[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M7671VET9RFRP3BYMDF4SWNB":3,"skill-same:01M7671VET9RFRP3BYMDF4SWNB":51},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":16,"categories":17,"keywords":18,"publishedAt":19,"linkOnly":20,"markdownContent":21,"markdownBody":22,"frontMatter":23,"refName":27,"commitSha":28,"skillDirectory":29,"forksCount":30,"repositoryHtmlUrl":31,"repositoryHomepageUrl":32,"ownerHtmlUrl":33,"ownerBlogUrl":34,"ownerDescription":35,"updatedAt":36,"install":37,"resources":50},"01M7671VET9RFRP3BYMDF4SWNB","economy-mode",null,"Shifts Layer 3 model selection to cost-optimized alternatives when economy mode is active.","github\u002Fsquad","github","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F9919?v=4","01M6AC83DS133TPXFSP1DHNCC6","GitHub","01M6X0MZ6B0WYMMDPK3Q61KER6",3391,"MIT","https:\u002F\u002Fgithub.com\u002Fgithub\u002Fsquad\u002Fblob\u002Fdev\u002Fplugins\u002Fsquad\u002Fskills\u002Feconomy-mode\u002FSKILL.md",[],[],"2026-11-12 13:55:43",false,"---\nname: \"economy-mode\"\ndescription: \"Shifts Layer 3 model selection to cost-optimized alternatives when economy mode is active.\"\ndomain: \"model-selection\"\nconfidence: \"low\"\nsource: \"manual\"\n---\n\u003C!-- Generated by Squad from the Squad SDK (claude-plugin.ts). Do not edit: run `node scripts\u002Fbuild-claude-plugin.mjs`. -->\n\n## SCOPE\n\n✅ THIS SKILL PRODUCES:\n- A modified Layer 3 model selection table applied when economy mode is active\n- `economyMode: true` written to `.squad\u002Fconfig.json` when activated persistently\n- Spawn acknowledgments with `💰` indicator when economy mode is active\n\n❌ THIS SKILL DOES NOT PRODUCE:\n- Code, tests, or documentation\n- Cost reports or billing artifacts\n- Changes to Layer 0, Layer 1, or Layer 2 resolution (user intent always wins)\n\n## Context\n\nEconomy mode shifts Layer 3 (Task-Aware Auto-Selection) to lower-cost alternatives. It does NOT override persistent config (`defaultModel`, `agentModelOverrides`) or per-agent charter preferences — those represent explicit user intent and always take priority.\n\nUse this skill when the user wants to reduce costs across an entire session or permanently, without manually specifying models for each agent.\n\n## Activation Methods\n\n| Method | How |\n|--------|-----|\n| Session phrase | \"use economy mode\", \"save costs\", \"go cheap\", \"reduce costs\" |\n| Persistent config | `\"economyMode\": true` or `\"modelProfile\": \"economy\"` in `.squad\u002Fconfig.json` |\n| CLI flag | `squad --economy` |\n\n**Deactivation:** \"turn off economy mode\", \"disable economy mode\", or remove `economyMode` from `config.json`.\n\n## Economy Model Selection Table\n\nEconomy mode is the opt-in `economy` quality profile. The default is `quality-first`. When economy mode is **active**, Layer 3 auto-selection uses this table instead of the normal defaults:\n\n| Task Output | Normal Mode (`quality-first`) | Economy Mode |\n|-------------|-------------|--------------|\n| Writing code (implementation, refactoring, bug fixes) | `claude-sonnet-5.5` | `gpt-5.6-luna` |\n| Writing prompts or agent designs | `claude-sonnet-5.5` | `gpt-5.6-luna` |\n| Docs, planning, triage, research | `claude-sonnet-5.5` (research: `claude-opus-5.5`) | `gpt-5.6-luna` |\n| Visual\u002Fdesign work requiring image analysis | `claude-opus-5.5` | `claude-sonnet-5.5` |\n| Architecture, code review, verification, security audits | `claude-opus-5.5` | `claude-sonnet-5.5` |\n| Scribe \u002F logger \u002F git \u002F release \u002F mechanical file ops | `claude-haiku-5.5` | `gpt-5.6-luna` |\n\n**Prefer `gpt-5.6-luna`** for all economy-mode tasks where cost is the priority. Cost ceilings (`maxCategory`) still apply. If the live model list does not include a mapped model, selection moves forward through its tier's fallback chain.\n\n## AGENT WORKFLOW\n\n### On Session Start\n\n1. READ `.squad\u002Fconfig.json`\n2. CHECK for `economyMode: true` — if present, activate economy mode for the session\n3. STORE economy mode state in session context\n\n### On User Phrase Trigger\n\n**Session-only (no config change):** \"use economy mode\", \"save costs\", \"go cheap\"\n\n1. SET economy mode active for this session\n2. ACKNOWLEDGE: `✅ Economy mode active — using cost-optimized models this session. (Layer 0 and Layer 2 preferences still apply)`\n\n**Persistent:** \"always use economy mode\", \"save economy mode\"\n\n1. WRITE `economyMode: true` to `.squad\u002Fconfig.json` (merge, don't overwrite other fields)\n2. ACKNOWLEDGE: `✅ Economy mode saved — cost-optimized models will be used until disabled.`\n\n### On Every Agent Spawn (Economy Mode Active)\n\n1. CHECK Layer 0a\u002F0b first (agentModelOverrides, defaultModel) — if set, use that. Economy mode does NOT override Layer 0.\n2. CHECK Layer 1 (session directive for a specific model) — if set, use that. Economy mode does NOT override explicit session directives.\n3. CHECK Layer 2 (charter preference) — if set, use that. Economy mode does NOT override charter preferences.\n4. APPLY economy table at Layer 3 instead of normal table.\n5. INCLUDE `💰` in spawn acknowledgment: `🔧 {Name} ({model} · 💰 economy) — {task}`\n\n### On Deactivation\n\n**Trigger phrases:** \"turn off economy mode\", \"disable economy mode\", \"use normal models\"\n\n1. REMOVE `economyMode` from `.squad\u002Fconfig.json` (if it was persisted)\n2. CLEAR session economy mode state\n3. ACKNOWLEDGE: `✅ Economy mode disabled — returning to standard model selection.`\n\n### STOP\n\nAfter updating economy mode state and including the `💰` indicator in spawn acknowledgments, this skill is done. Do NOT:\n- Change Layer 0, Layer 1, or Layer 2 model choices\n- Override charter-specified models\n- Generate cost reports or comparisons\n- Fall back to premium models via economy mode (economy mode never bumps UP)\n\n## Config Schema\n\n`.squad\u002Fconfig.json` economy-related fields:\n\n```json\n{\n  \"version\": 1,\n  \"economyMode\": true\n}\n```\n\n- `economyMode` — when `true`, Layer 3 uses the economy table. Optional; absent = economy mode off. An explicit `economyMode: false` option cancels a persisted `modelProfile: \"economy\"`.\n- Combines with `defaultModel` and `agentModelOverrides` — Layer 0 always wins.\n\n## Anti-Patterns\n\n- **Don't override Layer 0 in economy mode.** If the user set `defaultModel: \"claude-opus-5.5\"`, they want quality. Economy mode only affects Layer 3 auto-selection.\n- **Don't silently apply economy mode.** Always acknowledge when activated or deactivated.\n- **Don't treat economy mode as permanent by default.** Session phrases activate session-only; only \"always\" or `config.json` persist it.\n- **Don't bump premium tasks down too far.** Visual, architecture, and security work shifts from premium to standard in economy mode — it does NOT go to fast\u002Fcheap models.\n","\u003C!-- Generated by Squad from the Squad SDK (claude-plugin.ts). Do not edit: run `node scripts\u002Fbuild-claude-plugin.mjs`. -->\n\n## SCOPE\n\n✅ THIS SKILL PRODUCES:\n- A modified Layer 3 model selection table applied when economy mode is active\n- `economyMode: true` written to `.squad\u002Fconfig.json` when activated persistently\n- Spawn acknowledgments with `💰` indicator when economy mode is active\n\n❌ THIS SKILL DOES NOT PRODUCE:\n- Code, tests, or documentation\n- Cost reports or billing artifacts\n- Changes to Layer 0, Layer 1, or Layer 2 resolution (user intent always wins)\n\n## Context\n\nEconomy mode shifts Layer 3 (Task-Aware Auto-Selection) to lower-cost alternatives. It does NOT override persistent config (`defaultModel`, `agentModelOverrides`) or per-agent charter preferences — those represent explicit user intent and always take priority.\n\nUse this skill when the user wants to reduce costs across an entire session or permanently, without manually specifying models for each agent.\n\n## Activation Methods\n\n| Method | How |\n|--------|-----|\n| Session phrase | \"use economy mode\", \"save costs\", \"go cheap\", \"reduce costs\" |\n| Persistent config | `\"economyMode\": true` or `\"modelProfile\": \"economy\"` in `.squad\u002Fconfig.json` |\n| CLI flag | `squad --economy` |\n\n**Deactivation:** \"turn off economy mode\", \"disable economy mode\", or remove `economyMode` from `config.json`.\n\n## Economy Model Selection Table\n\nEconomy mode is the opt-in `economy` quality profile. The default is `quality-first`. When economy mode is **active**, Layer 3 auto-selection uses this table instead of the normal defaults:\n\n| Task Output | Normal Mode (`quality-first`) | Economy Mode |\n|-------------|-------------|--------------|\n| Writing code (implementation, refactoring, bug fixes) | `claude-sonnet-5.5` | `gpt-5.6-luna` |\n| Writing prompts or agent designs | `claude-sonnet-5.5` | `gpt-5.6-luna` |\n| Docs, planning, triage, research | `claude-sonnet-5.5` (research: `claude-opus-5.5`) | `gpt-5.6-luna` |\n| Visual\u002Fdesign work requiring image analysis | `claude-opus-5.5` | `claude-sonnet-5.5` |\n| Architecture, code review, verification, security audits | `claude-opus-5.5` | `claude-sonnet-5.5` |\n| Scribe \u002F logger \u002F git \u002F release \u002F mechanical file ops | `claude-haiku-5.5` | `gpt-5.6-luna` |\n\n**Prefer `gpt-5.6-luna`** for all economy-mode tasks where cost is the priority. Cost ceilings (`maxCategory`) still apply. If the live model list does not include a mapped model, selection moves forward through its tier's fallback chain.\n\n## AGENT WORKFLOW\n\n### On Session Start\n\n1. READ `.squad\u002Fconfig.json`\n2. CHECK for `economyMode: true` — if present, activate economy mode for the session\n3. STORE economy mode state in session context\n\n### On User Phrase Trigger\n\n**Session-only (no config change):** \"use economy mode\", \"save costs\", \"go cheap\"\n\n1. SET economy mode active for this session\n2. ACKNOWLEDGE: `✅ Economy mode active — using cost-optimized models this session. (Layer 0 and Layer 2 preferences still apply)`\n\n**Persistent:** \"always use economy mode\", \"save economy mode\"\n\n1. WRITE `economyMode: true` to `.squad\u002Fconfig.json` (merge, don't overwrite other fields)\n2. ACKNOWLEDGE: `✅ Economy mode saved — cost-optimized models will be used until disabled.`\n\n### On Every Agent Spawn (Economy Mode Active)\n\n1. CHECK Layer 0a\u002F0b first (agentModelOverrides, defaultModel) — if set, use that. Economy mode does NOT override Layer 0.\n2. CHECK Layer 1 (session directive for a specific model) — if set, use that. Economy mode does NOT override explicit session directives.\n3. CHECK Layer 2 (charter preference) — if set, use that. Economy mode does NOT override charter preferences.\n4. APPLY economy table at Layer 3 instead of normal table.\n5. INCLUDE `💰` in spawn acknowledgment: `🔧 {Name} ({model} · 💰 economy) — {task}`\n\n### On Deactivation\n\n**Trigger phrases:** \"turn off economy mode\", \"disable economy mode\", \"use normal models\"\n\n1. REMOVE `economyMode` from `.squad\u002Fconfig.json` (if it was persisted)\n2. CLEAR session economy mode state\n3. ACKNOWLEDGE: `✅ Economy mode disabled — returning to standard model selection.`\n\n### STOP\n\nAfter updating economy mode state and including the `💰` indicator in spawn acknowledgments, this skill is done. Do NOT:\n- Change Layer 0, Layer 1, or Layer 2 model choices\n- Override charter-specified models\n- Generate cost reports or comparisons\n- Fall back to premium models via economy mode (economy mode never bumps UP)\n\n## Config Schema\n\n`.squad\u002Fconfig.json` economy-related fields:\n\n```json\n{\n  \"version\": 1,\n  \"economyMode\": true\n}\n```\n\n- `economyMode` — when `true`, Layer 3 uses the economy table. Optional; absent = economy mode off. An explicit `economyMode: false` option cancels a persisted `modelProfile: \"economy\"`.\n- Combines with `defaultModel` and `agentModelOverrides` — Layer 0 always wins.\n\n## Anti-Patterns\n\n- **Don't override Layer 0 in economy mode.** If the user set `defaultModel: \"claude-opus-5.5\"`, they want quality. Economy mode only affects Layer 3 auto-selection.\n- **Don't silently apply economy mode.** Always acknowledge when activated or deactivated.\n- **Don't treat economy mode as permanent by default.** Session phrases activate session-only; only \"always\" or `config.json` persist it.\n- **Don't bump premium tasks down too far.** Visual, architecture, and security work shifts from premium to standard in economy mode — it does NOT go to fast\u002Fcheap models.\n",{"name":5,"domain":24,"source":25,"confidence":26,"description":7},"model-selection","manual","low","dev","699589d781f9d9dbb6d8b8c6214c93dc7b828dbd","plugins\u002Fsquad\u002Fskills\u002Feconomy-mode",520,"https:\u002F\u002Fgithub.com\u002Fgithub\u002Fsquad","https:\u002F\u002Fgithub.github.io\u002Fsquad\u002F","https:\u002F\u002Fgithub.com\u002Fgithub","https:\u002F\u002Fgithub.com\u002Fabout","How people build software.","2026-11-15 02:13:59",{"source":8,"skillName":5,"commands":38,"prompt":48,"zipAvailable":49},[39,42,45],{"tool":40,"command":41},"npx","npx skills add github\u002Fsquad --skill economy-mode",{"tool":43,"command":44},"bunx","bunx skills add github\u002Fsquad --skill economy-mode",{"tool":46,"command":47},"pnpm","pnpm dlx skills add github\u002Fsquad --skill economy-mode","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002Fgithub\u002Fsquad\u002Fblob\u002Fdev\u002Fplugins\u002Fsquad\u002Fskills\u002Feconomy-mode\u002FSKILL.md",true,[],[52,59,66,73,80,87],{"skillNo":53,"name":54,"nameZh":6,"description":55,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":56,"categories":57,"keywords":58,"publishedAt":19},"01M76752CVNE7K6NWD59CRAYNJ","windows-compatibility","Cross-platform path handling and command patterns","https:\u002F\u002Fgithub.com\u002Fgithub\u002Fsquad\u002Fblob\u002Fdev\u002Fplugins\u002Fsquad\u002Fskills\u002Fwindows-compatibility\u002FSKILL.md",[],[],{"skillNo":60,"name":61,"nameZh":6,"description":62,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":63,"categories":64,"keywords":65,"publishedAt":19},"01M767508W8A4G83NX1FKEW5VN","versioning-policy","SemVer rules for Squad's stable, preview, insider, and local package versions","https:\u002F\u002Fgithub.com\u002Fgithub\u002Fsquad\u002Fblob\u002Fdev\u002Fplugins\u002Fsquad\u002Fskills\u002Fversioning-policy\u002FSKILL.md",[],[],{"skillNo":67,"name":68,"nameZh":6,"description":69,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":70,"categories":71,"keywords":72,"publishedAt":19},"01M7674X5JJKNJ74B3SS8PGXG2","tiered-memory","Three-tier agent memory model (hot\u002Fcold\u002Fwiki) for context reduction per spawn","https:\u002F\u002Fgithub.com\u002Fgithub\u002Fsquad\u002Fblob\u002Fdev\u002Fplugins\u002Fsquad\u002Fskills\u002Ftiered-memory\u002FSKILL.md",[],[],{"skillNo":74,"name":75,"nameZh":6,"description":76,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":77,"categories":78,"keywords":79,"publishedAt":19},"01M7674V3S9H03A76H75M1KSAF","test-discipline","Design assertions that prove the actual contract and fail on realistic regressions","https:\u002F\u002Fgithub.com\u002Fgithub\u002Fsquad\u002Fblob\u002Fdev\u002Fplugins\u002Fsquad\u002Fskills\u002Ftest-discipline\u002FSKILL.md",[],[],{"skillNo":81,"name":82,"nameZh":6,"description":83,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":84,"categories":85,"keywords":86,"publishedAt":19},"01M7674QB8CA61RNDX2Z0NAK71","squad","Squad's command catalog and interactive menu. Invoke via \u002Fsquad (slash command) or natural language (\"squad commands\", \"what can squad do\", \"show me squad options\"). Presents categorized operations (Install & Upgrade, Team Management, Issues & PRs, Plugins & Skills, Model & Cost, Sessions & State) as an interactive picker. Routes to the right squad CLI command or the Squad coordinator agent.","https:\u002F\u002Fgithub.com\u002Fgithub\u002Fsquad\u002Fblob\u002Fdev\u002Fplugins\u002Fsquad\u002Fskills\u002Fsquad\u002FSKILL.md",[],[],{"skillNo":88,"name":89,"nameZh":6,"description":90,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":91,"categories":92,"keywords":93,"publishedAt":19},"01M7674KTQ632N30HQB1TP7TXH","squad-version-check","Internals of how @bradygaster\u002Fsquad-cli stamps its version, how `squad upgrade` works (what it preserves vs overwrites), and how to probe the npm registry for the latest version from a coordinator prompt.","https:\u002F\u002Fgithub.com\u002Fgithub\u002Fsquad\u002Fblob\u002Fdev\u002Fplugins\u002Fsquad\u002Fskills\u002Fsquad-version-check\u002FSKILL.md",[],[]]