AGENT SKILL
unity-prefab-architecture
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- License 许可
- MIT
- 最近更新
- 2026-05-26
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02 资源文件 1
- 参考文档README.md153 B
03 SKILL.md 正文
unity-prefab-architecture Skill
Use this skill when a change touches prefab structure, prefab variants, or scene coupling.
Rules
- Use prefabs for reusable object composition, not for hidden scene orchestration.
- Prefer prefab variants for controlled specialization instead of copy-paste forks.
- Keep nested prefabs intentional and easy to trace.
- Avoid scene-only overrides that make prefab behavior hard to reason about.
- Review coupling between prefab state and scene-specific dependencies.
Deliverables
- prefab usage decision
- variant or nesting plan
- coupling risks
- validation checklist
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