AGENT SKILL

unity-project-structure

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MIT
最近更新
2026-05-26
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03 SKILL.md 正文

unity-project-structure Skill

Use this skill when a Unity repo needs a stable project layout or a structure audit.

Rules

  • Keep feature code under the repo's chosen project root, such as Assets/_Project.
  • Lock folder ownership for Scenes, Scripts, Prefabs, Art, Audio, Addressables, and Tests.
  • Split assemblies by runtime, editor, and test boundaries when coupling starts to grow.
  • Match namespaces to folders and assembly boundaries.
  • Treat structure changes as architectural changes, not cosmetic cleanup.

Deliverables

  • folder and asmdef plan
  • namespace plan
  • naming and ownership notes
  • validation risks

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