[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M7APT8MYJSVSF8ACXWX0H7B2":3,"skill-same:01M7APT8MYJSVSF8ACXWX0H7B2":45},{"skillNo":4,"name":5,"nameZh":6,"description":6,"descriptionZh":6,"repositoryFullName":7,"ownerLogin":8,"ownerAvatarUrl":9,"ownerAccountNo":10,"ownerDisplayName":11,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":15,"categories":16,"keywords":17,"publishedAt":18,"linkOnly":19,"markdownContent":20,"markdownBody":20,"frontMatter":21,"refName":22,"commitSha":23,"skillDirectory":24,"forksCount":25,"repositoryHtmlUrl":26,"repositoryHomepageUrl":6,"ownerHtmlUrl":27,"ownerBlogUrl":28,"ownerDescription":29,"updatedAt":30,"install":31,"resources":44},"01M7APT8MYJSVSF8ACXWX0H7B2","vivi-verify-incoming",null,"Rynaro\u002Fmagicite","Rynaro","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F5271543?v=4","01M70CFYFMB316W23THVQAQ42M","Henrique A. Lavezzo","01M7APN2KCVWBNY727T57KR2ZJ",2,"Apache-2.0","https:\u002F\u002Fgithub.com\u002FRynaro\u002Fmagicite\u002Fblob\u002Fmain\u002F.cursor\u002Fskills\u002Fvivi-verify-incoming\u002FSKILL.md",[],[],"2026-11-15 14:19:17",false,"..\u002F..\u002F..\u002F.eidolons\u002Fvivi\u002Fskills\u002Fverify-incoming\u002FSKILL.md",{},"main","38c3a82583abf9806de764f89ac0099ad690933a",".cursor\u002Fskills\u002Fvivi-verify-incoming",0,"https:\u002F\u002Fgithub.com\u002FRynaro\u002Fmagicite","https:\u002F\u002Fgithub.com\u002FRynaro","https:\u002F\u002Fhlavezzo.me","A Code Alchemist with a passion for weaving tales and inscribing transmutation circles in pure code.","2026-10-14 02:35:37",{"source":7,"skillName":5,"commands":32,"prompt":42,"zipAvailable":43},[33,36,39],{"tool":34,"command":35},"npx","npx skills add Rynaro\u002Fmagicite --skill vivi-verify-incoming",{"tool":37,"command":38},"bunx","bunx skills add Rynaro\u002Fmagicite --skill vivi-verify-incoming",{"tool":40,"command":41},"pnpm","pnpm dlx skills add Rynaro\u002Fmagicite --skill vivi-verify-incoming","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002FRynaro\u002Fmagicite\u002Fblob\u002Fmain\u002F.cursor\u002Fskills\u002Fvivi-verify-incoming\u002FSKILL.md",true,[],[46,53,60,67,73,80],{"skillNo":47,"name":48,"nameZh":6,"description":49,"descriptionZh":6,"repositoryFullName":7,"ownerLogin":8,"ownerAvatarUrl":9,"ownerAccountNo":10,"ownerDisplayName":11,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":50,"categories":51,"keywords":52,"publishedAt":18},"01M7AQ4GHJQVV8TJBJ8T1V7ZQ9","wine-dxvk-cache-clear","Clear a stale DXVK shader cache that is causing graphical corruption in a\nWine or Proton game. Use when: a game shows corrupted textures or shader\nflicker that started after a driver or DXVK version change.","https:\u002F\u002Fgithub.com\u002FRynaro\u002Fmagicite\u002Fblob\u002Fmain\u002Ftests\u002Ffixtures\u002Ftoy-registry\u002Fskills\u002Fwine-dxvk-cache-clear\u002FSKILL.md",[],[],{"skillNo":54,"name":55,"nameZh":6,"description":56,"descriptionZh":6,"repositoryFullName":7,"ownerLogin":8,"ownerAvatarUrl":9,"ownerAccountNo":10,"ownerDisplayName":11,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":57,"categories":58,"keywords":59,"publishedAt":18},"01M7AQ4CY1NHSMY1HCZ91387YY","steam-download-region-fix","Fix a Steam client stuck at very low download speed by changing its\ndownload region. Use when: Steam downloads are far below the local\ninternet speed for every game, not just one.","https:\u002F\u002Fgithub.com\u002FRynaro\u002Fmagicite\u002Fblob\u002Fmain\u002Ftests\u002Ffixtures\u002Ftoy-registry\u002Fskills\u002Fsteam-download-region-fix\u002FSKILL.md",[],[],{"skillNo":61,"name":62,"nameZh":6,"description":63,"descriptionZh":6,"repositoryFullName":7,"ownerLogin":8,"ownerAvatarUrl":9,"ownerAccountNo":10,"ownerDisplayName":11,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":64,"categories":65,"keywords":66,"publishedAt":18},"01M7AQ49P7Y0CDRSYMPVABX80K","proton-battleye-eac-toggle","Toggle BattlEye or Easy Anti-Cheat runtime support for a Steam Proton game.\nUse when: a multiplayer game refuses to launch with an anti-cheat error under Proton.","https:\u002F\u002Fgithub.com\u002FRynaro\u002Fmagicite\u002Fblob\u002Fmain\u002Ftests\u002Ffixtures\u002Ftoy-registry\u002Fskills\u002Fproton-battleye-eac-toggle\u002FSKILL.md",[],[],{"skillNo":68,"name":5,"nameZh":6,"description":69,"descriptionZh":6,"repositoryFullName":7,"ownerLogin":8,"ownerAvatarUrl":9,"ownerAccountNo":10,"ownerDisplayName":11,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":70,"categories":71,"keywords":72,"publishedAt":18},"01M7AQ45326FAP3X4Q86FK1X4N","Load when reading any upstream artefact handed off to Vivi that carries a sibling .envelope.json. BLOCKING per ECL §6.2.2: the orchestrator MUST have verified the envelope's SHA-256 (eidolons verify-envelope --block \u002F eidolons run --verify) and recorded a verify_pass before dispatch. If no verify_pass exists for the message_id, or a verify_fail is present, REFUSE to process the payload and hand back to the orchestrator. Symmetric receiver gate — every Eidolon enforces it identically.","https:\u002F\u002Fgithub.com\u002FRynaro\u002Fmagicite\u002Fblob\u002Fmain\u002F.eidolons\u002Fvivi\u002Fskills\u002Fverify-incoming\u002FSKILL.md",[],[],{"skillNo":74,"name":75,"nameZh":6,"description":76,"descriptionZh":6,"repositoryFullName":7,"ownerLogin":8,"ownerAvatarUrl":9,"ownerAccountNo":10,"ownerDisplayName":11,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":77,"categories":78,"keywords":79,"publishedAt":18},"01M7AQ402861P0P3C2TEGFGMA1","vivi-parallel-tracks","Load ONLY under TRANCE authorization when the Plan phase yields N independent, non-overlapping implementation tracks (disjoint file sets). Operationalizes the TRANCE G4 form — parallel multi-track implementation in mandatory git-worktree isolation, max 5 clean-context tracks, a per-track verifier cascade, a non-fungible per-track ≤3 reflection budget, explicit stop conditions, and a single-threaded merge\u002Faggregation step. Absent TRANCE gating, Vivi runs exactly as today: single-track A→P→I→V→Δ\u002FR.","https:\u002F\u002Fgithub.com\u002FRynaro\u002Fmagicite\u002Fblob\u002Fmain\u002F.eidolons\u002Fvivi\u002Fskills\u002Fparallel-tracks\u002FSKILL.md",[],[],{"skillNo":81,"name":82,"nameZh":6,"description":83,"descriptionZh":6,"repositoryFullName":7,"ownerLogin":8,"ownerAvatarUrl":9,"ownerAccountNo":10,"ownerDisplayName":11,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":84,"categories":85,"keywords":86,"publishedAt":18},"01M7AQ3RH9BZF9ZMTC7VG5P7PB","vivi-methodology","Full Vivi cycle reference — A(nalyze) → P(lan) → I(mplement) → V(erify) → Δ(Delta)\u002FR(eflect). Use when the task is a non-trivial feature implementation in a brownfield codebase and you need the complete methodology reference: complexity routing, evidence-grounded planning rules, test-anchoring requirements, and failure-escalation thresholds.","https:\u002F\u002Fgithub.com\u002FRynaro\u002Fmagicite\u002Fblob\u002Fmain\u002F.eidolons\u002Fvivi\u002Fskills\u002Fmethodology\u002FSKILL.md",[],[]]