design-an-interface
Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
- License 许可
- Apache-2.0
- 最近更新
- 2026-11-15
- Stars
- ★ 2
- Forks
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01 前言 Front Matter
- name
- design-an-interface
- description
- Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
02 资源文件 1
- 参考文档agents/openai.yaml110 B
03 SKILL.md 正文
Design an Interface
Based on "Design It Twice" from "A Philosophy of Software Design": your first idea is unlikely to be the best. Generate multiple radically different designs, then compare.
Workflow
1. Gather Requirements
Before designing, understand:
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[ ] What problem does this module solve?
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[ ] Who are the callers? (other modules, external users, tests)
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[ ] What are the key operations?
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[ ] Any constraints? (performance, compatibility, existing patterns)
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[ ] What should be hidden inside vs exposed?
Ask: "What does this module need to do? Who will use it?"
2. Generate Designs (Parallel Sub-Agents)
Spawn 3+ sub-agents simultaneously using Task tool. Each must produce a radically different approach.
Prompt template for each sub-agent:
Design an interface for: [module description]
Requirements: [gathered requirements]
Constraints for this design: [assign a different constraint to each agent]
- Agent 1: "Minimize method count - aim for 1-3 methods max"
- Agent 2: "Maximize flexibility - support many use cases"
- Agent 3: "Optimize for the most common case"
- Agent 4: "Take inspiration from [specific paradigm/library]"
Output format:
1. Interface signature (types/methods)
2. Usage example (how caller uses it)
3. What this design hides internally
4. Trade-offs of this approach
```text
### 3. Present Designs
Show each design with:
1. **Interface signature** - types, methods, params
2. **Usage examples** - how callers actually use it in practice
3. **What it hides** - complexity kept internal
Present designs sequentially so user can absorb each approach before comparison.
### 4. Compare Designs
After showing all designs, compare them on:
- **Interface simplicity**: fewer methods, simpler params
- **General-purpose vs specialized**: flexibility vs focus
- **Implementation efficiency**: does shape allow efficient internals?
- **Depth**: small interface hiding significant complexity (good) vs large interface with thin implementation (bad)
- **Ease of correct use** vs **ease of misuse**
Discuss trade-offs in prose, not tables. Highlight where designs diverge most.
### 5. Synthesize
Often the best design combines insights from multiple options. Ask:
- "Which design best fits your primary use case?"
- "Any elements from other designs worth incorporating?"
## Evaluation Criteria
From "A Philosophy of Software Design":
**Interface simplicity**: Fewer methods, simpler params = easier to learn and use correctly.
**General-purpose**: Can handle future use cases without changes. But beware over-generalization.
**Implementation efficiency**: Does interface shape allow efficient implementation? Or force awkward internals?
**Depth**: Small interface hiding significant complexity = deep module (good). Large interface with thin implementation = shallow module (avoid).
## Anti-Patterns
- Don't let sub-agents produce similar designs - enforce radical difference
- Don't skip comparison - the value is in contrast
- Don't implement - this is purely about interface shape
- Don't evaluate based on implementation effort
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