rayorch-acceleration
Accelerate DataFlow operators with RayOrch while preserving compile semantics, storage behavior, CPU fallback, deterministic ordering, and actor cleanup.
- License 许可
- Apache-2.0
- 最近更新
- 2026-09-03
- Stars
- ★ 351
- Forks
- 27
01 前言 Front Matter
- name
- rayorch-acceleration
- license
- Apache 2.0
- metadata
- { "disco-role": "operating" }
- description
- Accelerate DataFlow operators with RayOrch while preserving compile semantics, storage behavior, CPU fallback, deterministic ordering, and actor cleanup.
- disable-model-invocation
- true
02 资源文件 4
- 参考文档references/api-reference.md2.1 KB
- 参考文档references/troubleshooting.md1.8 KB
- 参考文档references/workflows.md4.0 KB
- 脚本scripts/smoke_rayorch_cpu.py3.4 KB
03 SKILL.md 正文
RayOrch acceleration
Use this sub-skill when you want to wrap an existing DataFlow operator in RayOrch and keep the surrounding pipeline behavior unchanged.
Covers
RayAcceleratedOperator.op_cls_init(...)and wrapped operator constructor argsreplicas,num_gpus_per_replica, and optionalenv- normal, batched, and stream-batched pipelines
- CPU fallback, fractional GPU allocation, deterministic ordering, and actor cleanup
Keep unchanged
- compile-time key validation
- storage selection and cache layout
- operator authoring and backend choice
Route elsewhere
- operator authoring, storage classes, or
input_*/output_*validation ->pipeline-foundations - serving backend choice or local model selection ->
serving-clior the workflow owner
Read first
references/api-reference.mdreferences/workflows.mdreferences/troubleshooting.mdscripts/smoke_rayorch_cpu.py
Rules of thumb
- Wrap only row-independent, deterministic operators.
- Use
num_gpus_per_replica=0.0for CPU-only smoke and fallback. - Make fractional GPU allocation explicit when sharing devices.
- Call
shutdown()when you manage Ray stages manually; compiled pipelines auto-shutdown after each stage. - Keep outer storage as the normal DataFlow storage; the Ray layer only accelerates execution.
If a request needs operator schema changes or key validation help, hand it off to pipeline-foundations before touching RayOrch.
04 同仓库更多 Skills
passnet-triton-opt
Make a single PassNet Triton kernel fast AND numerically faithful: performance model (when a replacement can win at all), block/grid/warp tuning, autotune policy, launch overhead, and per-op numeric recipes to pass the dtype baseline tolerances. Use when a pass matches and is correct but speedup below expected, or when correctness fails by small numeric margins.
passnet-solve
END-TO-END playbook for solving one PassNet sample: analyze the computation graphs, decide the optimization strategy (what to fuse, what to replace, what to leave alone), drive the iteration loop, and maximize the sample score. This is the ENTRY skill — invoke it first for any PassNet optimization task; it tells you when to use passnet-pattern-fusion, passnet-triton-opt and passnet-feedback.
passnet-skill
PassNet GPU kernel optimization via compiler passes. Design and implement Triton-based optimization passes, create pass files under ./pass_dir/, self-evaluate with pass_evaluator, and iterate to maximize GPU speedup.
passnet-pattern-fusion
Author PassNet pass files: write patterns that actually MATCH the FX graph, pick fusion regions (which ops to absorb into one Triton kernel), and structure multi-pass submissions with the mandatory shared-dispatch architecture. Use when creating or fixing pattern()/replacement_args()/replacement_func() files, when a pass "failed to match", or when deciding how to fuse multiple kernels/ops.
passnet-orchestrate
Round/batch planning and decision support for PassNet graph optimization. Use for multi-sample triage, worker allocation, eval-budget policy, and post-eval keep/revert decisions. For solving one concrete sample end to end, use passnet-solve as the entry skill; consult this skill only when you need broader planning or a specific decision gate.
passnet-feedback
Fast, deterministic feedback for PassNet work: pre-flight pattern/match verification WITHOUT burning a GPU evaluation, per-node bottleneck analysis of a sample's graphs, and eval-log parsing into per-variant status + estimated score + failure classification. Use BEFORE every GPU evaluation (check_pattern), at the START of a sample (analyze_graph), and AFTER every evaluation (parse_eval_log).