AGENT SKILL
unity-editor-tooling
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- License 许可
- MIT
- 最近更新
- 2026-05-26
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- ★ 0
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02 资源文件 1
- 参考文档README.md170 B
03 SKILL.md 正文
unity-editor-tooling Skill
Use this skill when editor automation, inspectors, or validation tooling needs a Unity convention.
Rules
- Keep editor tooling focused on authoring and validation, not gameplay logic.
- Make validation commands easy to discover and rerun.
- Prefer explicit menu items or inspector controls for repeatable workflows.
- Keep automation safe enough for non-expert maintainers to use.
- Separate editor-only assemblies and dependencies from runtime code.
Deliverables
- tooling scope
- menu or inspector plan
- validation behavior
- maintenance notes
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