AGENT SKILL

unity-prefab-architecture

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MIT
最近更新
2026-05-26
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03 SKILL.md 正文

unity-prefab-architecture Skill

Use this skill when a change touches prefab structure, prefab variants, or scene coupling.

Rules

  • Use prefabs for reusable object composition, not for hidden scene orchestration.
  • Prefer prefab variants for controlled specialization instead of copy-paste forks.
  • Keep nested prefabs intentional and easy to trace.
  • Avoid scene-only overrides that make prefab behavior hard to reason about.
  • Review coupling between prefab state and scene-specific dependencies.

Deliverables

  • prefab usage decision
  • variant or nesting plan
  • coupling risks
  • validation checklist

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