[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M71HRDPQN4QHATFDPEN488QJ":3,"skill-same:01M71HRDPQN4QHATFDPEN488QJ":58},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":15,"categories":16,"keywords":17,"publishedAt":25,"linkOnly":26,"markdownContent":27,"markdownBody":28,"frontMatter":29,"refName":37,"commitSha":38,"skillDirectory":39,"forksCount":40,"repositoryHtmlUrl":41,"repositoryHomepageUrl":6,"ownerHtmlUrl":42,"ownerBlogUrl":6,"ownerDescription":6,"updatedAt":43,"install":44,"resources":57},"01M71HRDPQN4QHATFDPEN488QJ","girl_next_door_realism",null,"Natural, approachable recurring female character realism for wholesome social videos.","0xzgbot\u002Fforge-nps-v01","0xzgbot","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F271900281?v=4","01M71GXWAFRXXJSJE3HBCVDKZY","01M71GXWBFQYRJK7M8RM6BDP0X",6,"MIT","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fgirl_next_door_realism\u002FSKILL.md",[],[18,19,20,21,22,23,24],"next","girl next door realism","recurring","for","social","videos","character","2026-11-10 10:12:30",false,"---\nname: girl_next_door_realism\nversion: 1.0\ndescription: Natural, approachable recurring female character realism for wholesome\n  social videos.\nauthor: Cinesmith\nlicense: MIT\nmetadata:\n  hermes:\n    tags:\n    - girl-next-door-realism\n    category: cinesmith\n---\n\n# Girl Next Door Realism\n\n## TRIGGER KEYWORDS\ngirl next door, approachable, natural beauty, wholesome woman, friendly neighbor, recurring character\n\n## CORE RULES\n- Use grounded, approachable facial expression rather than fashion-editorial intensity.\n- Preserve a consistent face shape, hairline, eye spacing, skin tone, and wardrobe signature across the series.\n- Prefer natural smiles, relaxed posture, sunlit skin texture, and believable candid-camera behavior.\n- Avoid exaggerated glamour, plastic skin, over-styled makeup, and identity drift between shots.\n\n## PROMPT ARCHITECTURE\n- Describe the character with stable physical identifiers and one wardrobe anchor.\n- Pair emotion with action: curious smile, surprised laugh, quiet wonder, relieved grin.\n- Keep continuity tokens concise and repeat them across all campaign shots.\n","# Girl Next Door Realism\n\n## TRIGGER KEYWORDS\ngirl next door, approachable, natural beauty, wholesome woman, friendly neighbor, recurring character\n\n## CORE RULES\n- Use grounded, approachable facial expression rather than fashion-editorial intensity.\n- Preserve a consistent face shape, hairline, eye spacing, skin tone, and wardrobe signature across the series.\n- Prefer natural smiles, relaxed posture, sunlit skin texture, and believable candid-camera behavior.\n- Avoid exaggerated glamour, plastic skin, over-styled makeup, and identity drift between shots.\n\n## PROMPT ARCHITECTURE\n- Describe the character with stable physical identifiers and one wardrobe anchor.\n- Pair emotion with action: curious smile, surprised laugh, quiet wonder, relieved grin.\n- Keep continuity tokens concise and repeat them across all campaign shots.\n",{"name":5,"author":30,"license":14,"version":31,"metadata":32,"description":7},"Cinesmith",1,{"hermes":33},{"tags":34,"category":36},[35],"girl-next-door-realism","cinesmith","master","a76a61826887171cb38ce217ae85643d5d7685d1","hermes_home\u002Fskills\u002Fgirl_next_door_realism",2,"https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01","https:\u002F\u002Fgithub.com\u002F0xzgbot","2026-08-31 09:13:28",{"source":8,"skillName":5,"commands":45,"prompt":55,"zipAvailable":56},[46,49,52],{"tool":47,"command":48},"npx","npx skills add 0xzgbot\u002Fforge-nps-v01 --skill girl_next_door_realism",{"tool":50,"command":51},"bunx","bunx skills add 0xzgbot\u002Fforge-nps-v01 --skill girl_next_door_realism",{"tool":53,"command":54},"pnpm","pnpm dlx skills add 0xzgbot\u002Fforge-nps-v01 --skill girl_next_door_realism","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fgirl_next_door_realism\u002FSKILL.md",true,[],[59,72,94,108,119,131],{"skillNo":60,"name":61,"nameZh":6,"description":62,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":63,"categories":64,"keywords":65,"publishedAt":25},"01M71J5TFCV7K97773JYZE7ET8","yuanbao","Yuanbao (元宝) groups: @mention users, query info\u002Fmembers.","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fyuanbao\u002FSKILL.md",[],[61,66,67,68,69,70,71],"groups","at","info","users","query","group",{"skillNo":73,"name":74,"nameZh":6,"description":75,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":76,"categories":77,"keywords":86,"publishedAt":25},"01M71J5QR69MCT5J8P3B4Y9ZHA","workflow-ltx-i2v","Use when the task involves workflow ltx i2v. DESCRIPTION.","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fworkflow_ltx_i2v\u002FSKILL.md",[78,83],{"categoryNo":79,"categoryName":80,"taxonomyType":81,"taxonomyTypeDesc":82},"01JBSEEDCAT000000000000016","图像与多媒体","SCENARIO","使用场景",{"categoryNo":84,"categoryName":85,"taxonomyType":81,"taxonomyTypeDesc":82},"01JBSEEDCAT000000000000023","Skill与智能体开发",[87,88,89,90,91,92,93],"ltx","workflow ltx i2v","workflow","Production","task","when","use",{"skillNo":95,"name":96,"nameZh":6,"description":97,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":98,"categories":99,"keywords":102,"publishedAt":25},"01M71J5NYW853AAPB17VR0F7ZX","workflow-flux2-text-to-image","Flux2 Text-to-Image Workflow Reference.","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fworkflow_flux2_text_to_image\u002FSKILL.md",[100,101],{"categoryNo":79,"categoryName":80,"taxonomyType":81,"taxonomyTypeDesc":82},{"categoryNo":84,"categoryName":85,"taxonomyType":81,"taxonomyTypeDesc":82},[103,104,89,105,106,90,107],"workflow flux2 text to image","image","text","reference","Text-to-Image",{"skillNo":109,"name":110,"nameZh":6,"description":111,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":112,"categories":113,"keywords":115,"publishedAt":25},"01M71J5KWY96MD6B6YC2XP6NXB","wide-angle-environmental","Use when the task involves wide angle environmental. DESCRIPTION.","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fwide_angle_environmental\u002FSKILL.md",[114],{"categoryNo":84,"categoryName":85,"taxonomyType":81,"taxonomyTypeDesc":82},[116,117,118,90,91,92,93],"environmental","wide","wide angle environmental",{"skillNo":120,"name":121,"nameZh":6,"description":122,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":123,"categories":124,"keywords":126,"publishedAt":25},"01M71J5DXHECTDVDF8HRP81YFY","wes-anderson-specialist","Use when the task involves wes anderson specialist. 1. EXECUTIVE SUMMARY.","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fwes_anderson_specialist\u002FSKILL.md",[125],{"categoryNo":84,"categoryName":85,"taxonomyType":81,"taxonomyTypeDesc":82},[127,128,129,130,92,93,91,90],"specialist","wes anderson specialist","summary","executive summary",{"skillNo":132,"name":133,"nameZh":6,"description":134,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":135,"categories":136,"keywords":138,"publishedAt":25},"01M71J5BRHX2N4BRG2VQMWJK3E","volumetric-god-rays-lighting","Use when the task involves volumetric god rays lighting. DESCRIPTION.","https:\u002F\u002Fgithub.com\u002F0xzgbot\u002Fforge-nps-v01\u002Fblob\u002Fmaster\u002Fhermes_home\u002Fskills\u002Fvolumetric_god_rays_lighting\u002FSKILL.md",[137],{"categoryNo":84,"categoryName":85,"taxonomyType":81,"taxonomyTypeDesc":82},[139,140,93,92,91,90],"volumetric god rays lighting","lighting"]