[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M7AMKB0ZC4BHTN2S37RF07XZ":3,"skill-same:01M7AMKB0ZC4BHTN2S37RF07XZ":76},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":16,"sourceHtmlUrl":17,"categories":18,"keywords":19,"publishedAt":20,"linkOnly":21,"markdownContent":22,"markdownBody":23,"frontMatter":24,"refName":26,"commitSha":27,"skillDirectory":28,"forksCount":14,"repositoryHtmlUrl":29,"repositoryHomepageUrl":6,"ownerHtmlUrl":30,"ownerBlogUrl":6,"ownerDescription":31,"updatedAt":32,"install":33,"resources":46},"01M7AMKB0ZC4BHTN2S37RF07XZ","slack-gif-creator",null,"Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like \"make me a GIF of X doing Y for Slack.\"","GongYuanCaiJi\u002Fdsh-claude-code-templates","GongYuanCaiJi","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F129952120?v=4","01M7AK39Q4W3VPF7C1K8M58BFX","劉昱廷 Yu-Ting Liu","01M7AK39QPS2RAJKRQY0EPQJPZ",0,"Apache-2.0","https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates\u002Fblob\u002Fmain\u002Fskills\u002Fcreative-design\u002Fslack-gif-creator\u002FLICENSE.txt","https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates\u002Fblob\u002Fmain\u002Fskills\u002Fcreative-design\u002Fslack-gif-creator\u002FSKILL.md",[],[],"2026-11-15 14:19:17",false,"---\nname: slack-gif-creator\ndescription: Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like \"make me a GIF of X doing Y for Slack.\"\nlicense: Complete terms in LICENSE.txt\n---\n\n# Slack GIF Creator\n\nA toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.\n\n## Slack Requirements\n\n**Dimensions:**\n- Emoji GIFs: 128x128 (recommended)\n- Message GIFs: 480x480\n\n**Parameters:**\n- FPS: 10-30 (lower is smaller file size)\n- Colors: 48-128 (fewer = smaller file size)\n- Duration: Keep under 3 seconds for emoji GIFs\n\n## Core Workflow\n\n```python\nfrom core.gif_builder import GIFBuilder\nfrom PIL import Image, ImageDraw\n\n# 1. Create builder\nbuilder = GIFBuilder(width=128, height=128, fps=10)\n\n# 2. Generate frames\nfor i in range(12):\n    frame = Image.new('RGB', (128, 128), (240, 248, 255))\n    draw = ImageDraw.Draw(frame)\n\n    # Draw your animation using PIL primitives\n    # (circles, polygons, lines, etc.)\n\n    builder.add_frame(frame)\n\n# 3. Save with optimization\nbuilder.save('output.gif', num_colors=48, optimize_for_emoji=True)\n```\n\n## Drawing Graphics\n\n### Working with User-Uploaded Images\nIf a user uploads an image, consider whether they want to:\n- **Use it directly** (e.g., \"animate this\", \"split this into frames\")\n- **Use it as inspiration** (e.g., \"make something like this\")\n\nLoad and work with images using PIL:\n```python\nfrom PIL import Image\n\nuploaded = Image.open('file.png')\n# Use directly, or just as reference for colors\u002Fstyle\n```\n\n### Drawing from Scratch\nWhen drawing graphics from scratch, use PIL ImageDraw primitives:\n\n```python\nfrom PIL import ImageDraw\n\ndraw = ImageDraw.Draw(frame)\n\n# Circles\u002Fovals\ndraw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)\n\n# Stars, triangles, any polygon\npoints = [(x1, y1), (x2, y2), (x3, y3), ...]\ndraw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3)\n\n# Lines\ndraw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5)\n\n# Rectangles\ndraw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)\n```\n\n**Don't use:** Emoji fonts (unreliable across platforms) or assume pre-packaged graphics exist in this skill.\n\n### Making Graphics Look Good\n\nGraphics should look polished and creative, not basic. Here's how:\n\n**Use thicker lines** - Always set `width=2` or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.\n\n**Add visual depth**:\n- Use gradients for backgrounds (`create_gradient_background`)\n- Layer multiple shapes for complexity (e.g., a star with a smaller star inside)\n\n**Make shapes more interesting**:\n- Don't just draw a plain circle - add highlights, rings, or patterns\n- Stars can have glows (draw larger, semi-transparent versions behind)\n- Combine multiple shapes (stars + sparkles, circles + rings)\n\n**Pay attention to colors**:\n- Use vibrant, complementary colors\n- Add contrast (dark outlines on light shapes, light outlines on dark shapes)\n- Consider the overall composition\n\n**For complex shapes** (hearts, snowflakes, etc.):\n- Use combinations of polygons and ellipses\n- Calculate points carefully for symmetry\n- Add details (a heart can have a highlight curve, snowflakes have intricate branches)\n\nBe creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.\n\n## Available Utilities\n\n### GIFBuilder (`core.gif_builder`)\nAssembles frames and optimizes for Slack:\n```python\nbuilder = GIFBuilder(width=128, height=128, fps=10)\nbuilder.add_frame(frame)  # Add PIL Image\nbuilder.add_frames(frames)  # Add list of frames\nbuilder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)\n```\n\n### Validators (`core.validators`)\nCheck if GIF meets Slack requirements:\n```python\nfrom core.validators import validate_gif, is_slack_ready\n\n# Detailed validation\npasses, info = validate_gif('my.gif', is_emoji=True, verbose=True)\n\n# Quick check\nif is_slack_ready('my.gif'):\n    print(\"Ready!\")\n```\n\n### Easing Functions (`core.easing`)\nSmooth motion instead of linear:\n```python\nfrom core.easing import interpolate\n\n# Progress from 0.0 to 1.0\nt = i \u002F (num_frames - 1)\n\n# Apply easing\ny = interpolate(start=0, end=400, t=t, easing='ease_out')\n\n# Available: linear, ease_in, ease_out, ease_in_out,\n#           bounce_out, elastic_out, back_out\n```\n\n### Frame Helpers (`core.frame_composer`)\nConvenience functions for common needs:\n```python\nfrom core.frame_composer import (\n    create_blank_frame,         # Solid color background\n    create_gradient_background,  # Vertical gradient\n    draw_circle,                # Helper for circles\n    draw_text,                  # Simple text rendering\n    draw_star                   # 5-pointed star\n)\n```\n\n## Animation Concepts\n\n### Shake\u002FVibrate\nOffset object position with oscillation:\n- Use `math.sin()` or `math.cos()` with frame index\n- Add small random variations for natural feel\n- Apply to x and\u002For y position\n\n### Pulse\u002FHeartbeat\nScale object size rhythmically:\n- Use `math.sin(t * frequency * 2 * math.pi)` for smooth pulse\n- For heartbeat: two quick pulses then pause (adjust sine wave)\n- Scale between 0.8 and 1.2 of base size\n\n### Bounce\nObject falls and bounces:\n- Use `interpolate()` with `easing='bounce_out'` for landing\n- Use `easing='ease_in'` for falling (accelerating)\n- Apply gravity by increasing y velocity each frame\n\n### Spin\u002FRotate\nRotate object around center:\n- PIL: `image.rotate(angle, resample=Image.BICUBIC)`\n- For wobble: use sine wave for angle instead of linear\n\n### Fade In\u002FOut\nGradually appear or disappear:\n- Create RGBA image, adjust alpha channel\n- Or use `Image.blend(image1, image2, alpha)`\n- Fade in: alpha from 0 to 1\n- Fade out: alpha from 1 to 0\n\n### Slide\nMove object from off-screen to position:\n- Start position: outside frame bounds\n- End position: target location\n- Use `interpolate()` with `easing='ease_out'` for smooth stop\n- For overshoot: use `easing='back_out'`\n\n### Zoom\nScale and position for zoom effect:\n- Zoom in: scale from 0.1 to 2.0, crop center\n- Zoom out: scale from 2.0 to 1.0\n- Can add motion blur for drama (PIL filter)\n\n### Explode\u002FParticle Burst\nCreate particles radiating outward:\n- Generate particles with random angles and velocities\n- Update each particle: `x += vx`, `y += vy`\n- Add gravity: `vy += gravity_constant`\n- Fade out particles over time (reduce alpha)\n\n## Optimization Strategies\n\nOnly when asked to make the file size smaller, implement a few of the following methods:\n\n1. **Fewer frames** - Lower FPS (10 instead of 20) or shorter duration\n2. **Fewer colors** - `num_colors=48` instead of 128\n3. **Smaller dimensions** - 128x128 instead of 480x480\n4. **Remove duplicates** - `remove_duplicates=True` in save()\n5. **Emoji mode** - `optimize_for_emoji=True` auto-optimizes\n\n```python\n# Maximum optimization for emoji\nbuilder.save(\n    'emoji.gif',\n    num_colors=48,\n    optimize_for_emoji=True,\n    remove_duplicates=True\n)\n```\n\n## Philosophy\n\nThis skill provides:\n- **Knowledge**: Slack's requirements and animation concepts\n- **Utilities**: GIFBuilder, validators, easing functions\n- **Flexibility**: Create the animation logic using PIL primitives\n\nIt does NOT provide:\n- Rigid animation templates or pre-made functions\n- Emoji font rendering (unreliable across platforms)\n- A library of pre-packaged graphics built into the skill\n\n**Note on user uploads**: This skill doesn't include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.\n\nBe creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL's full capabilities.\n\n## Dependencies\n\n```bash\npip install pillow imageio numpy\n```\n","# Slack GIF Creator\n\nA toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.\n\n## Slack Requirements\n\n**Dimensions:**\n- Emoji GIFs: 128x128 (recommended)\n- Message GIFs: 480x480\n\n**Parameters:**\n- FPS: 10-30 (lower is smaller file size)\n- Colors: 48-128 (fewer = smaller file size)\n- Duration: Keep under 3 seconds for emoji GIFs\n\n## Core Workflow\n\n```python\nfrom core.gif_builder import GIFBuilder\nfrom PIL import Image, ImageDraw\n\n# 1. Create builder\nbuilder = GIFBuilder(width=128, height=128, fps=10)\n\n# 2. Generate frames\nfor i in range(12):\n    frame = Image.new('RGB', (128, 128), (240, 248, 255))\n    draw = ImageDraw.Draw(frame)\n\n    # Draw your animation using PIL primitives\n    # (circles, polygons, lines, etc.)\n\n    builder.add_frame(frame)\n\n# 3. Save with optimization\nbuilder.save('output.gif', num_colors=48, optimize_for_emoji=True)\n```\n\n## Drawing Graphics\n\n### Working with User-Uploaded Images\nIf a user uploads an image, consider whether they want to:\n- **Use it directly** (e.g., \"animate this\", \"split this into frames\")\n- **Use it as inspiration** (e.g., \"make something like this\")\n\nLoad and work with images using PIL:\n```python\nfrom PIL import Image\n\nuploaded = Image.open('file.png')\n# Use directly, or just as reference for colors\u002Fstyle\n```\n\n### Drawing from Scratch\nWhen drawing graphics from scratch, use PIL ImageDraw primitives:\n\n```python\nfrom PIL import ImageDraw\n\ndraw = ImageDraw.Draw(frame)\n\n# Circles\u002Fovals\ndraw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)\n\n# Stars, triangles, any polygon\npoints = [(x1, y1), (x2, y2), (x3, y3), ...]\ndraw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3)\n\n# Lines\ndraw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5)\n\n# Rectangles\ndraw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)\n```\n\n**Don't use:** Emoji fonts (unreliable across platforms) or assume pre-packaged graphics exist in this skill.\n\n### Making Graphics Look Good\n\nGraphics should look polished and creative, not basic. Here's how:\n\n**Use thicker lines** - Always set `width=2` or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.\n\n**Add visual depth**:\n- Use gradients for backgrounds (`create_gradient_background`)\n- Layer multiple shapes for complexity (e.g., a star with a smaller star inside)\n\n**Make shapes more interesting**:\n- Don't just draw a plain circle - add highlights, rings, or patterns\n- Stars can have glows (draw larger, semi-transparent versions behind)\n- Combine multiple shapes (stars + sparkles, circles + rings)\n\n**Pay attention to colors**:\n- Use vibrant, complementary colors\n- Add contrast (dark outlines on light shapes, light outlines on dark shapes)\n- Consider the overall composition\n\n**For complex shapes** (hearts, snowflakes, etc.):\n- Use combinations of polygons and ellipses\n- Calculate points carefully for symmetry\n- Add details (a heart can have a highlight curve, snowflakes have intricate branches)\n\nBe creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.\n\n## Available Utilities\n\n### GIFBuilder (`core.gif_builder`)\nAssembles frames and optimizes for Slack:\n```python\nbuilder = GIFBuilder(width=128, height=128, fps=10)\nbuilder.add_frame(frame)  # Add PIL Image\nbuilder.add_frames(frames)  # Add list of frames\nbuilder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)\n```\n\n### Validators (`core.validators`)\nCheck if GIF meets Slack requirements:\n```python\nfrom core.validators import validate_gif, is_slack_ready\n\n# Detailed validation\npasses, info = validate_gif('my.gif', is_emoji=True, verbose=True)\n\n# Quick check\nif is_slack_ready('my.gif'):\n    print(\"Ready!\")\n```\n\n### Easing Functions (`core.easing`)\nSmooth motion instead of linear:\n```python\nfrom core.easing import interpolate\n\n# Progress from 0.0 to 1.0\nt = i \u002F (num_frames - 1)\n\n# Apply easing\ny = interpolate(start=0, end=400, t=t, easing='ease_out')\n\n# Available: linear, ease_in, ease_out, ease_in_out,\n#           bounce_out, elastic_out, back_out\n```\n\n### Frame Helpers (`core.frame_composer`)\nConvenience functions for common needs:\n```python\nfrom core.frame_composer import (\n    create_blank_frame,         # Solid color background\n    create_gradient_background,  # Vertical gradient\n    draw_circle,                # Helper for circles\n    draw_text,                  # Simple text rendering\n    draw_star                   # 5-pointed star\n)\n```\n\n## Animation Concepts\n\n### Shake\u002FVibrate\nOffset object position with oscillation:\n- Use `math.sin()` or `math.cos()` with frame index\n- Add small random variations for natural feel\n- Apply to x and\u002For y position\n\n### Pulse\u002FHeartbeat\nScale object size rhythmically:\n- Use `math.sin(t * frequency * 2 * math.pi)` for smooth pulse\n- For heartbeat: two quick pulses then pause (adjust sine wave)\n- Scale between 0.8 and 1.2 of base size\n\n### Bounce\nObject falls and bounces:\n- Use `interpolate()` with `easing='bounce_out'` for landing\n- Use `easing='ease_in'` for falling (accelerating)\n- Apply gravity by increasing y velocity each frame\n\n### Spin\u002FRotate\nRotate object around center:\n- PIL: `image.rotate(angle, resample=Image.BICUBIC)`\n- For wobble: use sine wave for angle instead of linear\n\n### Fade In\u002FOut\nGradually appear or disappear:\n- Create RGBA image, adjust alpha channel\n- Or use `Image.blend(image1, image2, alpha)`\n- Fade in: alpha from 0 to 1\n- Fade out: alpha from 1 to 0\n\n### Slide\nMove object from off-screen to position:\n- Start position: outside frame bounds\n- End position: target location\n- Use `interpolate()` with `easing='ease_out'` for smooth stop\n- For overshoot: use `easing='back_out'`\n\n### Zoom\nScale and position for zoom effect:\n- Zoom in: scale from 0.1 to 2.0, crop center\n- Zoom out: scale from 2.0 to 1.0\n- Can add motion blur for drama (PIL filter)\n\n### Explode\u002FParticle Burst\nCreate particles radiating outward:\n- Generate particles with random angles and velocities\n- Update each particle: `x += vx`, `y += vy`\n- Add gravity: `vy += gravity_constant`\n- Fade out particles over time (reduce alpha)\n\n## Optimization Strategies\n\nOnly when asked to make the file size smaller, implement a few of the following methods:\n\n1. **Fewer frames** - Lower FPS (10 instead of 20) or shorter duration\n2. **Fewer colors** - `num_colors=48` instead of 128\n3. **Smaller dimensions** - 128x128 instead of 480x480\n4. **Remove duplicates** - `remove_duplicates=True` in save()\n5. **Emoji mode** - `optimize_for_emoji=True` auto-optimizes\n\n```python\n# Maximum optimization for emoji\nbuilder.save(\n    'emoji.gif',\n    num_colors=48,\n    optimize_for_emoji=True,\n    remove_duplicates=True\n)\n```\n\n## Philosophy\n\nThis skill provides:\n- **Knowledge**: Slack's requirements and animation concepts\n- **Utilities**: GIFBuilder, validators, easing functions\n- **Flexibility**: Create the animation logic using PIL primitives\n\nIt does NOT provide:\n- Rigid animation templates or pre-made functions\n- Emoji font rendering (unreliable across platforms)\n- A library of pre-packaged graphics built into the skill\n\n**Note on user uploads**: This skill doesn't include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.\n\nBe creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL's full capabilities.\n\n## Dependencies\n\n```bash\npip install pillow imageio numpy\n```\n",{"name":5,"license":25,"description":7},"Complete terms in LICENSE.txt","main","51493f354fd03e3f941d4df7fd64c0b8c7a2632d","skills\u002Fcreative-design\u002Fslack-gif-creator","https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates","https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi","漏洞研究、根因分析、黑箱測試｜做 AI agent 工具｜Vulnerability research, root-cause analysis, AI agent tooling","2026-08-16 02:24:07",{"source":8,"skillName":5,"commands":34,"prompt":44,"zipAvailable":45},[35,38,41],{"tool":36,"command":37},"npx","npx skills add GongYuanCaiJi\u002Fdsh-claude-code-templates --skill slack-gif-creator",{"tool":39,"command":40},"bunx","bunx skills add GongYuanCaiJi\u002Fdsh-claude-code-templates --skill slack-gif-creator",{"tool":42,"command":43},"pnpm","pnpm dlx skills add GongYuanCaiJi\u002Fdsh-claude-code-templates --skill slack-gif-creator","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates\u002Fblob\u002Fmain\u002Fskills\u002Fcreative-design\u002Fslack-gif-creator\u002FSKILL.md",true,[47,53,57,61,65,70],{"path":48,"resourceType":49,"resourceTypeDesc":50,"sizeBytes":51,"sourceHtmlUrl":52},"core\u002Feasing.py","SCRIPT","脚本",6265,"https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates\u002Fblob\u002Fmain\u002Fskills\u002Fcreative-design\u002Fslack-gif-creator\u002Fcore\u002Feasing.py",{"path":54,"resourceType":49,"resourceTypeDesc":50,"sizeBytes":55,"sourceHtmlUrl":56},"core\u002Fframe_composer.py",4548,"https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates\u002Fblob\u002Fmain\u002Fskills\u002Fcreative-design\u002Fslack-gif-creator\u002Fcore\u002Fframe_composer.py",{"path":58,"resourceType":49,"resourceTypeDesc":50,"sizeBytes":59,"sourceHtmlUrl":60},"core\u002Fgif_builder.py",9847,"https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates\u002Fblob\u002Fmain\u002Fskills\u002Fcreative-design\u002Fslack-gif-creator\u002Fcore\u002Fgif_builder.py",{"path":62,"resourceType":49,"resourceTypeDesc":50,"sizeBytes":63,"sourceHtmlUrl":64},"core\u002Fvalidators.py",3785,"https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates\u002Fblob\u002Fmain\u002Fskills\u002Fcreative-design\u002Fslack-gif-creator\u002Fcore\u002Fvalidators.py",{"path":66,"resourceType":67,"resourceTypeDesc":68,"sizeBytes":69,"sourceHtmlUrl":16},"LICENSE.txt","LICENSE","许可证",11345,{"path":71,"resourceType":72,"resourceTypeDesc":73,"sizeBytes":74,"sourceHtmlUrl":75},"requirements.txt","REFERENCE","参考文档",66,"https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates\u002Fblob\u002Fmain\u002Fskills\u002Fcreative-design\u002Fslack-gif-creator\u002Frequirements.txt",[77,85,93,100,107,114],{"skillNo":78,"name":79,"nameZh":6,"description":80,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":81,"licenseFileUrl":6,"sourceHtmlUrl":82,"categories":83,"keywords":84,"publishedAt":20},"01M7ARMYTZ5D4B7N5SKFXV345V","zapier-make-patterns","No-code automation democratizes workflow building. 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Without durable execution, a network hiccup during a 10-step payment flow means lost money and angry customers. With it, workflows resume exactly where they left off.  This skill covers the platforms (n8n, Temporal, Inngest) and patterns (sequential, parallel, orchestrator-worker) that turn brittle scripts into production-grade automation.  Key insight: The platforms make different tradeoffs. n8n optimizes for accessibility","https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates\u002Fblob\u002Fmain\u002Fskills\u002Fworkflow-automation\u002Fworkflow-automation\u002FSKILL.md",[],[],{"skillNo":101,"name":102,"nameZh":6,"description":103,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":81,"licenseFileUrl":6,"sourceHtmlUrl":104,"categories":105,"keywords":106,"publishedAt":20},"01M7ARMHBERDMKGDMV7K6MQ6YP","trigger-dev","Trigger.dev expert for background jobs, AI workflows, and reliable async execution with excellent developer experience and TypeScript-first design. Use when: trigger.dev, trigger dev, background task, ai background job, long running task.","https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates\u002Fblob\u002Fmain\u002Fskills\u002Fworkflow-automation\u002Ftrigger-dev\u002FSKILL.md",[],[],{"skillNo":108,"name":109,"nameZh":6,"description":110,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":81,"licenseFileUrl":6,"sourceHtmlUrl":111,"categories":112,"keywords":113,"publishedAt":20},"01M7ARME0A7KFT330Q2H25HE2B","slack-automation","Automate Slack workspace operations including messaging, search, channel management, and reaction workflows through Composio's Slack toolkit.","https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates\u002Fblob\u002Fmain\u002Fskills\u002Fworkflow-automation\u002Fslack-automation\u002FSKILL.md",[],[],{"skillNo":115,"name":116,"nameZh":6,"description":117,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":81,"licenseFileUrl":6,"sourceHtmlUrl":118,"categories":119,"keywords":120,"publishedAt":20},"01M7ARM8D87V18WDG0GEZS11ZT","planning-with-files","Transforms workflow to use Manus-style persistent markdown files for planning, progress tracking, and knowledge storage. Use when starting complex tasks, multi-step projects, research tasks, or when the user mentions planning, organizing work, tracking progress, or wants structured output.","https:\u002F\u002Fgithub.com\u002FGongYuanCaiJi\u002Fdsh-claude-code-templates\u002Fblob\u002Fmain\u002Fskills\u002Fworkflow-automation\u002Fplanning-with-files\u002FSKILL.md",[],[]]