[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M71HC874ZR048P7HS2YPFFAE":3,"skill-same:01M71HC874ZR048P7HS2YPFFAE":54},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":15,"categories":16,"keywords":17,"publishedAt":27,"linkOnly":28,"markdownContent":29,"markdownBody":30,"frontMatter":31,"refName":33,"commitSha":34,"skillDirectory":35,"forksCount":36,"repositoryHtmlUrl":37,"repositoryHomepageUrl":6,"ownerHtmlUrl":38,"ownerBlogUrl":6,"ownerDescription":6,"updatedAt":39,"install":40,"resources":53},"01M71HC874ZR048P7HS2YPFFAE","expo-dev-client",null,"Build and distribute Expo development clients locally or via TestFlight","runecraftai\u002Farcanum","runecraftai","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F279098826?v=4","01M71HBGS1RCAJ490RAYST7M00","01M71HBGT1CB94MNS6T6SGAZKW",1,"MIT","https:\u002F\u002Fgithub.com\u002Frunecraftai\u002Farcanum\u002Fblob\u002Fmain\u002Fpackages\u002Ffamiliar\u002Fskills\u002Fexpo-dev-client\u002FSKILL.md",[],[18,19,20,21,22,23,24,25,26],"expo dev client","expo","dev","client","via","development","build","distribute","clients","2026-11-10 10:12:30",false,"---\nname: expo-dev-client\ndescription: Build and distribute Expo development clients locally or via TestFlight\nversion: 1.0.0\nlicense: MIT\n---\n\nUse EAS Build to create development clients for testing native code changes on physical devices. Use this for creating custom Expo Go clients for testing branches of your app.\n\n## Important: When Development Clients Are Needed\n\n**Only create development clients when your app requires custom native code.** Most apps work fine in Expo Go.\n\nYou need a dev client ONLY when using:\n- Local Expo modules (custom native code)\n- Apple targets (widgets, app clips, extensions)\n- Third-party native modules not in Expo Go\n\n**Try Expo Go first** with `npx expo start`. If everything works, you don't need a dev client.\n\n## EAS Configuration\n\nEnsure `eas.json` has a development profile:\n\n```json\n{\n  \"cli\": {\n    \"version\": \">= 16.0.1\",\n    \"appVersionSource\": \"remote\"\n  },\n  \"build\": {\n    \"production\": {\n      \"autoIncrement\": true\n    },\n    \"development\": {\n      \"autoIncrement\": true,\n      \"developmentClient\": true\n    }\n  },\n  \"submit\": {\n    \"production\": {},\n    \"development\": {}\n  }\n}\n```\n\nKey settings:\n- `developmentClient: true` - Bundles expo-dev-client for development builds\n- `autoIncrement: true` - Automatically increments build numbers\n- `appVersionSource: \"remote\"` - Uses EAS as the source of truth for version numbers\n\n## Building for TestFlight\n\nBuild iOS dev client and submit to TestFlight in one command:\n\n```bash\neas build -p ios --profile development --submit\n```\n\nThis will:\n1. Build the development client in the cloud\n2. Automatically submit to App Store Connect\n3. Send you an email when the build is ready in TestFlight\n\nAfter receiving the TestFlight email:\n1. Download the build from TestFlight on your device\n2. Launch the app to see the expo-dev-client UI\n3. Connect to your local Metro bundler or scan a QR code\n\n## Building Locally\n\nBuild a development client on your machine:\n\n```bash\n# iOS (requires Xcode)\neas build -p ios --profile development --local\n\n# Android\neas build -p android --profile development --local\n```\n\nLocal builds output:\n- iOS: `.ipa` file\n- Android: `.apk` or `.aab` file\n\n## Installing Local Builds\n\nInstall iOS build on simulator:\n\n```bash\n# Find the .app in the .tar.gz output\ntar -xzf build-*.tar.gz\nxcrun simctl install booted .\u002Fpath\u002Fto\u002FApp.app\n```\n\nInstall iOS build on device (requires signing):\n\n```bash\n# Use Xcode Devices window or ideviceinstaller\nideviceinstaller -i build.ipa\n```\n\nInstall Android build:\n\n```bash\nadb install build.apk\n```\n\n## Building for Specific Platform\n\n```bash\n# iOS only\neas build -p ios --profile development\n\n# Android only\neas build -p android --profile development\n\n# Both platforms\neas build --profile development\n```\n\n## Checking Build Status\n\n```bash\n# List recent builds\neas build:list\n\n# View build details\neas build:view\n```\n\n## Using the Dev Client\n\nOnce installed, the dev client provides:\n- **Development server connection** - Enter your Metro bundler URL or scan QR\n- **Build information** - View native build details\n- **Launcher UI** - Switch between development servers\n\nConnect to local development:\n\n```bash\n# Start Metro bundler\nnpx expo start --dev-client\n\n# Scan QR code with dev client or enter URL manually\n```\n\n## Troubleshooting\n\n**Build fails with signing errors:**\n```bash\neas credentials\n```\n\n**Clear build cache:**\n```bash\neas build -p ios --profile development --clear-cache\n```\n\n**Check EAS CLI version:**\n```bash\neas --version\neas update\n```\n","Use EAS Build to create development clients for testing native code changes on physical devices. Use this for creating custom Expo Go clients for testing branches of your app.\n\n## Important: When Development Clients Are Needed\n\n**Only create development clients when your app requires custom native code.** Most apps work fine in Expo Go.\n\nYou need a dev client ONLY when using:\n- Local Expo modules (custom native code)\n- Apple targets (widgets, app clips, extensions)\n- Third-party native modules not in Expo Go\n\n**Try Expo Go first** with `npx expo start`. If everything works, you don't need a dev client.\n\n## EAS Configuration\n\nEnsure `eas.json` has a development profile:\n\n```json\n{\n  \"cli\": {\n    \"version\": \">= 16.0.1\",\n    \"appVersionSource\": \"remote\"\n  },\n  \"build\": {\n    \"production\": {\n      \"autoIncrement\": true\n    },\n    \"development\": {\n      \"autoIncrement\": true,\n      \"developmentClient\": true\n    }\n  },\n  \"submit\": {\n    \"production\": {},\n    \"development\": {}\n  }\n}\n```\n\nKey settings:\n- `developmentClient: true` - Bundles expo-dev-client for development builds\n- `autoIncrement: true` - Automatically increments build numbers\n- `appVersionSource: \"remote\"` - Uses EAS as the source of truth for version numbers\n\n## Building for TestFlight\n\nBuild iOS dev client and submit to TestFlight in one command:\n\n```bash\neas build -p ios --profile development --submit\n```\n\nThis will:\n1. Build the development client in the cloud\n2. Automatically submit to App Store Connect\n3. Send you an email when the build is ready in TestFlight\n\nAfter receiving the TestFlight email:\n1. Download the build from TestFlight on your device\n2. Launch the app to see the expo-dev-client UI\n3. Connect to your local Metro bundler or scan a QR code\n\n## Building Locally\n\nBuild a development client on your machine:\n\n```bash\n# iOS (requires Xcode)\neas build -p ios --profile development --local\n\n# Android\neas build -p android --profile development --local\n```\n\nLocal builds output:\n- iOS: `.ipa` file\n- Android: `.apk` or `.aab` file\n\n## Installing Local Builds\n\nInstall iOS build on simulator:\n\n```bash\n# Find the .app in the .tar.gz output\ntar -xzf build-*.tar.gz\nxcrun simctl install booted .\u002Fpath\u002Fto\u002FApp.app\n```\n\nInstall iOS build on device (requires signing):\n\n```bash\n# Use Xcode Devices window or ideviceinstaller\nideviceinstaller -i build.ipa\n```\n\nInstall Android build:\n\n```bash\nadb install build.apk\n```\n\n## Building for Specific Platform\n\n```bash\n# iOS only\neas build -p ios --profile development\n\n# Android only\neas build -p android --profile development\n\n# Both platforms\neas build --profile development\n```\n\n## Checking Build Status\n\n```bash\n# List recent builds\neas build:list\n\n# View build details\neas build:view\n```\n\n## Using the Dev Client\n\nOnce installed, the dev client provides:\n- **Development server connection** - Enter your Metro bundler URL or scan QR\n- **Build information** - View native build details\n- **Launcher UI** - Switch between development servers\n\nConnect to local development:\n\n```bash\n# Start Metro bundler\nnpx expo start --dev-client\n\n# Scan QR code with dev client or enter URL manually\n```\n\n## Troubleshooting\n\n**Build fails with signing errors:**\n```bash\neas credentials\n```\n\n**Clear build cache:**\n```bash\neas build -p ios --profile development --clear-cache\n```\n\n**Check EAS CLI version:**\n```bash\neas --version\neas update\n```\n",{"name":5,"license":14,"version":32,"description":7},"1.0.0","main","33b040feb49e126600394272a8e321a3cd279e8b","packages\u002Ffamiliar\u002Fskills\u002Fexpo-dev-client",0,"https:\u002F\u002Fgithub.com\u002Frunecraftai\u002Farcanum","https:\u002F\u002Fgithub.com\u002Frunecraftai","2026-07-29 22:08:52",{"source":8,"skillName":5,"commands":41,"prompt":51,"zipAvailable":52},[42,45,48],{"tool":43,"command":44},"npx","npx skills add runecraftai\u002Farcanum --skill expo-dev-client",{"tool":46,"command":47},"bunx","bunx skills add runecraftai\u002Farcanum --skill expo-dev-client",{"tool":49,"command":50},"pnpm","pnpm dlx skills add runecraftai\u002Farcanum --skill expo-dev-client","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002Frunecraftai\u002Farcanum\u002Fblob\u002Fmain\u002Fpackages\u002Ffamiliar\u002Fskills\u002Fexpo-dev-client\u002FSKILL.md",true,[],[55,88,113,138,159,183],{"skillNo":56,"name":57,"nameZh":6,"description":58,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":59,"licenseFileUrl":6,"sourceHtmlUrl":60,"categories":61,"keywords":67,"publishedAt":27},"01M71HGTN9FRQ3WEZMVVX7C3VZ","using-agent-skills","Discovers and invokes the right @runecraft\u002Fspells skill for the current task. Use when starting a session, when a request is ambiguous about which workflow to apply, or when you need to pick among the 13-skill Arcanum catalog. EN triggers: \u002Fskill, which skill, pick a skill, what skill should I use, skill discovery, meta skill. PT triggers: qual skill, qual habilidade, descobrir skill, qual fluxo usar. Do NOT use for: actual implementation work (route to the specific skill instead), unrelated standalone tasks outside the Arcanum catalog, or runtime-specific configuration (e.g., opencode.json \u002F Claude Code plugin paths).","CC-BY-4.0","https:\u002F\u002Fgithub.com\u002Frunecraftai\u002Farcanum\u002Fblob\u002Fmain\u002Fpackages\u002Fspells\u002Fskills\u002Fusing-agent-skills\u002FSKILL.md",[62],{"categoryNo":63,"categoryName":64,"taxonomyType":65,"taxonomyTypeDesc":66},"01JBSEEDCAT000000000000023","Skill与智能体开发","SCENARIO","使用场景",[68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87],"using agent skills","standalone","which","pt","pick","Meta","when","workflow","you","code","tasks","skill discovery","route","work","unrelated","opencode","request","paths","a skill","ambiguous",{"skillNo":89,"name":90,"nameZh":6,"description":91,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":59,"licenseFileUrl":6,"sourceHtmlUrl":92,"categories":93,"keywords":94,"publishedAt":27},"01M71HGPD6N9JH2G8EVBXJR77X","typescript-patterns","TypeScript best practices and patterns for type-safe, maintainable code. Covers discriminated unions, generics, const assertions, type narrowing, and common anti-patterns. Extends (does not override) project tsconfig. EN triggers: \u002Ftypescript, TypeScript patterns, TS best practices, type safety, discriminated unions, generics, type narrowing. PT triggers: \u002Ftypescript, padrões TypeScript, boas práticas TS, segurança de tipos, unions discriminadas, genéricos. Do NOT use for: JavaScript-only projects, runtime performance, or replacing project tsconfig rules.","https:\u002F\u002Fgithub.com\u002Frunecraftai\u002Farcanum\u002Fblob\u002Fmain\u002Fpackages\u002Fspells\u002Fskills\u002Ftypescript-patterns\u002FSKILL.md",[],[95,96,97,98,99,100,71,101,102,103,104,105,106,107,108,109,110,111,77,112],"typescript","patterns","typescript patterns","do","projects","for","runtime","project","performance","en","maintainable code","triggers","only","use","assertions","Rules","best practices","common",{"skillNo":114,"name":115,"nameZh":6,"description":116,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":59,"licenseFileUrl":6,"sourceHtmlUrl":117,"categories":118,"keywords":125,"publishedAt":27},"01M71HGJAKX4TFN0PECYPJ9S38","test-driven-development","Drives development with tests — fail first, then make them pass, then refactor. Use when implementing any logic, fixing any bug, or changing any behavior. EN triggers: \u002Ftest, write tests first, TDD, prove it, 80\u002F15\u002F5 pyramid, Beyonce Rule. PT triggers: \u002Fteste, testes primeiro, provar com teste, pirâmide 80\u002F15\u002F5. Do NOT use for: production incident triage (use \u002Fdebug), or cosmetic-only changes with no behavioral surface.","https:\u002F\u002Fgithub.com\u002Frunecraftai\u002Farcanum\u002Fblob\u002Fmain\u002Fpackages\u002Fspells\u002Fskills\u002Ftest-driven-development\u002FSKILL.md",[119,122],{"categoryNo":120,"categoryName":121,"taxonomyType":65,"taxonomyTypeDesc":66},"01JBSEEDCAT000000000000007","代码审查",{"categoryNo":123,"categoryName":124,"taxonomyType":65,"taxonomyTypeDesc":66},"01JBSEEDCAT000000000000008","测试与质量",[126,23,127,128,71,129,130,131,107,74,132,133,134,135,136,98,100,104,106,137],"test driven development","test","driven","incident","implementing","write tests","write","bug","refactor","behavioral","make","tests",{"skillNo":139,"name":140,"nameZh":6,"description":141,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":59,"licenseFileUrl":6,"sourceHtmlUrl":142,"categories":143,"keywords":144,"publishedAt":27},"01M71HGC1H4JQFJWH613XTJC59","spec-driven","Feature planning and implementation with 4 adaptive phases — Specify, Design, Tasks, Execute. Auto-sizes depth by complexity. Creates atomic tasks with verification criteria, atomic git commits, and requirement traceability. Features an independent Verifier (author != verifier, evidence-or-zero), persistent decision log (STATE.md), and test-coverage-matrix-driven tests, plus a self-improving lessons layer that turns verification failures into reusable project-local guidance. Stack-agnostic. Use when planning features (requirements, design, task breakdown), implementing with verification and atomic commits, or validating\u002Fverifying an implementation against a spec. Triggers (PT\u002FEN): \"specify feature\", \"vamos especificar\", \"discutir feature\", \"discutir este caso\", \"design\", \"design da feature\", \"tarefas\", \"quebrar em tarefas\", \"implementar\", \"build\", \"validar\", \"verify work\", \"UAT\", \"validar implementação\", \"record decision\", \"pause work\", \"pausar trabalho\", \"resume work\", \"retomar trabalho\". Do NOT use for architecture decomposition analysis (use architecture skills) or technical design docs (treat as Complex scope: discuss gray areas + architecture-focused design).","https:\u002F\u002Fgithub.com\u002Frunecraftai\u002Farcanum\u002Fblob\u002Fmain\u002Fpackages\u002Fspells\u002Fskills\u002Fspec-driven\u002FSKILL.md",[],[145,146,128,147,148,149,150,71,102,151,130,152,153,154,155,156,74,157,78,158],"spec driven","spec","coverage","complexity","task breakdown","scope","decision","local","design","self-improving","auto","atomic commits","analysis","architecture",{"skillNo":160,"name":161,"nameZh":6,"description":162,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":59,"licenseFileUrl":6,"sourceHtmlUrl":163,"categories":164,"keywords":169,"publishedAt":27},"01M71HG5CSP04F29HRAG7XVYKG","skill-forge","Designs, authors, validates, and optimizes new Agent Skills from scratch. Use when creating a new skill, packaging a workflow as a skill, improving a skill's triggering accuracy, or evaluating whether a skill improves output quality. Covers the full lifecycle: DISCOVER, DESIGN, AUTHOR, VALIDATE, OPTIMIZE, DELIVER. Produces skills that follow the open SKILL.md format (YAML frontmatter + Markdown body, progressive disclosure, validation loops). EN triggers: \u002Fforge, create a skill, write a skill, build a skill, new skill, author a skill, package this as a skill, validate a skill, improve skill triggering, optimize skill description, evaluate skill quality. PT triggers: \u002Fforge, criar uma skill, escrever uma skill, construir uma skill, nova skill, empacotar como skill, validar skill, melhorar disparo, otimizar descrição de skill. Do NOT use for: discovering which existing skill to apply (use a dispatch\u002Fmeta skill), planning feature implementation, or designing software architecture.","https:\u002F\u002Fgithub.com\u002Frunecraftai\u002Farcanum\u002Fblob\u002Fmain\u002Fpackages\u002Fspells\u002Fskills\u002Fskill-forge\u002FSKILL.md",[165,168],{"categoryNo":166,"categoryName":167,"taxonomyType":65,"taxonomyTypeDesc":66},"01JBSEEDCAT000000000000015","视觉设计",{"categoryNo":63,"categoryName":64,"taxonomyType":65,"taxonomyTypeDesc":66},[170,171,172,70,173,174,71,175,73,176,177,153,158,178,179,132,180,86,181,182],"forge","skill forge","deliver","new agent","feature implementation","packaging","improve","open","create","de","software","new skill","full",{"skillNo":184,"name":185,"nameZh":6,"description":186,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":59,"licenseFileUrl":6,"sourceHtmlUrl":187,"categories":188,"keywords":189,"publishedAt":27},"01M71HG1RAQY3GXX0Q5TMW0XD6","shipping-and-launch","Prepares production launches with a pre-launch checklist, staged rollout, monitoring, and a rollback strategy — plus feature flag lifecycle (off → internal → beta → GA). Use when deploying a feature to production for the first time, releasing a significant change, or planning a rollout. EN triggers: \u002Fship, pre-launch checklist, staged rollout, feature flag, rollback plan, monitoring. PT triggers: \u002Fshippar, checklist pré-lançamento, rollout gradual, feature flag, plano de rollback. Do NOT use for: pre-production development work, or one-off internal tools with no user exposure.","https:\u002F\u002Fgithub.com\u002Frunecraftai\u002Farcanum\u002Fblob\u002Fmain\u002Fpackages\u002Fspells\u002Fskills\u002Fshipping-and-launch\u002FSKILL.md",[],[190,191,192,71,193,194,74,195,196,197,198,81,199,200,201,202,179,203,204,205],"shipping and launch","shipping","launch","time","beta","rollout","rollback plan","monitoring","rollback strategy","plan","change","exposure","plano","ship","Tools","pre-launch"]