[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M6MHQ30QH4GGRCMZSTFC6PS7":3,"skill-same:01M6MHQ30QH4GGRCMZSTFC6PS7":83},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":16,"categories":17,"keywords":31,"publishedAt":54,"linkOnly":55,"markdownContent":56,"markdownBody":57,"frontMatter":58,"refName":59,"commitSha":60,"skillDirectory":61,"forksCount":62,"repositoryHtmlUrl":63,"repositoryHomepageUrl":64,"ownerHtmlUrl":65,"ownerBlogUrl":66,"ownerDescription":67,"updatedAt":68,"install":69,"resources":82},"01M6MHQ30QH4GGRCMZSTFC6PS7","design-os-3d-blender",null,"Use when working with DESIGN:OS 3D Blender Agent — Parametric 3D mechanical parts generator, headless Blender Python (`bpy`) pipeline, and embedded Three.js CAD showcase engine.","hashgraph-online\u002Fawesome-codex-plugins","hashgraph-online","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F160371962?v=4","01M6CNB6NRJVNNGN14TR01Q6D3","HOL (Hashgraph Online)","01M6JT1HSKKG9V68KQAQGBA7XP",1566,"Apache-2.0","https:\u002F\u002Fgithub.com\u002Fhashgraph-online\u002Fawesome-codex-plugins\u002Fblob\u002Fmain\u002Fplugins\u002Fjangtrinh\u002Fdesign-os-3d-blender\u002Fskills\u002Fdesign-os-3d-blender\u002FSKILL.md",[18,23,26],{"categoryNo":19,"categoryName":20,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000015","视觉设计","SCENARIO","使用场景",{"categoryNo":24,"categoryName":25,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000023","Skill与智能体开发",{"categoryNo":27,"categoryName":28,"taxonomyType":29,"taxonomyTypeDesc":30},"01JBSEEDCAT000000000000032","设计师","PROFESSION","适用职业",[32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53],"design","3D","design os 3d blender","os","blender","parametric","when","parts","showcase","headless","generator","with","bpy","mechanical","cad","three","embedded","use","engine","js","pipeline","python","2026-11-10 10:12:30",false,"---\nname: design-os-3d-blender\ndescription: \"Use when working with DESIGN:OS 3D Blender Agent — Parametric 3D mechanical parts generator, headless Blender Python (`bpy`) pipeline, and embedded Three.js CAD showcase engine.\"\n---\n\n# DESIGN:OS 3D Blender Agent (`design-os-3d-blender`)\n\nGenerate dimensionally accurate gears, enclosures, drone frames, and exploded mechanical assemblies from plain-English specs or JSON parameters, complete with glTF\u002FSTL exports and interactive browser inspection.\n\n## When to Use\n\nActivate this skill when the user asks to:\n- `\"Generate a parametric 24-tooth helical gear and mounting bracket in headless Blender and export glTF + STL artifacts.\"`\n- `\"Build an interactive Three.js CAD viewer page with exploded-view scrubbing, wireframe toggle, and orthographic camera presets.\"`\n- `\"Audit the exported mesh topology for non-manifold edges, zero-area faces, and bounding-box dimensional tolerances.\"`\n\n## Progressive Disclosure Routing (`What loads when`)\n\n1. **Always Loaded**: `skills\u002Fdesign-os-3d-blender\u002FSKILL.md` (this router — keeps context lean).\n2. **On Demand — Prompt Recipes**: Load `docs\u002Fcookbook.md` when selecting multi-step workflows or copy-paste prompt templates.\n3. **On Demand — Diagnostics**: Load `commands\u002Fdoctor.md` or run `python3 scripts\u002Fself_check.py` when verifying installation or troubleshooting.\n4. **On Demand — Ecosystem Discovery**: Load `llms.txt` when cross-referencing companion `DESIGN:OS` engines.\n\n## Core Execution Workflow\n\n1. **Inspect Context**: Read the target repository or workspace constraints before mutating files.\n2. **Execute Deterministically**: Run `python3 scripts\u002Fself_check.py` or `python3 scripts\u002Fself_check.py` rather than guessing outputs freehand.\n3. **Verify Quality Gates**: Run `python3 scripts\u002Fself_check.py` and confirm zero errors before reporting completion.\n\n## Quality Bar & Anti-Scope\n\n### It's working if...\n- `python3 scripts\u002Fself_check.py` exits `0`.\n- Outputs match the `DESIGN:OS` 2:1 axonometric B&W art direction and deterministic verification gates.\n- Execution remains 100% local with zero external telemetry (`PRIVACY.md`).\n\n### When NOT to use\n- Sheet-metal or paperboard folding dielines where 2D crease patterns govern topology (use `design-os-origami`).\n- Organic character sculpting or AAA rigged game characters requiring manual ZBrush artistry.\n- 2D vector UI motion walkthroughs (use `design-os-svg-animation`).\n","# DESIGN:OS 3D Blender Agent (`design-os-3d-blender`)\n\nGenerate dimensionally accurate gears, enclosures, drone frames, and exploded mechanical assemblies from plain-English specs or JSON parameters, complete with glTF\u002FSTL exports and interactive browser inspection.\n\n## When to Use\n\nActivate this skill when the user asks to:\n- `\"Generate a parametric 24-tooth helical gear and mounting bracket in headless Blender and export glTF + STL artifacts.\"`\n- `\"Build an interactive Three.js CAD viewer page with exploded-view scrubbing, wireframe toggle, and orthographic camera presets.\"`\n- `\"Audit the exported mesh topology for non-manifold edges, zero-area faces, and bounding-box dimensional tolerances.\"`\n\n## Progressive Disclosure Routing (`What loads when`)\n\n1. **Always Loaded**: `skills\u002Fdesign-os-3d-blender\u002FSKILL.md` (this router — keeps context lean).\n2. **On Demand — Prompt Recipes**: Load `docs\u002Fcookbook.md` when selecting multi-step workflows or copy-paste prompt templates.\n3. **On Demand — Diagnostics**: Load `commands\u002Fdoctor.md` or run `python3 scripts\u002Fself_check.py` when verifying installation or troubleshooting.\n4. **On Demand — Ecosystem Discovery**: Load `llms.txt` when cross-referencing companion `DESIGN:OS` engines.\n\n## Core Execution Workflow\n\n1. **Inspect Context**: Read the target repository or workspace constraints before mutating files.\n2. **Execute Deterministically**: Run `python3 scripts\u002Fself_check.py` or `python3 scripts\u002Fself_check.py` rather than guessing outputs freehand.\n3. **Verify Quality Gates**: Run `python3 scripts\u002Fself_check.py` and confirm zero errors before reporting completion.\n\n## Quality Bar & Anti-Scope\n\n### It's working if...\n- `python3 scripts\u002Fself_check.py` exits `0`.\n- Outputs match the `DESIGN:OS` 2:1 axonometric B&W art direction and deterministic verification gates.\n- Execution remains 100% local with zero external telemetry (`PRIVACY.md`).\n\n### When NOT to use\n- Sheet-metal or paperboard folding dielines where 2D crease patterns govern topology (use `design-os-origami`).\n- Organic character sculpting or AAA rigged game characters requiring manual ZBrush artistry.\n- 2D vector UI motion walkthroughs (use `design-os-svg-animation`).\n",{"name":5,"description":7},"main","2b63f856ce19c2a797929cacabd9e0fc936812fa","plugins\u002Fjangtrinh\u002Fdesign-os-3d-blender\u002Fskills\u002Fdesign-os-3d-blender",483,"https:\u002F\u002Fgithub.com\u002Fhashgraph-online\u002Fawesome-codex-plugins","https:\u002F\u002Fhol.org\u002Fplugins\u002Fbest-codex-plugins","https:\u002F\u002Fgithub.com\u002Fhashgraph-online","https:\u002F\u002Fhol.org","Open-source standards and developer tools for interoperable AI agents: discovery, identity, communication, payments, privacy and security.","2026-11-13 02:16:32",{"source":8,"skillName":5,"commands":70,"prompt":80,"zipAvailable":81},[71,74,77],{"tool":72,"command":73},"npx","npx skills add hashgraph-online\u002Fawesome-codex-plugins --skill design-os-3d-blender",{"tool":75,"command":76},"bunx","bunx skills add hashgraph-online\u002Fawesome-codex-plugins --skill design-os-3d-blender",{"tool":78,"command":79},"pnpm","pnpm dlx skills add hashgraph-online\u002Fawesome-codex-plugins --skill design-os-3d-blender","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002Fhashgraph-online\u002Fawesome-codex-plugins\u002Fblob\u002Fmain\u002Fplugins\u002Fjangtrinh\u002Fdesign-os-3d-blender\u002Fskills\u002Fdesign-os-3d-blender\u002FSKILL.md",true,[],[84,92,99,106,131,155],{"skillNo":85,"name":86,"nameZh":6,"description":87,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":88,"categories":89,"keywords":90,"publishedAt":91},"01M746ZWACVKMZ1BJXJZHYJSSX","migrate-to-e2e","Moves an existing Playwright, Cypress, Selenium, Appium, Detox, Maestro, or TesterArmy suite to e2e one slice at a time, with the old suite running beside the new one until each ported test is proven. Keeps a MIGRATION.md progress file so any later session resumes where the last stopped. Optionally plants a defect to show both suites catch it. Use for \u002Fmigrate-to-e2e, \"migrate our tests to e2e\", \"port these Maestro flows\", \"move our TesterArmy tests\", or when a project has an e2e config and an older suite still running.","https:\u002F\u002Fgithub.com\u002Fhashgraph-online\u002Fawesome-codex-plugins\u002Fblob\u002Fmain\u002Fplugins\u002Ftester-army\u002Fe2e\u002Fskills\u002Fmigrate-to-e2e\u002FSKILL.md",[],[],"2026-11-11 15:11:14",{"skillNo":93,"name":94,"nameZh":6,"description":95,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":96,"categories":97,"keywords":98,"publishedAt":91},"01M746ZPTAX1Q0FBKAB1CYND7E","e2e","Writes, runs, and debugs end-to-end tests for web and mobile apps with e2e, the agentic test runner, which mixes agent.act goals with exact locator assertions on a Playwright browser or an iOS or Android device. Also drives a project's running app live over the e2e MCP server to look at a screen, check a UI change, take a screenshot or record a video, and try a locator; and runs bug bashes, parallel e2e explore runs with each bug proven by a repro test. Use when a project depends on e2e or has an e2e.config.ts, when asked for end-to-end, browser, mobile, or agentic UI tests, to check a change in the running app, to QA or bug bash an app or branch, or when an e2e run fails.","https:\u002F\u002Fgithub.com\u002Fhashgraph-online\u002Fawesome-codex-plugins\u002Fblob\u002Fmain\u002Fplugins\u002Ftester-army\u002Fe2e\u002Fskills\u002Fe2e\u002FSKILL.md",[],[],{"skillNo":100,"name":101,"nameZh":6,"description":102,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":103,"categories":104,"keywords":105,"publishedAt":91},"01M746ZJN784HVHMDP9MQGCSGG","create-verification-skill","Generate a project-local verify-\u003Capp> skill on top of e2e, so any coding agent can launch the app, check it is worth driving, exercise a feature the way a user does, keep evidence, and bug bash it. Writes the skill, a feature map with one explore charter per feature, and proves it once. Use for \u002Fcreate-verification-skill, \"make a verification skill for this repo\", or when a project has no scripted way to prove UI behavior.","https:\u002F\u002Fgithub.com\u002Fhashgraph-online\u002Fawesome-codex-plugins\u002Fblob\u002Fmain\u002Fplugins\u002Ftester-army\u002Fe2e\u002Fskills\u002Fcreate-verification-skill\u002FSKILL.md",[],[],{"skillNo":107,"name":108,"nameZh":6,"description":109,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":110,"categories":111,"keywords":112,"publishedAt":54},"01M716A6ETNB9B1SQ3GXZC75VR","deja-search","deja-vu memory — search the user's past AI coding sessions with the deja CLI. Holds what they already settled and never wrote into the repo (naming rules, banned or already-tried tools, required checks before merge, preferred values, who owns what). Use before your first edit in a task, before you call a change done or ready to merge, before you recommend a tool, library, design or reviewer, before re-debugging an error that may already be solved, when they say 'didn't we fix this before', 'what did we decide about X' or 'I already have that', and before telling them something on this machine does not exist.","https:\u002F\u002Fgithub.com\u002Fhashgraph-online\u002Fawesome-codex-plugins\u002Fblob\u002Fmain\u002Fplugins\u002Fvshulcz\u002Fdeja-vu\u002Fskills\u002Fdeja-search\u002FSKILL.md",[],[113,114,115,116,117,118,119,120,121,32,122,38,123,124,125,126,127,128,129,130],"search","deja search","never","error","ready","memory","re","decide","fix","debugging","you","done","reviewer","io","change","cli","merge","past",{"skillNo":132,"name":133,"nameZh":6,"description":134,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":135,"categories":136,"keywords":137,"publishedAt":54},"01M716A3J2W5SENSE9VGMXB375","deja-reflect","End-of-session reflection and memory curation with deja-vu. Review what was decided, what commands broke and what repaired them, and record durable project rules or decisions with deja remember so the next session starts with them.","https:\u002F\u002Fgithub.com\u002Fhashgraph-online\u002Fawesome-codex-plugins\u002Fblob\u002Fmain\u002Fplugins\u002Fvshulcz\u002Fdeja-vu\u002Fskills\u002Fdeja-reflect\u002FSKILL.md",[],[138,139,140,126,43,141,142,143,144,145,146,147,148,149,118,150,151,152,153,154],"deja reflect","reflect","review","record","github","next","https","node","Rules","decisions","brew","remember","project rules","project","session","end","reflection",{"skillNo":156,"name":157,"nameZh":6,"description":158,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":159,"categories":160,"keywords":168,"publishedAt":54},"01M715T3RR4BAYSR57HPPTJ0PF","revid","Make, edit, export and post AI videos with Revid (revid.ai) through the Revid MCP server. Use whenever the user wants a short-form or long-form video made (from an idea, a script, a URL, an article, a PDF, a tweet, a product page, their own clips, or a song), wants to find what is going viral on TikTok, YouTube, Instagram or X before making something, wants to edit or re-export an existing Revid project, generate a standalone AI image or clip, make a series episode, or publish and schedule a finished video to connected social accounts. Covers setup (hosted MCP with OAuth, or an API key), the 36 tools, credits, polling and the rules for publishing. Routes to the more specific revid-* skills when one fits.","https:\u002F\u002Fgithub.com\u002Fhashgraph-online\u002Fawesome-codex-plugins\u002Fblob\u002Fmain\u002Fplugins\u002Ftmakersas\u002Frevid-skills\u002Fskills\u002Frevid\u002FSKILL.md",[161,164,165],{"categoryNo":162,"categoryName":163,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000016","图像与多媒体",{"categoryNo":24,"categoryName":25,"taxonomyType":21,"taxonomyTypeDesc":22},{"categoryNo":166,"categoryName":167,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000010","后端与接口",[157,169,170,171,172,173,174,151,175,119,176,177,178,179,38,180,181,182,183,184],"URL","Video","short-form","standalone","PDF","viral","tiktok","short","social","MCP","song","image","mcp server","schedule","api","publish"]