AGENT SKILL
unity-content-pipeline
暂无简介
适用职业内容创作者
- License 许可
- MIT
- 最近更新
- 2026-05-26
- Stars
- ★ 0
- Forks
- 0
02 资源文件 1
- 参考文档README.md168 B
03 SKILL.md 正文
unity-content-pipeline Skill
Use this skill when asset import or content organization needs a repeatable Unity pipeline.
Rules
- Keep import settings policy-driven instead of ad hoc.
- Standardize naming and folder rules for assets and meta files.
- Make texture, audio, and model presets explicit and reviewable.
- Treat content validation as part of the build contract.
- Avoid hidden asset transformations that are hard to reproduce.
Deliverables
- import policy
- naming rules
- meta-file discipline notes
- validation checklist
04 同仓库更多 Skills
toolkit-i18n-operator
Use the toolkit-i18n CLI for repeated Flutter localization workflows with compact outputs, CSV validation, key coverage reporting, generated JSON exports, and safe non-mutating behavior.
★ 0
toolkit-design-operator
Use the toolkit-design CLI for repeated repository workflows.
★ 0
toolkit-ci-operator
Use the toolkit-ci CLI for repeated repository workflows.
★ 0
toolkit-arch-operator
Use the toolkit-arch CLI for repeated repository workflows, including Flutter i18n usage scans, layer checks, and localization coverage.
★ 0
web-testing
暂无简介
★ 0
web-state
暂无简介
★ 0