AGENT SKILL

unity-editor-tooling

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License 许可
MIT
最近更新
2026-05-26
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03 SKILL.md 正文

unity-editor-tooling Skill

Use this skill when editor automation, inspectors, or validation tooling needs a Unity convention.

Rules

  • Keep editor tooling focused on authoring and validation, not gameplay logic.
  • Make validation commands easy to discover and rerun.
  • Prefer explicit menu items or inspector controls for repeatable workflows.
  • Keep automation safe enough for non-expert maintainers to use.
  • Separate editor-only assemblies and dependencies from runtime code.

Deliverables

  • tooling scope
  • menu or inspector plan
  • validation behavior
  • maintenance notes

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