AGENT SKILL

design-skill

Understand how to design consistent user interfaces in scribefloat. Use when asked to work on the frontend or any code that might affect how users interact with the system.

适用职业设计师
License 许可
MIT
最近更新
2026-11-06
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01 前言 Front Matter

name
design-skill
description
Understand how to design consistent user interfaces in scribefloat. Use when asked to work on the frontend or any code that might affect how users interact with the system.

03 SKILL.md 正文

read @skills/design-skill/SKILL.md

04 同仓库更多 Skills

Lenniott
Lenniott/scribeFloat

ux-principles

ScribeFloat UX principles and design intent. Use when designing or reviewing any new screen, component, interaction pattern, or user flow — or when you need to understand WHY a design rule exists, not just what it is. Complements ui-enforcement (which governs tokens and class names).

设计师
★ 1
Lenniott
Lenniott/scribeFloat

ui-taxonomy

Classify UI work into the correct taxonomy level before building. Use when creating a new UI element, naming a component, deciding where something belongs in the system, or when another skill needs a shared vocabulary for UI structure.

设计师
★ 1
Lenniott
Lenniott/scribeFloat

ui-enforcement

Enforces ScribeFloat UI consistency — typography role classes, design tokens, and component primitives. Use when writing or editing Svelte/CSS frontend code, Tailwind classes, forms, labels, screens, onboarding, or when the user mentions design system, typography pass, sf-* classes, scroll layout, chrome/body panes, or UI consistency.

设计师前端开发
★ 1
Lenniott
Lenniott/scribeFloat

design-skill

暂无简介

设计师视觉设计
★ 1
Lenniott
Lenniott/scribeFloat

ux-principles

ScribeFloat UX principles and design intent. Use when designing or reviewing any new screen, component, interaction pattern, or user flow — or when you need to understand WHY a design rule exists, not just what it is. Complements ui-enforcement (which governs tokens and class names).

设计师
★ 1
Lenniott
Lenniott/scribeFloat

ui-taxonomy

Classify UI work into the correct taxonomy level before building. Use when creating a new UI element, naming a component, deciding where something belongs in the system, or when another skill needs a shared vocabulary for UI structure.

设计师
★ 1