AGENT SKILL

unity-content-pipeline

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MIT
最近更新
2026-05-26
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02 资源文件 1

03 SKILL.md 正文

unity-content-pipeline Skill

Use this skill when asset import or content organization needs a repeatable Unity pipeline.

Rules

  • Keep import settings policy-driven instead of ad hoc.
  • Standardize naming and folder rules for assets and meta files.
  • Make texture, audio, and model presets explicit and reviewable.
  • Treat content validation as part of the build contract.
  • Avoid hidden asset transformations that are hard to reproduce.

Deliverables

  • import policy
  • naming rules
  • meta-file discipline notes
  • validation checklist

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