt":19,"linkOnly":20,"markdownContent":21,"markdownBody":22,"frontMatter":23,"refName":34,"commitSha":35,"skillDirectory":36,"forksCount":37,"repositoryHtmlUrl":38,"repositoryHomepageUrl":6,"ownerHtmlUrl":39,"ownerBlogUrl":40,"ownerDescription":41,"updatedAt":42,"install":43,"resources":56},"01M7DB5NMZZHTAC4JYVTHHZPZC","gsap-timeline",null,"Official GSAP skill for timelines — gsap.timeline(), position parameter, nesting, playback. Use when sequencing animations, choreographing keyframes, or when the user asks about animation sequencing, timelines, or animation order (in GSAP or when recommending a library that supports timelines).","SaiVatsal\u002FCoding-stuff","SaiVatsal","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F242597752?v=4","01M7D5YM1T4VXW9203M0GFAHZ1","SaiVatsalPolimera","01M7D7TR5BA00Z9P22AQM01NP2",1,"MIT","https:\u002F\u002Fgithub.com\u002FSaiVatsal\u002FCoding-stuff\u002Fblob\u002Fmain\u002Fopen-design-main\u002Fopen-design-main\u002Fskills\u002Fgsap-timeline\u002FSKILL.md",[],[],"2026-11-15 14:19:17",false,"---\nname: gsap-timeline\ndescription: |\n  Official GSAP skill for timelines — gsap.timeline(), position parameter, nesting, playback. Use when sequencing animations, choreographing keyframes, or when the user asks about animation sequencing, timelines, or animation order (in GSAP or when recommending a library that supports timelines).\ntriggers:\n  - \"gsap timeline\"\n  - \"animation timeline\"\n  - \"sequenced animation\"\n  - \"motion choreography\"\nlicense: MIT\nod:\n  mode: prototype\n  category: animation-motion\n  upstream: \"https:\u002F\u002Fgithub.com\u002Fgreensock\u002Fgsap-skills\"\n---\n\n# GSAP Timeline\n\n> Curated from GreenSock's official GSAP skills: https:\u002F\u002Fgithub.com\u002Fgreensock\u002Fgsap-skills\n\n## When to Use This Skill\n\nApply when building multi-step animations, coordinating several tweens in sequence or parallel, or when the user asks about timelines, sequencing, or keyframe-style animation in GSAP.\n\n**Related skills:** For single tweens and eases use **gsap-core**; for scroll-driven timelines use **gsap-scrolltrigger**; for React use **gsap-react**.\n\n## Creating a Timeline\n\n```javascript\nconst tl = gsap.timeline();\ntl.to(\".a\", { x: 100, duration: 1 })\n  .to(\".b\", { y: 50, duration: 0.5 })\n  .to(\".c\", { opacity: 0, duration: 0.3 });\n```\n\nBy default, tweens are **appended** one after another. Use the **position parameter** to place tweens at specific times or relative to other tweens.\n\n## Position Parameter\n\nThird argument (or position property in vars) controls placement:\n\n- **Absolute**: `1` — start at 1 second.\n- **Relative (default)**: `\"+=0.5\"` — 0.5s after end; `\"-=0.2\"` — 0.2s before end.\n- **Label**: `\"labelName\"` — at that label; `\"labelName+=0.3\"` — 0.3s after label.\n- **Placement**: `\"\u003C\"` — start when recently-added animation starts; `\">\"` — start when recently-added animation ends (default); `\"\u003C0.2\"` — 0.2s after recently-added animation start.\n\nExamples:\n\n```javascript\ntl.to(\".a\", { x: 100 }, 0);           \u002F\u002F at 0\ntl.to(\".b\", { y: 50 }, \"+=0.5\");      \u002F\u002F 0.5s after last end\ntl.to(\".c\", { opacity: 0 }, \"\u003C\");     \u002F\u002F same start as previous\ntl.to(\".d\", { scale: 2 }, \"\u003C0.2\");    \u002F\u002F 0.2s after previous start\n```\n\n## Timeline Defaults\n\nPass defaults into the timeline so all child tweens inherit:\n\n```javascript\nconst tl = gsap.timeline({ defaults: { duration: 0.5, ease: \"power2.out\" } });\ntl.to(\".a\", { x: 100 }).to(\".b\", { y: 50 }); \u002F\u002F both use 0.5s and power2.out\n```\n\n## Timeline Options (constructor)\n\n- **paused: true** — create paused; call `.play()` to start.\n- **repeat**, **yoyo** — same as tweens; apply to whole timeline.\n- **onComplete**, **onStart**, **onUpdate** — timeline-level callbacks.\n- **defaults** — vars merged into every child tween.\n\n## Labels\n\nAdd and use labels for readable, maintainable sequencing:\n\n```javascript\ntl.addLabel(\"intro\", 0);\ntl.to(\".a\", { x: 100 }, \"intro\");\ntl.addLabel(\"outro\", \"+=0.5\");\ntl.to(\".b\", { opacity: 0 }, \"outro\");\ntl.play(\"outro\");  \u002F\u002F start from \"outro\"\ntl.tweenFromTo(\"intro\", \"outro\"); \u002F\u002F pauses the timeline and returns a new Tween that animates the timeline's playhead from intro to outro with no ease.\n```\n\n## Nesting Timelines\n\nTimelines can contain other timelines.\n\n```javascript\nconst master = gsap.timeline();\nconst child = gsap.timeline();\nchild.to(\".a\", { x: 100 }).to(\".b\", { y: 50 });\nmaster.add(child, 0);\nmaster.to(\".c\", { opacity: 0 }, \"+=0.2\");\n```\n\n## Controlling Playback\n\n- **tl.play()** \u002F **tl.pause()**\n- **tl.reverse()** \u002F **tl.progress(1)** then **tl.reverse()**\n- **tl.restart()** — from start.\n- **tl.time(2)** — seek to 2 seconds.\n- **tl.progress(0.5)** — seek to 50%.\n- **tl.kill()** — kill timeline and (by default) its children.\n\n## Official GSAP Best practices\n\n- ✅ Prefer timelines for sequencing\n- ✅ Use the **position parameter** (third argument) to place tweens at specific times or relative to labels.\n- ✅ Add **labels** with `addLabel()` for readable, maintainable sequencing.\n- ✅ Pass **defaults** into the timeline constructor so child tweens inherit duration, ease, etc.\n- ✅ Put ScrollTrigger on the timeline (or top-level tween), not on tweens inside a timeline.\n\n## Do Not\n\n- ❌ Chain animations with **delay** when a **timeline** can sequence them; prefer `gsap.timeline()` and the position parameter for multi-step animation.\n- ❌ Forget to pass **defaults** (e.g. `defaults: { duration: 0.5, ease: \"power2.out\" }`) when many child tweens share the same duration or ease.\n- ❌ Forget that **duration** on the timeline constructor is not the same as tween duration; timeline “duration” is determined by its children.\n- ❌ Nest animations that contain a ScrollTrigger; ScrollTriggers should only be on top-level Tweens\u002FTimelines.\n","# GSAP Timeline\n\n> Curated from GreenSock's official GSAP skills: https:\u002F\u002Fgithub.com\u002Fgreensock\u002Fgsap-skills\n\n## When to Use This Skill\n\nApply when building multi-step animations, coordinating several tweens in sequence or parallel, or when the user asks about timelines, sequencing, or keyframe-style animation in GSAP.\n\n**Related skills:** For single tweens and eases use **gsap-core**; for scroll-driven timelines use **gsap-scrolltrigger**; for React use **gsap-react**.\n\n## Creating a Timeline\n\n```javascript\nconst tl = gsap.timeline();\ntl.to(\".a\", { x: 100, duration: 1 })\n  .to(\".b\", { y: 50, duration: 0.5 })\n  .to(\".c\", { opacity: 0, duration: 0.3 });\n```\n\nBy default, tweens are **appended** one after another. Use the **position parameter** to place tweens at specific times or relative to other tweens.\n\n## Position Parameter\n\nThird argument (or position property in vars) controls placement:\n\n- **Absolute**: `1` — start at 1 second.\n- **Relative (default)**: `\"+=0.5\"` — 0.5s after end; `\"-=0.2\"` — 0.2s before end.\n- **Label**: `\"labelName\"` — at that label; `\"labelName+=0.3\"` — 0.3s after label.\n- **Placement**: `\"\u003C\"` — start when recently-added animation starts; `\">\"` — start when recently-added animation ends (default); `\"\u003C0.2\"` — 0.2s after recently-added animation start.\n\nExamples:\n\n```javascript\ntl.to(\".a\", { x: 100 }, 0);           \u002F\u002F at 0\ntl.to(\".b\", { y: 50 }, \"+=0.5\");      \u002F\u002F 0.5s after last end\ntl.to(\".c\", { opacity: 0 }, \"\u003C\");     \u002F\u002F same start as previous\ntl.to(\".d\", { scale: 2 }, \"\u003C0.2\");    \u002F\u002F 0.2s after previous start\n```\n\n## Timeline Defaults\n\nPass defaults into the timeline so all child tweens inherit:\n\n```javascript\nconst tl = gsap.timeline({ defaults: { duration: 0.5, ease: \"power2.out\" } });\ntl.to(\".a\", { x: 100 }).to(\".b\", { y: 50 }); \u002F\u002F both use 0.5s and power2.out\n```\n\n## Timeline Options (constructor)\n\n- **paused: true** — create paused; call `.play()` to start.\n- **repeat**, **yoyo** — same as tweens; apply to whole timeline.\n- **onComplete**, **onStart**, **onUpdate** — timeline-level callbacks.\n- **defaults** — vars merged into every child tween.\n\n## Labels\n\nAdd and use labels for readable, maintainable sequencing:\n\n```javascript\ntl.addLabel(\"intro\", 0);\ntl.to(\".a\", { x: 100 }, \"intro\");\ntl.addLabel(\"outro\", \"+=0.5\");\ntl.to(\".b\", { opacity: 0 }, \"outro\");\ntl.play(\"outro\");  \u002F\u002F start from \"outro\"\ntl.tweenFromTo(\"intro\", \"outro\"); \u002F\u002F pauses the timeline and returns a new Tween that animates the timeline's playhead from intro to outro with no ease.\n```\n\n## Nesting Timelines\n\nTimelines can contain other timelines.\n\n```javascript\nconst master = gsap.timeline();\nconst child = gsap.timeline();\nchild.to(\".a\", { x: 100 }).to(\".b\", { y: 50 });\nmaster.add(child, 0);\nmaster.to(\".c\", { opacity: 0 }, \"+=0.2\");\n```\n\n## Controlling Playback\n\n- **tl.play()** \u002F **tl.pause()**\n- **tl.reverse()** \u002F **tl.progress(1)** then **tl.reverse()**\n- **tl.restart()** — from start.\n- **tl.time(2)** — seek to 2 seconds.\n- **tl.progress(0.5)** — seek to 50%.\n- **tl.kill()** — kill timeline and (by default) its children.\n\n## Official GSAP Best practices\n\n- ✅ Prefer timelines for sequencing\n- ✅ Use the **position parameter** (third argument) to place tweens at specific times or relative to labels.\n- ✅ Add **labels** with `addLabel()` for readable, maintainable sequencing.\n- ✅ Pass **defaults** into the timeline constructor so child tweens inherit duration, ease, etc.\n- ✅ Put ScrollTrigger on the timeline (or top-level tween), not on tweens inside a timeline.\n\n## Do Not\n\n- ❌ Chain animations with **delay** when a **timeline** can sequence them; prefer `gsap.timeline()` and the position parameter for multi-step animation.\n- ❌ Forget to pass **defaults** (e.g. `defaults: { duration: 0.5, ease: \"power2.out\" }`) when many child tweens share the same duration or ease.\n- ❌ Forget that **duration** on the timeline constructor is not the same as tween duration; timeline “duration” is determined by its children.\n- ❌ Nest animations that contain a ScrollTrigger; ScrollTriggers should only be on top-level Tweens\u002FTimelines.\n",{"od":24,"name":5,"license":15,"triggers":28,"description":33},{"mode":25,"category":26,"upstream":27},"prototype","animation-motion","https:\u002F\u002Fgithub.com\u002Fgreensock\u002Fgsap-skills",[29,30,31,32],"gsap timeline","animation timeline","sequenced animation","motion choreography","Official GSAP skill for timelines — gsap.timeline(), position parameter, nesting, playback. Use when sequencing animations, choreographing keyframes, or when the user asks about animation sequencing, timelines, or animation order (in GSAP or when recommending a library that supports timelines).\n","main","cba623a650ab166e061e9df6c68bce81fb043175","open-design-main\u002Fopen-design-main\u002Fskills\u002Fgsap-timeline",0,"https:\u002F\u002Fgithub.com\u002FSaiVatsal\u002FCoding-stuff","https:\u002F\u002Fgithub.com\u002FSaiVatsal","https:\u002F\u002Fsaivatsal.github.io\u002FPortfolio\u002F","The Longer It Takes The Stronger It Becomes ","2026-09-23 05:00:40",{"source":8,"skillName":5,"commands":44,"prompt":54,"zipAvailable":55},[45,48,51],{"tool":46,"command":47},"npx","npx skills add SaiVatsal\u002FCoding-stuff --skill gsap-timeline",{"tool":49,"command":50},"bunx","bunx skills add SaiVatsal\u002FCoding-stuff --skill gsap-timeline",{"tool":52,"command":53},"pnpm","pnpm dlx skills add SaiVatsal\u002FCoding-stuff --skill gsap-timeline","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002FSaiVatsal\u002FCoding-stuff\u002Fblob\u002Fmain\u002Fopen-design-main\u002Fopen-design-main\u002Fskills\u002Fgsap-timeline\u002FSKILL.md",true,[],[58,66,73,80,87,93],{"skillNo":59,"name":60,"nameZh":6,"description":61,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":62,"sourceHtmlUrl":63,"categories":64,"keywords":65,"publishedAt":19},"01M7DBKY89Y56GT0FCDHN7732Y","ui-styling","Create beautiful, accessible user interfaces with shadcn\u002Fui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.","https:\u002F\u002Fgithub.com\u002FSaiVatsal\u002FCoding-stuff\u002Fblob\u002Fmain\u002Fui-ux-pro-max-skill-main\u002Fui-ux-pro-max-skill-main\u002Fcli\u002Fassets\u002Fskills\u002Fui-styling\u002FLICENSE.txt","https:\u002F\u002Fgithub.com\u002FSaiVatsal\u002FCoding-stuff\u002Fblob\u002Fmain\u002Fui-ux-pro-max-skill-main\u002Fui-ux-pro-max-skill-main\u002Fcli\u002Fassets\u002Fskills\u002Fui-styling\u002FSKILL.md",[],[],{"skillNo":67,"name":68,"nameZh":6,"description":69,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":70,"categories":71,"keywords":72,"publishedAt":19},"01M7DBKH0W76CZTZ3BDDXH8WFR","design","Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini AI), corporate identity program (50 deliverables, CIP mockups), HTML presentations (Chart.js), banner design (22 styles, social\u002Fads\u002Fweb\u002Fprint), icon design (15 styles, SVG, Gemini 3.1 Pro), social photos (HTML→screenshot, multi-platform). Actions: design logo, create CIP, generate mockups, build slides, design banner, generate icon, create social photos, social media images, brand identity, design system. Platforms: Facebook, Twitter, LinkedIn, YouTube, Instagram, Pinterest, TikTok, Threads, Google Ads.","https:\u002F\u002Fgithub.com\u002FSaiVatsal\u002FCoding-stuff\u002Fblob\u002Fmain\u002Fui-ux-pro-max-skill-main\u002Fui-ux-pro-max-skill-main\u002Fcli\u002Fassets\u002Fskills\u002Fdesign\u002FSKILL.md",[],[],{"skillNo":74,"name":75,"nameZh":6,"description":76,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":77,"categories":78,"keywords":79,"publishedAt":19},"01M7DBKATZ0PK24B1P5TPKCFK8","design-system","Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing\u002Ftypography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.","https:\u002F\u002Fgithub.com\u002FSaiVatsal\u002FCoding-stuff\u002Fblob\u002Fmain\u002Fui-ux-pro-max-skill-main\u002Fui-ux-pro-max-skill-main\u002Fcli\u002Fassets\u002Fskills\u002Fdesign-system\u002FSKILL.md",[],[],{"skillNo":81,"name":82,"nameZh":6,"description":83,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":84,"categories":85,"keywords":86,"publishedAt":19},"01M7DBK02SCY3XX3G5MH2XTSH7","banner-design","Design banners for social media, ads, website heroes, creative assets, and print. Multiple art direction options with AI-generated visuals. Actions: design, create, generate banner. Platforms: Facebook, Twitter\u002FX, LinkedIn, YouTube, Instagram, Google Display, website hero, print. Styles: minimalist, gradient, bold typography, photo-based, illustrated, geometric, retro, glassmorphism, 3D, neon, duotone, editorial, collage. Uses ui-ux-pro-max, frontend-design, ai-artist, ai-multimodal skills.","https:\u002F\u002Fgithub.com\u002FSaiVatsal\u002FCoding-stuff\u002Fblob\u002Fmain\u002Fui-ux-pro-max-skill-main\u002Fui-ux-pro-max-skill-main\u002Fcli\u002Fassets\u002Fskills\u002Fbanner-design\u002FSKILL.md",[],[],{"skillNo":88,"name":60,"nameZh":6,"description":61,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":89,"sourceHtmlUrl":90,"categories":91,"keywords":92,"publishedAt":19},"01M7DBJGXSFMCAXSA319R0JMM6","https:\u002F\u002Fgithub.com\u002FSaiVatsal\u002FCoding-stuff\u002Fblob\u002Fmain\u002Fui-ux-pro-max-skill-main\u002Fui-ux-pro-max-skill-main\u002F.claude\u002Fskills\u002Fui-styling\u002FLICENSE.txt","https:\u002F\u002Fgithub.com\u002FSaiVatsal\u002FCoding-stuff\u002Fblob\u002Fmain\u002Fui-ux-pro-max-skill-main\u002Fui-ux-pro-max-skill-main\u002F.claude\u002Fskills\u002Fui-styling\u002FSKILL.md",[],[],{"skillNo":94,"name":68,"nameZh":6,"description":69,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":95,"categories":96,"keywords":97,"publishedAt":19},"01M7DBJ227XFS77JPPHM40082H","https:\u002F\u002Fgithub.com\u002FSaiVatsal\u002FCoding-stuff\u002Fblob\u002Fmain\u002Fui-ux-pro-max-skill-main\u002Fui-ux-pro-max-skill-main\u002F.claude\u002Fskills\u002Fdesign\u002FSKILL.md",[],[]]