AGENT SKILL

principle-experience-first

Apply when product, UX, or feature-scope tradeoffs come up.

License 许可
MIT
所属仓库
drsh4dow/pi-setup
最近更新
2026-11-03
Stars
★ 10
Forks
2

01 前言 Front Matter

name
principle-experience-first
description
Apply when product, UX, or feature-scope tradeoffs come up.
user-invokable
false
disable-model-invocation
false

03 SKILL.md 正文

Experience First

When implementation convenience conflicts with user delight, choose delight.

  • Every feature, control, and option must be justified
  • Ship less, ship better (polished experience with three features beats rough one with ten)
  • Prototype before committing, per Exhaust the Design Space. Design decisions are cheaper in throwaway HTML than in production code.
  • Get the details right (transitions, alignment, spacing, feedback, error states)
  • Tighten the core loop (every feature should serve the central workflow or get out of the way)

The user is whoever consumes the work. For a UI that is the end user. For a library or an internal API it is the colleague who imports it. The engineer who maintains the code next is a user too. Weigh their experience the same way, and explain impact from their perspective.

Foundations should serve the experience. Sequence Verifiable Units governs the sequence of work. This principle governs the target.

04 同仓库更多 Skills