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Use for composition structure, the `data-*` timing attributes, `class=\"clip\"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md \u002F SCRIPT.md plan formats. Read before writing composition HTML.","coco-research\u002Fcoco","coco-research","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F68911604?v=4","01M71JRE9C4NM4NSZM4JD0BJTB","Coco Research","01M71JREA0ZMR0PMH3CKA99SN1",631,"Apache-2.0","https:\u002F\u002Fgithub.com\u002Fcoco-research\u002Fcoco\u002Fblob\u002Fmain\u002Fsystems\u002Fhyperframes\u002Fskills\u002Fhyperframes-core\u002FSKILL.md",[18,23],{"categoryNo":19,"categoryName":20,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000023","Skill与智能体开发","SCENARIO","使用场景",{"categoryNo":24,"categoryName":25,"taxonomyType":26,"taxonomyTypeDesc":27},"01JBSEEDCAT000000000000037","律师与法务","PROFESSION","适用职业",[29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48],"core","hyperframes","hyperframes core","formats","writing","attributes","Variables","render","project","structure","storyboard","html","read","projects","plan","Tailwind","Media","Composition","data","framework","2026-11-10 10:12:30",false,"---\nname: hyperframes-core\ndescription: The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class=\"clip\"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md \u002F SCRIPT.md plan formats. Read before writing composition HTML.\n---\n\n# HyperFrames Core\n\nHyperFrames renders video from HTML. A composition is an HTML file whose DOM declares timing with `data-*` attributes, whose animation runtime is seekable, and whose media playback is owned by the framework.\n\nThis skill is the **technical contract** — how to build one hyperframes project. The body below is the build guide; per-topic detail lives in `references\u002F` (index next), read on demand. Other concerns live in the sibling domain skills — `hyperframes-animation`, `hyperframes-creative`, `media-use`, `hyperframes-cli`, `hyperframes-registry`. The capability map in `\u002Fhyperframes` says what each one covers.\n\n## References\n\n| File                                 | Read it to…                                                                                                                                                                        |\n| ------------------------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |\n| `references\u002Fminimal-composition.md`  | start from the smallest renderable composition skeleton                                                                                                                            |\n| `references\u002Fcomposition-patterns.md` | choose monolithic vs modular; structure a modular `index.html`; pick a sub-comp archetype                                                                                          |\n| `references\u002Fdata-attributes.md`      | look up any `data-*` (root \u002F clip \u002F sub-comp host \u002F legacy aliases); use `class=\"clip\"`                                                                                            |\n| `references\u002Ftracks-and-clips.md`     | pick `data-track-index`, handle same-track overlap \u002F z-index, time a clip relative to another                                                                                      |\n| `references\u002Fsub-compositions.md`     | wire a sub-composition (host attrs, `\u003Ctemplate>`, per-instance vars) and animate inside it                                                                                         |\n| `references\u002Fvariables-and-media.md`  | declare variables; place `\u003Cvideo>`\u002F`\u003Caudio>`, set volume, trim                                                                                                                     |\n| `references\u002Fdeterminism-rules.md`    | build a seekable timeline; determinism bans; the animatable-property allowlist; layout \u002F text fit                                                                                  |\n| `references\u002Ffull-screen-motion.md`   | author full-frame motion with shared backgrounds                                                                                                                                   |\n| `references\u002Fstoryboard-format.md`    | author a `STORYBOARD.md` plan (+ the parsed manifest)                                                                                                                              |\n| `references\u002Freview-loop.md`          | run the plan → sketch → build review passes on a live board — shared by every storyboard-planning workflow                                                                         |\n| `references\u002Fproduction-loop.md`      | take an approved plan to a delivered video — the stage dependencies (audio, frames, assembly, transitions, captions, verify, deliver) a freeform build follows directly            |\n| `references\u002Fbrief-contract.md`       | the brief's ground rules — mode derivation (collaborative \u002F autonomous), shared field registry, question invariants (the asking itself lives in `\u002Fhyperframes` → the intent layer) |\n| `references\u002Fbrief-format.md`         | author `BRIEF.md` — the confirmed intent document a workflow's Setup writes and every later step reads                                                                             |\n| `references\u002Fscript-format.md`        | author the optional `SCRIPT.md` locked narration                                                                                                                                   |\n| `references\u002Fsubagent-dispatch.md`    | map subagent dispatch verbs (parallel fan-out \u002F background \u002F wait) to your harness                                                                                                 |\n| `references\u002Fframe-worker-core.md`    | the shared frame-worker role contract — each narrative workflow's packet builder prepends it to that workflow's `sub-agents\u002Fframe-worker.md` delta                                 |\n| `references\u002Ftailwind.md`             | work in a Tailwind v4 project (`init --tailwind`; runtime contract differs from Studio's v3)                                                                                       |\n\nFor animation runtime specifics (GSAP API, Lottie, Three.js, etc.) go to `hyperframes-animation` → `adapters\u002F\u003Cruntime>.md`.\n\n## Building a composition\n\n### Two root forms (not interchangeable)\n\n- **Standalone** (top-level `index.html`) — root `\u003Cdiv data-composition-id=\"…\">` sits directly in `\u003Cbody>`, **no `\u003Ctemplate>` wrapper** (wrapping it hides all content and breaks rendering).\n- **Sub-composition** (loaded via `data-composition-src`) — root **must** be wrapped in `\u003Ctemplate>`.\n\n> ⚠ Transport rule: the runtime **only clones `\u003Ctemplate>` contents**; everything outside (incl. `\u003Chead>` styles\u002Fscripts) is discarded — put `\u003Cstyle>`\u002F`\u003Cscript>` **inside** the template.\n> ⚠ Host-id rule: the host slot's `data-composition-id` must **exactly equal** the inner template's `data-composition-id` **and** the `window.__timelines[\"\u003Cid>\"]` key — no `-mount`\u002F`-slot`\u002F`-host` suffix.\n\nFile shape, host wiring, and the pre-render checklist → `references\u002Fsub-compositions.md`.\n\n### Root must be sized (silent layout bug)\n\nThe standalone root needs an explicit **sized box** (`width`\u002F`height` in px), and every ancestor down to a `height:100%` element must have a resolved height — otherwise a flex\u002F`100%` child collapses to ~0 and content piles into the top-left corner. Do not rely on automated gates alone to catch this; inspect a snapshot. Skeleton → `references\u002Fminimal-composition.md`.\n\n### One paused timeline\n\nEach composition registers **exactly one** `gsap.timeline({ paused: true })` at `window.__timelines[\"\u003Cid>\"]` (key = root `data-composition-id`), built **synchronously** at page load. Render duration = root `data-duration`, not timeline length. Don't manually nest sub-timelines into the host. Full contract (incl. non-GSAP runtimes) → `references\u002Fdeterminism-rules.md` + `hyperframes-animation\u002Fadapters\u002F`.\n\n### First-pass lint gotchas (a guaranteed first build failure)\n\nTwo rules that `lint` **does** catch, but only after the fact — write them right the first time:\n\n- The **root** composition element must carry `data-start=\"0\"` (alongside `data-composition-id`\u002F`data-width`\u002F`data-height`); omitting it fails `lint` with `root_composition_missing_data_start`.\n- Never pair a CSS initial `transform` with a GSAP tween on the **same** property — the CSS value and the tween's start fight and `lint` rejects it with `gsap_css_transform_conflict`. Set the initial state inside the tween with `gsap.fromTo(el, { x: -40 }, { x: 0 })` instead of a CSS `transform: translateX(-40px)`.\n\n### Non-negotiable rules (silent bugs automated gates may miss)\n\nSurfaced here; full rationale in the linked reference. Do not violate:\n\n- No render-time clocks \u002F unseeded `Math.random` \u002F network \u002F input-state; no `repeat: -1` (use a finite count). → `determinism-rules.md`\n- Animate only the visual-property allowlist; never tween `display` or raw `visibility`. GSAP `autoAlpha` and zero-duration timeline boundary sets are the only visibility exceptions, and only on non-clip elements or wrappers inside a clip. The framework alone controls `.clip` visibility. Do not `gsap.set` later-scene clips at page load. → `determinism-rules.md`\n- No `\u003Cbr>` in body text; transformed elements must be block-level + sized; pulsing absolute decoratives need peak clearance. → `determinism-rules.md`\n- `\u003Cvideo>`\u002F`\u003Caudio>` work at **any nesting depth** (including inside a sub-comp `\u003Ctemplate>` or wrapper); the framework owns playback and seeks\u002Fdecodes media wherever it lives. The one caveat is timelines, not placement: a sub-comp timeline can't animate host-root elements. → `variables-and-media.md`\n- Every `id` must be unique across the **assembled** page; inside a sub-comp, prefix ids with the composition id (`#\u003Cid>-hero`). Duplicate `\u003Cvideo>`\u002F`\u003Cimg>` ids render **blank** — the producer injects frames by `getElementById`, and cross-file dupes slip past `lint`. → `composition-patterns.md`\n- A full-screen scene fill goes on a full-bleed **child** (`position:absolute; inset:0`), never on the composition root itself — the producer's frame compositing can drop the root element's own `background` (the frame renders **black**) even though preview\u002F`snapshot` show it correctly. → `composition-patterns.md`\n\n## Editing existing compositions\n\n- Read the files first. Preserve unrelated timing, tracks, IDs, variables, media paths.\n- Match existing composition IDs and timeline keys.\n- Adding a clip: pick a non-overlapping `data-track-index` or adjust surrounding timing intentionally.\n- `data-hidden` on any composition element hides it in BOTH preview and render, overriding its time window; it is non-destructive\u002Freversible and toggled by Studio's timeline eye icon.\n- Adding a sub-composition: verify its internal `data-composition-id` before wiring the host.\n\n## Validation\n\nUse `hyperframes-cli` for command details\n\n- [ ] `npx hyperframes check` passes (0 findings across lint, runtime, layout, motion, and contrast)\n- [ ] Projects with sub-compositions: `npx hyperframes snapshot --at \u003Cmidpoints>` and eyeball each frame\n- [ ] `npx hyperframes preview` for review (the user can edit anything in Studio's timeline)\n- [ ] `npx hyperframes render` only after the user approves\n","# HyperFrames Core\n\nHyperFrames renders video from HTML. A composition is an HTML file whose DOM declares timing with `data-*` attributes, whose animation runtime is seekable, and whose media playback is owned by the framework.\n\nThis skill is the **technical contract** — how to build one hyperframes project. The body below is the build guide; per-topic detail lives in `references\u002F` (index next), read on demand. Other concerns live in the sibling domain skills — `hyperframes-animation`, `hyperframes-creative`, `media-use`, `hyperframes-cli`, `hyperframes-registry`. The capability map in `\u002Fhyperframes` says what each one covers.\n\n## References\n\n| File                                 | Read it to…                                                                                                                                                                        |\n| ------------------------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |\n| `references\u002Fminimal-composition.md`  | start from the smallest renderable composition skeleton                                                                                                                            |\n| `references\u002Fcomposition-patterns.md` | choose monolithic vs modular; structure a modular `index.html`; pick a sub-comp archetype                                                                                          |\n| `references\u002Fdata-attributes.md`      | look up any `data-*` (root \u002F clip \u002F sub-comp host \u002F legacy aliases); use `class=\"clip\"`                                                                                            |\n| `references\u002Ftracks-and-clips.md`     | pick `data-track-index`, handle same-track overlap \u002F z-index, time a clip relative to another                                                                                      |\n| `references\u002Fsub-compositions.md`     | wire a sub-composition (host attrs, `\u003Ctemplate>`, per-instance vars) and animate inside it                                                                                         |\n| `references\u002Fvariables-and-media.md`  | declare variables; place `\u003Cvideo>`\u002F`\u003Caudio>`, set volume, trim                                                                                                                     |\n| `references\u002Fdeterminism-rules.md`    | build a seekable timeline; determinism bans; the animatable-property allowlist; layout \u002F text fit                                                                                  |\n| `references\u002Ffull-screen-motion.md`   | author full-frame motion with shared backgrounds                                                                                                                                   |\n| `references\u002Fstoryboard-format.md`    | author a `STORYBOARD.md` plan (+ the parsed manifest)                                                                                                                              |\n| `references\u002Freview-loop.md`          | run the plan → sketch → build review passes on a live board — shared by every storyboard-planning workflow                                                                         |\n| `references\u002Fproduction-loop.md`      | take an approved plan to a delivered video — the stage dependencies (audio, frames, assembly, transitions, captions, verify, deliver) a freeform build follows directly            |\n| `references\u002Fbrief-contract.md`       | the brief's ground rules — mode derivation (collaborative \u002F autonomous), shared field registry, question invariants (the asking itself lives in `\u002Fhyperframes` → the intent layer) |\n| `references\u002Fbrief-format.md`         | author `BRIEF.md` — the confirmed intent document a workflow's Setup writes and every later step reads                                                                             |\n| `references\u002Fscript-format.md`        | author the optional `SCRIPT.md` locked narration                                                                                                                                   |\n| `references\u002Fsubagent-dispatch.md`    | map subagent dispatch verbs (parallel fan-out \u002F background \u002F wait) to your harness                                                                                                 |\n| `references\u002Fframe-worker-core.md`    | the shared frame-worker role contract — each narrative workflow's packet builder prepends it to that workflow's `sub-agents\u002Fframe-worker.md` delta                                 |\n| `references\u002Ftailwind.md`             | work in a Tailwind v4 project (`init --tailwind`; runtime contract differs from Studio's v3)                                                                                       |\n\nFor animation runtime specifics (GSAP API, Lottie, Three.js, etc.) go to `hyperframes-animation` → `adapters\u002F\u003Cruntime>.md`.\n\n## Building a composition\n\n### Two root forms (not interchangeable)\n\n- **Standalone** (top-level `index.html`) — root `\u003Cdiv data-composition-id=\"…\">` sits directly in `\u003Cbody>`, **no `\u003Ctemplate>` wrapper** (wrapping it hides all content and breaks rendering).\n- **Sub-composition** (loaded via `data-composition-src`) — root **must** be wrapped in `\u003Ctemplate>`.\n\n> ⚠ Transport rule: the runtime **only clones `\u003Ctemplate>` contents**; everything outside (incl. `\u003Chead>` styles\u002Fscripts) is discarded — put `\u003Cstyle>`\u002F`\u003Cscript>` **inside** the template.\n> ⚠ Host-id rule: the host slot's `data-composition-id` must **exactly equal** the inner template's `data-composition-id` **and** the `window.__timelines[\"\u003Cid>\"]` key — no `-mount`\u002F`-slot`\u002F`-host` suffix.\n\nFile shape, host wiring, and the pre-render checklist → `references\u002Fsub-compositions.md`.\n\n### Root must be sized (silent layout bug)\n\nThe standalone root needs an explicit **sized box** (`width`\u002F`height` in px), and every ancestor down to a `height:100%` element must have a resolved height — otherwise a flex\u002F`100%` child collapses to ~0 and content piles into the top-left corner. Do not rely on automated gates alone to catch this; inspect a snapshot. Skeleton → `references\u002Fminimal-composition.md`.\n\n### One paused timeline\n\nEach composition registers **exactly one** `gsap.timeline({ paused: true })` at `window.__timelines[\"\u003Cid>\"]` (key = root `data-composition-id`), built **synchronously** at page load. Render duration = root `data-duration`, not timeline length. Don't manually nest sub-timelines into the host. Full contract (incl. non-GSAP runtimes) → `references\u002Fdeterminism-rules.md` + `hyperframes-animation\u002Fadapters\u002F`.\n\n### First-pass lint gotchas (a guaranteed first build failure)\n\nTwo rules that `lint` **does** catch, but only after the fact — write them right the first time:\n\n- The **root** composition element must carry `data-start=\"0\"` (alongside `data-composition-id`\u002F`data-width`\u002F`data-height`); omitting it fails `lint` with `root_composition_missing_data_start`.\n- Never pair a CSS initial `transform` with a GSAP tween on the **same** property — the CSS value and the tween's start fight and `lint` rejects it with `gsap_css_transform_conflict`. Set the initial state inside the tween with `gsap.fromTo(el, { x: -40 }, { x: 0 })` instead of a CSS `transform: translateX(-40px)`.\n\n### Non-negotiable rules (silent bugs automated gates may miss)\n\nSurfaced here; full rationale in the linked reference. Do not violate:\n\n- No render-time clocks \u002F unseeded `Math.random` \u002F network \u002F input-state; no `repeat: -1` (use a finite count). → `determinism-rules.md`\n- Animate only the visual-property allowlist; never tween `display` or raw `visibility`. GSAP `autoAlpha` and zero-duration timeline boundary sets are the only visibility exceptions, and only on non-clip elements or wrappers inside a clip. The framework alone controls `.clip` visibility. Do not `gsap.set` later-scene clips at page load. → `determinism-rules.md`\n- No `\u003Cbr>` in body text; transformed elements must be block-level + sized; pulsing absolute decoratives need peak clearance. → `determinism-rules.md`\n- `\u003Cvideo>`\u002F`\u003Caudio>` work at **any nesting depth** (including inside a sub-comp `\u003Ctemplate>` or wrapper); the framework owns playback and seeks\u002Fdecodes media wherever it lives. The one caveat is timelines, not placement: a sub-comp timeline can't animate host-root elements. → `variables-and-media.md`\n- Every `id` must be unique across the **assembled** page; inside a sub-comp, prefix ids with the composition id (`#\u003Cid>-hero`). Duplicate `\u003Cvideo>`\u002F`\u003Cimg>` ids render **blank** — the producer injects frames by `getElementById`, and cross-file dupes slip past `lint`. → `composition-patterns.md`\n- A full-screen scene fill goes on a full-bleed **child** (`position:absolute; inset:0`), never on the composition root itself — the producer's frame compositing can drop the root element's own `background` (the frame renders **black**) even though preview\u002F`snapshot` show it correctly. → `composition-patterns.md`\n\n## Editing existing compositions\n\n- Read the files first. Preserve unrelated timing, tracks, IDs, variables, media paths.\n- Match existing composition IDs and timeline keys.\n- Adding a clip: pick a non-overlapping `data-track-index` or adjust surrounding timing intentionally.\n- `data-hidden` on any composition element hides it in BOTH preview and render, overriding its time window; it is non-destructive\u002Freversible and toggled by Studio's timeline eye icon.\n- Adding a sub-composition: verify its internal `data-composition-id` before wiring the host.\n\n## Validation\n\nUse `hyperframes-cli` for command details\n\n- [ ] `npx hyperframes check` passes (0 findings across lint, runtime, layout, motion, and contrast)\n- [ ] Projects with sub-compositions: `npx hyperframes snapshot --at \u003Cmidpoints>` and eyeball each frame\n- [ ] `npx hyperframes preview` for review (the user can edit anything in Studio's timeline)\n- [ ] `npx hyperframes render` only after the user 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