AGENT SKILL

diagnose

Diagnose a hard bug or a performance regression with a feedback loop first, then ranked hypotheses, instrumentation and a regression test. Use when the user says diagnose or debug this, or reports something broken, throwing, failing or slow.

License 许可
ISC
最近更新
2026-11-13
Stars
★ 3
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0

01 前言 Front Matter

name
diagnose
description
Diagnose a hard bug or a performance regression with a feedback loop first, then ranked hypotheses, instrumentation and a regression test. Use when the user says diagnose or debug this, or reports something broken, throwing, failing or slow.

02 资源文件 1

03 SKILL.md 正文

diagnose — a loop that goes red before any theory

A discipline for hard bugs. Skip phases only when explicitly justified.

When exploring the codebase, read GLOSSARY.md (if it exists) to get a clear mental model of the relevant modules, and check ADRs in the area you're touching.

Redact

This skill has you show commands, outputs and captured artifacts. Redact every secret first: write <REDACTED> in its place. Build loops against env vars, so the credential stays in the environment rather than in what you show. Captured artifacts carry auth headers: quote only the lines that carry the signal.

If the redacted output is not enough to diagnose the bug, say so and ask the user.

Phase 1: Build a feedback loop

This is the skill. Everything else is mechanical. If you have a tight pass/fail signal for the bug (one that goes red on this bug), you will find the cause; bisection, hypothesis-testing, and instrumentation all just consume it. If you don't have one, no amount of staring at code will save you.

Spend disproportionate effort here. Be aggressive. Be creative. Refuse to give up.

Ways to construct one, in roughly this order

  1. Failing test at whatever seam reaches the bug: unit, integration, e2e.
  2. A curl command against a running dev server; a TypeScript script when the repro needs more than one request.
  3. CLI invocation with a fixture input, diffing stdout against a known-good snapshot.
  4. Headless browser script (Playwright) that drives the UI and asserts on DOM/console/network.
  5. Replay a captured trace. Save a real network request / payload / event log to disk; replay it through the code path in isolation.
  6. Throwaway harness. Spin up a minimal subset of the system (one service, mocked deps) that exercises the bug code path with a single function call.
  7. Property / fuzz loop. If the bug is "sometimes wrong output", run 1000 random inputs and look for the failure mode.
  8. Bisection harness. If the bug appeared between two known states (commit, dataset, version), automate "boot at state X, check, repeat" so you can git bisect run it.
  9. Differential loop. Run the same input through old-version vs new-version (or two configs) and diff outputs.
  10. Human-in-the-loop script. Last resort. If a human must click, drive them with a copy of scripts/hitl-loop.template.ts saved as <name>.mts, so it runs as a module in any project: edit the step and capture calls in main(), then run node <name>.mts, so the loop is still structured. Each captured value prints as KEY=VALUE for you to read. capture echoes its answer to the terminal, so capture observations and leave signing in to a step.

Build the right feedback loop, and the bug is 90% fixed.

Tighten the loop

Treat the loop as a product. Once you have a loop, tighten it:

  • Can I make it faster? (Cache setup, skip unrelated init, narrow the test scope.)
  • Can I make the signal sharper? (Assert on the specific symptom, not "didn't crash".)
  • Can I make it more deterministic? (Pin time, seed RNG, isolate filesystem, freeze network.)

A 30-second flaky loop is barely better than no loop; a 2-second deterministic one is tight, a debugging superpower.

Non-deterministic bugs

The goal is not a clean repro but a higher reproduction rate. Loop the trigger 100×, parallelise, add stress, narrow timing windows, inject sleeps. A 50%-flake bug is debuggable; 1% is not, so keep raising the rate until it's debuggable.

When you genuinely cannot build a loop

Stop and say so explicitly. List what you tried. Ask the user for: (a) access to whatever environment reproduces it, (b) a redacted captured artifact (HAR file, log dump, core dump, screen recording with timestamps), or (c) permission to add temporary production instrumentation. Do not proceed to hypothesise without a loop.

Completion criterion: a tight loop that goes red

Phase 1 is done when the loop is tight and red-capable: you can name one command (a script path, a test invocation, a curl) that you have already run at least once (show the invocation and its output, redacted), and that is:

  • [ ] Red-capable: it drives the actual bug code path and asserts the user's exact symptom, so it can go red on this bug and green once fixed. Not "runs without erroring"; it must be able to catch this specific bug.
  • [ ] Deterministic: same verdict every run (flaky bugs: a pinned, high reproduction rate, per above).
  • [ ] Fast: seconds, not minutes.
  • [ ] Agent-runnable: you can run it unattended; a human in the loop only via scripts/hitl-loop.template.ts.

If you catch yourself reading code to build a theory before this command exists, stop: jumping straight to a hypothesis is the exact failure this skill prevents. No red-capable command, no Phase 2.

Phase 2: Reproduce + minimise

Run the loop. Watch it go red as the bug appears.

Confirm:

  • [ ] The loop produces the failure mode the user described, not a different failure that happens to be nearby. Wrong bug = wrong fix.
  • [ ] The failure is reproducible across multiple runs (or, for non-deterministic bugs, reproducible at a high enough rate to debug against).
  • [ ] You have captured the exact symptom (error message, wrong output, slow timing) so later phases can verify the fix actually addresses it.

Minimise

Once it's red, shrink the repro to the smallest scenario that still goes red. Cut inputs, callers, config, data, and steps one at a time, re-running the loop after each cut, and keep only what's load-bearing for the failure.

Why bother: a minimal repro shrinks the hypothesis space in Phase 3 (fewer moving parts left to suspect) and becomes the clean regression test in Phase 5.

Done when every remaining element is load-bearing: removing any one of them makes the loop go green.

Do not proceed until you have reproduced and minimised.

Phase 3: Hypothesise

Generate 3–5 ranked hypotheses before testing any of them. Single-hypothesis generation anchors on the first plausible idea.

Each hypothesis must be falsifiable: state the prediction it makes.

Format: "If <X> is the cause, then <changing Y> will make the bug disappear / <changing Z> will make it worse."

If you cannot state the prediction, the hypothesis is a vibe: discard or sharpen it.

Show the ranked list to the user before testing. They often have domain knowledge that re-ranks instantly ("we just deployed a change to #3"), or know hypotheses they've already ruled out. Cheap checkpoint, big time saver. Don't block on it; proceed with your ranking if the user is AFK.

Phase 4: Instrument

Each probe must map to a specific prediction from Phase 3. Change one variable at a time.

Tool preference:

  1. Debugger / REPL inspection if the env supports it. One breakpoint beats ten logs.
  2. Targeted logs at the boundaries that distinguish hypotheses.
  3. Never "log everything and grep".

Tag every debug log with a unique prefix, e.g. [DEBUG-a4f2]. Cleanup at the end becomes a single grep. Untagged logs survive; tagged logs die.

Perf branch. For performance regressions, logs are usually wrong. Instead: establish a baseline measurement with a timing harness around the Phase 1 loop, then bisect. Reach for a profiler when the timing shows the slow call but not where inside it the time goes, and for the query plan when that call is a database query. Measure first, fix second.

Phase 5: Fix + regression test

Write the regression test before the fix, but only if there is a correct seam for it. whetstone:tdd-cycle drives steps 1 to 4 below.

A correct seam is one where the test exercises the real bug pattern as it occurs at the call site. If the only available seam is too shallow (single-caller test when the bug needs multiple callers, unit test that can't replicate the chain that triggered the bug), a regression test there gives false confidence.

If no correct seam exists, that itself is the finding. Note it. The codebase architecture is preventing the bug from being locked down. Flag this for the next phase.

If a correct seam exists:

  1. Turn the minimised repro into a failing test at that seam.
  2. Watch it fail. If you forced the red by mutating code or a fixture, diff against a pristine copy to prove the mutation landed before you trust it.
  3. Apply the fix.
  4. Watch it pass.
  5. Re-run the Phase 1 feedback loop against the original (un-minimised) scenario.

Stop after 2 failed fixes for one bug. Tell the user, then go back to Phase 3. Add "the design is wrong" to the ranked hypotheses, with its prediction, and rank it again with the others.

Phase 6: Cleanup

Required before declaring done:

  • [ ] Original repro no longer reproduces (re-run the Phase 1 loop)
  • [ ] Regression test passes (or absence of seam is documented)
  • [ ] All [DEBUG-...] instrumentation removed (grep the prefix)
  • [ ] Throwaway prototypes deleted (or moved to a clearly-marked debug location)
  • [ ] The hypothesis that turned out correct is stated in the commit / PR message, so the next debugger learns

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