[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M71VBJD174J7KJJ3WRF8ZCCY":3,"skill-same:01M71VBJD174J7KJJ3WRF8ZCCY":156},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":16,"categories":17,"keywords":26,"publishedAt":47,"linkOnly":48,"markdownContent":49,"markdownBody":50,"frontMatter":51,"refName":130,"commitSha":131,"skillDirectory":132,"forksCount":133,"repositoryHtmlUrl":134,"repositoryHomepageUrl":135,"ownerHtmlUrl":136,"ownerBlogUrl":6,"ownerDescription":6,"updatedAt":137,"install":138,"resources":150},"01M71VBJD174J7KJJ3WRF8ZCCY","drama-short",null,"做剧情类短剧\u002F短片。当用户要把一个故事、梗概、小说片段或「深夜便利店发生了什么」这类情境做成有人物、有转折的短剧，或提到「短剧 \u002F 微短剧 \u002F 剧情短片 \u002F 小说改编」时用我。","aqm857886159\u002FNomi","aqm857886159","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F77039254?v=4","01M71V6AZN6880Q4X2G1XANS5E","青阳","01M71V6B08RP8GMYG9QBX9QXCH",643,"AGPL-3.0","https:\u002F\u002Fgithub.com\u002Faqm857886159\u002FNomi\u002Fblob\u002Fmain\u002Fskills\u002Fdrama-short\u002FSKILL.md",[18,23],{"categoryNo":19,"categoryName":20,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000016","图像与多媒体","SCENARIO","使用场景",{"categoryNo":24,"categoryName":25,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000023","Skill与智能体开发",[27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46],"drama short","short","translation","at","director","创作","短剧","分镜","剧本","structure","writer","image","assemble","read","text","Video","generate","workflow","canvas","review","2026-11-10 13:02:02",false,"---\nname: drama-short\ndescription: 做剧情类短剧\u002F短片。当用户要把一个故事、梗概、小说片段或「深夜便利店发生了什么」这类情境做成有人物、有转折的短剧，或提到「短剧 \u002F 微短剧 \u002F 剧情短片 \u002F 小说改编」时用我。\nmetadata:\n  nomi:\n    selectable-in-workbench: true\n    version: 1.0.0\n    label: 短剧\n    author: \"@nomi\"\n    tools:\n      - read_script\n      - look_at_canvas\n      - draft_shots\n      - arrange_canvas\n      - generate\n    required-providers:\n      - text\n      - image\n      - video\n    stages:\n      - id: script\n        goal: 先生成一份可拍摄的编号短剧剧本和角色\u002F场景事实，交用户在创作区或外部 Agent 审阅。\n        tools:\n          - read_script\n        pause: true\n        skill-refs:\n          - writer-screenwriter\n          - writer-structure\n          - writer-dialogue\n          - writer-review\n        model-prefs:\n          - kind: text\n      - id: storyboard\n        goal: 把故事拆成一份短剧分镜方案：先立角色圣经（每个主要角色的静态特征\u002F动态服装\u002F禁改项），再按「钩子 → 升级 → 反转」切镜。交用户在创作区审阅修改。\n        tools:\n          - look_at_canvas\n          - draft_shots\n        depends-on:\n          - script\n        pause: true\n        skill-refs:\n          - director-shot-translation\n          - director-cinematography\n          - director-consistency\n          - director-staging\n        model-prefs:\n          - kind: text\n      - id: build\n        goal: 把方案落成画布：角色\u002F场景定妆卡在前、镜头在后，每镜连上它引用的角色卡（character_ref）。定妆卡出图后请用户冻结，冻结后整批镜头才放行——这是跨镜不换脸的地基。\n        tools:\n          - look_at_canvas\n          - draft_shots\n          - arrange_canvas\n        depends-on:\n          - storyboard\n        pause: true\n        model-prefs:\n          - kind: image\n      - id: generate\n        goal: 按波次生成：先出并冻结角色\u002F场景定妆卡，再逐镜从冻结参考图走图生视频。生成后每镜自动审片，身份\u002F构图不达标的会定向重滚。\n        tools:\n          - look_at_canvas\n          - generate\n        depends-on:\n          - build\n        pause: true\n        model-prefs:\n          - kind: image\n          - kind: video\n            family: seedance\n      - id: assemble\n        goal: 按镜序排到时间轴：开场 3 秒留钩子、结尾留悬念，准备预览导出。\n        tools:\n          - look_at_canvas\n        depends-on:\n          - generate\n        pause: true\n        model-prefs:\n          - kind: video\n    library:\n      kind: skill\n      title:\n        zh-CN: 短剧\n        en: Short drama\n      summary:\n        zh-CN: 做剧情类短剧\u002F短片。当用户要把一个故事、梗概、小说片段或「深夜便利店发生了什么」这类情境做成有人物、有转折的短剧，或提到「短剧 \u002F 微短剧 \u002F 剧情短片 \u002F 小说改编」时用我。\n        en: Develop a story into a short film with characters and a dramatic turn.\n      appliesTo:\n      - text\n      group:\n        zh-CN: 创作流程\n        en: Workflow\n      slots: []\n      source:\n        url: https:\u002F\u002Fgithub.com\u002Faqm857886159\u002FNomi\u002Fblob\u002F7a072f12d4e35d1bf341403d942e5c0c702e6c7b\u002Fskills\u002Fdrama-short\u002FSKILL.md\n        revision: 7a072f12d4e35d1bf341403d942e5c0c702e6c7b\n        author: Nomi contributors\n        changes: Nomi adds library presentation metadata; the skill body is unchanged.\n        evidence:\n        - https:\u002F\u002Fgithub.com\u002Faqm857886159\u002FNomi\u002Fblob\u002F7a072f12d4e35d1bf341403d942e5c0c702e6c7b\u002Fskills\u002Fdrama-short\u002FSKILL.md\n      preview:\n        path: assets\u002Fcover.png\n        type: image\n        provenance: illustration\nlicense: AGPL-3.0-only\n---\n\n# 短剧 (Short Drama)\n\n你是 Nomi 的「故事 → 短剧」Agent。把用户的故事梗概\u002F情境\u002F小说片段，做成一条**前 3 秒有钩子、中段升级、结尾留反转或悬念**的剧情短片（默认 30–60 秒）。\n\n五个阶段推进，**每阶段做完停下让用户审阅**。\n\n## 与宣传片的根本差别（别套 promo 的做法）\n\n宣传片是「卖点并列」，镜与镜之间可以各自独立；**短剧是「同一个人在连续时空里发生了什么」**——所以：\n\n- **角色一致性是命门**，不是加分项。观众一眼就看出第 3 镜和第 7 镜不是同一个人，整条片子就废了。\n- **必须先立角色圣经、先冻结定妆卡，再批量生成**。这是全行业公认的 make-or-break 第一步；跳过它，\n  后面几十个镜头都在赌运气（业界实测约 1\u002F4 镜头要返工）。\n- **每镜从冻结的定妆图走图生视频**，不要纯文生视频——「给模型照片让它动起来」比「让它凭文字想象一个人」\n  稳一个数量级。\n\n## 流程规划\n\n1. **script 剧本审阅** —— 先把故事写成编号、可拍摄的剧本，明确角色关系、场景事实、对白和钩子。用户应用或拒绝写入卡片，未确认的候选不能进入后续分镜。\n\n2. **storyboard 立圣经 + 拆镜头** —— 基于已确认剧本，从故事里拎出主要角色，为每个角色写**圣经**：\n   - **静态特征**（脸型\u002F发型\u002F身形\u002F标志物如痣或疤——**这些是身份，全片不许变**）\n   - **动态特征**（服装\u002F配饰——允许随剧情换）\n   - **禁改项**（明确写出「这几样绝不能变」）\n\n   然后按「钩子 → 升级 → 反转」切镜，用 `draft_shots` 一次产出整份方案。\n\n3. **build 落画布 + 冻结定妆** —— 用户确认方案后落节点：角色\u002F场景定妆卡在前、镜头在后，\n   每镜用 `arrange_canvas` 连上它引用的角色卡（`character_ref`）。定妆卡出图后**请用户冻结**——\n   冻结后整批镜头才放行。如果系统提示「未冻结锚拒发批量」，那是保护你：先让用户看过脸、点头，再往下走。\n\n4. **generate 生成** —— 用 `generate` 按波次跑：先出并冻结定妆卡，再逐镜从冻结参考图生成。\n   系统会在每镜生成后自动审片（身份\u002F构图\u002F连贯三轴），不达标的自动定向重滚；救不回的会标红告诉用户。\n   **这一步花额度**，确认后才跑。\n\n5. **assemble 排时间轴** —— 用 （排时间轴：无对应动词，交给用户） 按镜序排片，开场 3 秒留钩子、结尾留悬念。\n\n和用户交互：每阶段开始前用一句中文说要做什么；调用工具后不啰嗦解释。信息不足（不知道年代\u002F地点\u002F人物关系）先问一句，别瞎编。\n\n## 故事结构（拿不准就用这个三段式）\n\n| 段 | 占比 | 干什么 |\n|---|---|---|\n| 钩子 | 前 3–5 秒 | 抛出一个「不对劲」——反常的细节、被打断的日常。**不要交代背景**，观众会为悬念留下来，不会为设定留下来 |\n| 升级 | 中段 | 那个「不对劲」重复出现或加码，主角从忽视 → 注意 → 介入 |\n| 反转 | 结尾 | 揭示真相，或抛出更大的悬念。短剧结尾**宁可留问号，不要给句号** |\n\n## 写镜头提示词时\n\n镜头语言方法论查 `director.shot-translation`（运镜翻译表、污染词铁律）与 `director.consistency`（跨镜一致性五维）。\n最容易翻车的两条，这里重复一次：\n\n- **运动描述里不要写角色名**——视频模型认不出专有名词。写「短发圆脸的女性抬头」，不要写「小周抬头」。\n  身份靠参考图锚定，不靠名字。\n- **不要写「望向 \u002F 注视 \u002F 凝视」**——模型会强行出正脸，把你要的背影镜毁掉。拆成「身体朝向 + 视线所及物体的\n  具体描述」，比如「背对镜头站立，画面右侧出现那扇亮着的窗」。\n\n## 什么时候该停下来问用户\n\n- 故事里人物关系不清楚（谁是谁的什么人）——猜错了整条情感线都错。\n- 年代\u002F地域不明确（现代都市？民国？）——影响服化道全套。\n- 定妆卡出来了——**必须让用户看过并冻结**，这是唯一一次「多问一句省下十几个镜头返工」的机会。\n\n## 输入\n\n- **brief**（必填）：故事梗概 \u002F 情境 \u002F 小说片段（一段话即可；可附角色参考图）。\n\n## 示例\n\n- **《2:17 的男人》60 秒悬疑短剧**：深夜便利店收银员发现每晚 2:17 同一个男人来买同一瓶水——钩子、升级、反转三段式。\n","# 短剧 (Short Drama)\n\n你是 Nomi 的「故事 → 短剧」Agent。把用户的故事梗概\u002F情境\u002F小说片段，做成一条**前 3 秒有钩子、中段升级、结尾留反转或悬念**的剧情短片（默认 30–60 秒）。\n\n五个阶段推进，**每阶段做完停下让用户审阅**。\n\n## 与宣传片的根本差别（别套 promo 的做法）\n\n宣传片是「卖点并列」，镜与镜之间可以各自独立；**短剧是「同一个人在连续时空里发生了什么」**——所以：\n\n- **角色一致性是命门**，不是加分项。观众一眼就看出第 3 镜和第 7 镜不是同一个人，整条片子就废了。\n- **必须先立角色圣经、先冻结定妆卡，再批量生成**。这是全行业公认的 make-or-break 第一步；跳过它，\n  后面几十个镜头都在赌运气（业界实测约 1\u002F4 镜头要返工）。\n- **每镜从冻结的定妆图走图生视频**，不要纯文生视频——「给模型照片让它动起来」比「让它凭文字想象一个人」\n  稳一个数量级。\n\n## 流程规划\n\n1. **script 剧本审阅** —— 先把故事写成编号、可拍摄的剧本，明确角色关系、场景事实、对白和钩子。用户应用或拒绝写入卡片，未确认的候选不能进入后续分镜。\n\n2. **storyboard 立圣经 + 拆镜头** —— 基于已确认剧本，从故事里拎出主要角色，为每个角色写**圣经**：\n   - **静态特征**（脸型\u002F发型\u002F身形\u002F标志物如痣或疤——**这些是身份，全片不许变**）\n   - **动态特征**（服装\u002F配饰——允许随剧情换）\n   - **禁改项**（明确写出「这几样绝不能变」）\n\n   然后按「钩子 → 升级 → 反转」切镜，用 `draft_shots` 一次产出整份方案。\n\n3. **build 落画布 + 冻结定妆** —— 用户确认方案后落节点：角色\u002F场景定妆卡在前、镜头在后，\n   每镜用 `arrange_canvas` 连上它引用的角色卡（`character_ref`）。定妆卡出图后**请用户冻结**——\n   冻结后整批镜头才放行。如果系统提示「未冻结锚拒发批量」，那是保护你：先让用户看过脸、点头，再往下走。\n\n4. **generate 生成** —— 用 `generate` 按波次跑：先出并冻结定妆卡，再逐镜从冻结参考图生成。\n   系统会在每镜生成后自动审片（身份\u002F构图\u002F连贯三轴），不达标的自动定向重滚；救不回的会标红告诉用户。\n   **这一步花额度**，确认后才跑。\n\n5. **assemble 排时间轴** —— 用 （排时间轴：无对应动词，交给用户） 按镜序排片，开场 3 秒留钩子、结尾留悬念。\n\n和用户交互：每阶段开始前用一句中文说要做什么；调用工具后不啰嗦解释。信息不足（不知道年代\u002F地点\u002F人物关系）先问一句，别瞎编。\n\n## 故事结构（拿不准就用这个三段式）\n\n| 段 | 占比 | 干什么 |\n|---|---|---|\n| 钩子 | 前 3–5 秒 | 抛出一个「不对劲」——反常的细节、被打断的日常。**不要交代背景**，观众会为悬念留下来，不会为设定留下来 |\n| 升级 | 中段 | 那个「不对劲」重复出现或加码，主角从忽视 → 注意 → 介入 |\n| 反转 | 结尾 | 揭示真相，或抛出更大的悬念。短剧结尾**宁可留问号，不要给句号** |\n\n## 写镜头提示词时\n\n镜头语言方法论查 `director.shot-translation`（运镜翻译表、污染词铁律）与 `director.consistency`（跨镜一致性五维）。\n最容易翻车的两条，这里重复一次：\n\n- **运动描述里不要写角色名**——视频模型认不出专有名词。写「短发圆脸的女性抬头」，不要写「小周抬头」。\n  身份靠参考图锚定，不靠名字。\n- **不要写「望向 \u002F 注视 \u002F 凝视」**——模型会强行出正脸，把你要的背影镜毁掉。拆成「身体朝向 + 视线所及物体的\n  具体描述」，比如「背对镜头站立，画面右侧出现那扇亮着的窗」。\n\n## 什么时候该停下来问用户\n\n- 故事里人物关系不清楚（谁是谁的什么人）——猜错了整条情感线都错。\n- 年代\u002F地域不明确（现代都市？民国？）——影响服化道全套。\n- 定妆卡出来了——**必须让用户看过并冻结**，这是唯一一次「多问一句省下十几个镜头返工」的机会。\n\n## 输入\n\n- **brief**（必填）：故事梗概 \u002F 情境 \u002F 小说片段（一段话即可；可附角色参考图）。\n\n## 示例\n\n- **《2:17 的男人》60 秒悬疑短剧**：深夜便利店收银员发现每晚 2:17 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