[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M6M2NM2VE2HA1YMKCSJAXQ18":3,"skill-same:01M6M2NM2VE2HA1YMKCSJAXQ18":68},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":15,"categories":16,"keywords":17,"publishedAt":35,"linkOnly":36,"markdownContent":37,"markdownBody":38,"frontMatter":39,"refName":49,"commitSha":50,"skillDirectory":51,"forksCount":13,"repositoryHtmlUrl":52,"repositoryHomepageUrl":6,"ownerHtmlUrl":53,"ownerBlogUrl":6,"ownerDescription":6,"updatedAt":54,"install":55,"resources":67},"01M6M2NM2VE2HA1YMKCSJAXQ18","seedance-troubleshoot",null,"This skill should be used when a Seedance 2.0 output is blurry, jittery, off-prompt, morphing, blocked, visually generic, unstable, desynced, inconsistent, or otherwise fails and needs root-cause diagnosis.","endman100\u002Fskill-router-nexus","endman100","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F31997019?v=4","01M6KPDX17BYDWW4RRB0TNGGMX","01M6KPDX64Y2QBEWVFG5W5PWPF",0,"MIT","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FVideo-Generation\u002Fseedance-20\u002Fskills\u002Fseedance-troubleshoot\u002FSKILL.md",[],[18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34],"troubleshoot","seedance troubleshoot","seedance","2026","github","when","generic","seedance-20","true","root","output","diagnosis","root-cause","prompt","troubleshooting","https","diagnostics","2026-11-10 10:12:30",false,"---\nname: seedance-troubleshoot\ndescription: \"This skill should be used when a Seedance 2.0 output is blurry, jittery, off-prompt, morphing, blocked, visually generic, unstable, desynced, inconsistent, or otherwise fails and needs root-cause diagnosis.\"\nlicense: MIT\nuser-invocable: true\ntags:\n  - diagnostics\n  - troubleshooting\n  - seedance-20\nmetadata:\n  version: \"6.6.0\"\n  updated: \"2026-07-04\"\n  parent: \"seedance-20\"\n  author: \"Iamemily2050 (@iamemily2050)\"\n  repository: \"https:\u002F\u002Fgithub.com\u002FEmily2040\u002Fseedance-2.0\"\n  openclaw:\n    emoji: \"?\"\n    homepage: \"https:\u002F\u002Fgithub.com\u002FEmily2040\u002Fseedance-2.0\"\n---\n\n# seedance-troubleshoot\n\nIf the take is partially good rather than failed, route to `[ref:retake-protocol]` triage first - most takes deserve a verdict, not a rewrite. Diagnose failure before rewriting. Do not simply add more adjectives. Identify whether the failure came from mode mismatch, overload, ambiguity, fragile identity, unsafe wording, unsupported platform behavior, or missing preservation constraints.\n\nWhen the diagnostic tree has no row for the failure, load `[ref:model-mechanics]` and diagnose by mechanism: attention dilution, prior conflict, summoned negation, broken trajectory, compounding error, conditioning conflict, capacity starvation, or an overloaded audio-video joint constraint. Load `[ref:field-observed-tips]`, `[ref:reference-workflow]`, and `[ref:api-workflow]` when the failure involves continuation, edit\u002Fextend, source clips, audio references, or platform-specific errors. Load `[ref:shot-list-continuity]` for multi-shot drift and `[ref:delivery-qc]` for final-client or delivery failures. When sequence state is present, load `[ref:failure-atlas]`, `[ref:continuation-handoff]`, and `[ref:continuity-qc]`; diagnose against continuity locks, completed beats, exact reference tags, and reserved future beats.\n\n## Intent\n\nA failed generation feels personal - the user showed the machine their idea and the machine returned something broken. The soul of this skill is rescue without blame: name the mechanism, never the user; save the idea, not just the prompt. They should leave with a fix and their confidence intact.\n\n## Diagnostic Tree\n\n| Symptom | Likely cause | First repair |\n|---|---|---|\n| Product or face changes | I2V prompt re-described visible identity or overloaded motion. | Add preservation constraints; remove duplicate static detail. |\n| Camera jumps | Several incompatible moves or no endpoint. | Choose one move with start and finish. |\n| Generic output | Hollow style words and weak action. | Replace with physical action, source light, material, and sound. |\n| Motion ignored | Static prompt or no visible consequence. | Add actor, verb, timing, and changed end state. |\n| Lip-sync poor | Moving head\u002Fcamera, long dialogue, unassigned speaker. | Lock framing, shorten line, assign speaker. |\n| VFX noisy | Effect has no source, physics, or dissipation. | Add source, material, path, interaction, and endpoint. |\n| Prompt blocked | Protected IP, real-person, graphic, or bypass-like wording. | Rewrite intent in safe production language without evasion. |\n| Extension quality degrades | No last-frame anchor or too many new variables across continuations. | Use returned last frame as first frame and change one variable. |\n| Audio reference ignored | Competing video sound, no visual beat mapping, or unsupported combo. | Mute competing video and map one visible event to the beat. |\n| Text\u002Flogos break | Small text asked to move or be redrawn. | Keep text static, centered, and protected; animate light around it. |\n| Client QC fails | Prompt output treated as final delivery without post\u002FQC. | Route to delivery preflight, post fix, or regenerate only the failing shot. |\n| Continuation assumed planned ending | Previous clip was not reviewed or observed_end_state was ignored. | Replace opening with actual observed end state. |\n| Previous action restarted | Completed beat was not marked already_happened. | Add completed beat exclusion. |\n| Future beat leaked | Reserved beat entered the current prompt. | Remove future beat and stop earlier. |\n| Identity reference conflicts with continuity source | Source clip controlled transient state and identity at once. | Re-anchor identity from canonical reference. |\n| Screen direction reset | Axis relation was not locked or intentionally reset. | Preserve screen direction or declare new-shot axis reset. |\n| Open motion lost | Subject or camera vector was not inherited. | Carry motion vector into the opening sentence. |\n| Camera phase restarted | Parent camera endpoint was not recorded. | Start from observed camera phase. |\n| Prop state contradicted | Owner, position, or condition was missing. | Add prop state handoff. |\n| Audio phase restarted | Completed dialogue or music phase was not logged. | Continue or intentionally change the audio phase. |\n\n## Repair Process\n\nFirst quote the failing phrase or missing element. Then name the root cause. Next, remove conflicts rather than adding complexity. Recommend one primary repair variable rather than adding more adjectives. Finally, produce one conservative retry prompt and one optional creative variant only if the user wants exploration.\n\n## Conservative Retry Pattern\n\n`[Reference role if any]. Preserve [identity\u002Fproduct\u002Fenvironment] exactly. One visible action: [specific verb and consequence]. Camera: [single move]. Lighting: [physical source]. Sound: [ambient\u002FSFX\u002Fdialogue]. Constraints: [what must not change].`\n\n## Escalation Rules\n\nIf the same error repeats, split the scene into shorter clips, reduce characters, simplify hand or face motion, use stronger reference role mapping, or change the mode. For unstable text\u002Flogos, keep them static, centered, and protected; do not ask the model to redraw small text during motion.\n\nFor edit\u002Fextend failures, preserve the source clip first and change only the failing layer. If a surface supports returned last frames, use that still as the next first-frame anchor before extending.\n\n## Output Contract\n\nReturn root cause, evidence from the prompt or result, repaired prompt, and one conservative retry variant.\n","# seedance-troubleshoot\n\nIf the take is partially good rather than failed, route to `[ref:retake-protocol]` triage first - most takes deserve a verdict, not a rewrite. Diagnose failure before rewriting. Do not simply add more adjectives. Identify whether the failure came from mode mismatch, overload, ambiguity, fragile identity, unsafe wording, unsupported platform behavior, or missing preservation constraints.\n\nWhen the diagnostic tree has no row for the failure, load `[ref:model-mechanics]` and diagnose by mechanism: attention dilution, prior conflict, summoned negation, broken trajectory, compounding error, conditioning conflict, capacity starvation, or an overloaded audio-video joint constraint. Load `[ref:field-observed-tips]`, `[ref:reference-workflow]`, and `[ref:api-workflow]` when the failure involves continuation, edit\u002Fextend, source clips, audio references, or platform-specific errors. Load `[ref:shot-list-continuity]` for multi-shot drift and `[ref:delivery-qc]` for final-client or delivery failures. When sequence state is present, load `[ref:failure-atlas]`, `[ref:continuation-handoff]`, and `[ref:continuity-qc]`; diagnose against continuity locks, completed beats, exact reference tags, and reserved future beats.\n\n## Intent\n\nA failed generation feels personal - the user showed the machine their idea and the machine returned something broken. The soul of this skill is rescue without blame: name the mechanism, never the user; save the idea, not just the prompt. They should leave with a fix and their confidence intact.\n\n## Diagnostic Tree\n\n| Symptom | Likely cause | First repair |\n|---|---|---|\n| Product or face changes | I2V prompt re-described visible identity or overloaded motion. | Add preservation constraints; remove duplicate static detail. |\n| Camera jumps | Several incompatible moves or no endpoint. | Choose one move with start and finish. |\n| Generic output | Hollow style words and weak action. | Replace with physical action, source light, material, and sound. |\n| Motion ignored | Static prompt or no visible consequence. | Add actor, verb, timing, and changed end state. |\n| Lip-sync poor | Moving head\u002Fcamera, long dialogue, unassigned speaker. | Lock framing, shorten line, assign speaker. |\n| VFX noisy | Effect has no source, physics, or dissipation. | Add source, material, path, interaction, and endpoint. |\n| Prompt blocked | Protected IP, real-person, graphic, or bypass-like wording. | Rewrite intent in safe production language without evasion. |\n| Extension quality degrades | No last-frame anchor or too many new variables across continuations. | Use returned last frame as first frame and change one variable. |\n| Audio reference ignored | Competing video sound, no visual beat mapping, or unsupported combo. | Mute competing video and map one visible event to the beat. |\n| Text\u002Flogos break | Small text asked to move or be redrawn. | Keep text static, centered, and protected; animate light around it. |\n| Client QC fails | Prompt output treated as final delivery without post\u002FQC. | Route to delivery preflight, post fix, or regenerate only the failing shot. |\n| Continuation assumed planned ending | Previous clip was not reviewed or observed_end_state was ignored. | Replace opening with actual observed end state. |\n| Previous action restarted | Completed beat was not marked already_happened. | Add completed beat exclusion. |\n| Future beat leaked | Reserved beat entered the current prompt. | Remove future beat and stop earlier. |\n| Identity reference conflicts with continuity source | Source clip controlled transient state and identity at once. | Re-anchor identity from canonical reference. |\n| Screen direction reset | Axis relation was not locked or intentionally reset. | Preserve screen direction or declare new-shot axis reset. |\n| Open motion lost | Subject or camera vector was not inherited. | Carry motion vector into the opening sentence. |\n| Camera phase restarted | Parent camera endpoint was not recorded. | Start from observed camera phase. |\n| Prop state contradicted | Owner, position, or condition was missing. | Add prop state handoff. |\n| Audio phase restarted | Completed dialogue or music phase was not logged. | Continue or intentionally change the audio phase. |\n\n## Repair Process\n\nFirst quote the failing phrase or missing element. Then name the root cause. Next, remove conflicts rather than adding complexity. Recommend one primary repair variable rather than adding more adjectives. Finally, produce one conservative retry prompt and one optional creative variant only if the user wants exploration.\n\n## Conservative Retry Pattern\n\n`[Reference role if any]. Preserve [identity\u002Fproduct\u002Fenvironment] exactly. One visible action: [specific verb and consequence]. Camera: [single move]. Lighting: [physical source]. Sound: [ambient\u002FSFX\u002Fdialogue]. Constraints: [what must not change].`\n\n## Escalation Rules\n\nIf the same error repeats, split the scene into shorter clips, reduce characters, simplify hand or face motion, use stronger reference role mapping, or change the mode. For unstable text\u002Flogos, keep them static, centered, and protected; do not ask the model to redraw small text during motion.\n\nFor edit\u002Fextend failures, preserve the source clip first and change only the failing layer. If a surface supports returned last frames, use that still as the next first-frame anchor before extending.\n\n## Output Contract\n\nReturn root cause, evidence from the prompt or result, repaired prompt, and one conservative retry variant.\n",{"name":5,"tags":40,"license":14,"metadata":41,"description":7,"user-invocable":48},[34,32,25],{"author":42,"parent":25,"updated":43,"version":44,"openclaw":45,"repository":47},"Iamemily2050 (@iamemily2050)","2026-07-04","6.6.0",{"emoji":46,"homepage":47},"?","https:\u002F\u002Fgithub.com\u002FEmily2040\u002Fseedance-2.0",true,"main","f19b254e8975d0bfddb394686706106930d7964d","Video-Generation\u002Fseedance-20\u002Fskills\u002Fseedance-troubleshoot","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus","https:\u002F\u002Fgithub.com\u002Fendman100","2026-11-11 18:19:10",{"source":8,"skillName":5,"commands":56,"prompt":66,"zipAvailable":48},[57,60,63],{"tool":58,"command":59},"npx","npx skills add endman100\u002Fskill-router-nexus --skill seedance-troubleshoot",{"tool":61,"command":62},"bunx","bunx skills add endman100\u002Fskill-router-nexus --skill seedance-troubleshoot",{"tool":64,"command":65},"pnpm","pnpm dlx skills add endman100\u002Fskill-router-nexus --skill seedance-troubleshoot","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FVideo-Generation\u002Fseedance-20\u002Fskills\u002Fseedance-troubleshoot\u002FSKILL.md",[],[69,92,130,151,160,184],{"skillNo":70,"name":71,"nameZh":6,"description":72,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":73,"sourceHtmlUrl":74,"categories":75,"keywords":81,"publishedAt":35},"01M6MPCT5BXVER8HQZTW3QE9AS","create-master","基于佛教经典文献，生成特定高僧大德的 AI 教学角色","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FMetaphysics-and-Spirituality\u002FMaster-skill\u002FLICENSE","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FMetaphysics-and-Spirituality\u002FMaster-skill\u002FSKILL.md",[76],{"categoryNo":77,"categoryName":78,"taxonomyType":79,"taxonomyTypeDesc":80},"01JBSEEDCAT000000000000039","教师与教育","PROFESSION","适用职业",[82,83,84,85,26,86,87,88,89,90,91],"create master","master","create","生成","webfetch","edit","write","read","grep","Bash",{"skillNo":93,"name":94,"nameZh":6,"description":95,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":96,"sourceHtmlUrl":97,"categories":98,"keywords":110,"publishedAt":35},"01M6M43AKE95Y64E1JRXEF5QQ3","writing-dna-skill","从至少 20 篇完整文章中蒸馏可复用的写作 DNA，分析语言、文章结构、选题逻辑、素材策略、认知框架和视觉风格，并生成 Writing-DNA.md；按该 DNA 写作时会读取全部蒸馏产物和 5 篇相关原文。用于中英文作者、账号、品牌或出版物的风格分析与一致性写作。 Distill reusable Writing DNA from at least 20 complete articles for Chinese or English authors, publications, brands, and accounts; use for language, structure, topic logic, source strategy, cognitive-frame, and visual-style analysis.","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fwriting-dna-skill\u002FLICENSE","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fwriting-dna-skill\u002FSKILL.md",[99,104,107],{"categoryNo":100,"categoryName":101,"taxonomyType":102,"taxonomyTypeDesc":103},"01JBSEEDCAT000000000000018","写作与文案","SCENARIO","使用场景",{"categoryNo":105,"categoryName":106,"taxonomyType":102,"taxonomyTypeDesc":103},"01JBSEEDCAT000000000000023","Skill与智能体开发",{"categoryNo":108,"categoryName":109,"taxonomyType":79,"taxonomyTypeDesc":80},"01JBSEEDCAT000000000000036","内容创作者",[111,112,113,114,115,116,117,118,119,120,121,122,123,85,124,125,126,127,128,129],"writing dna skill","DNA","writing","strategy","english","logic","visual","structure","chinese","reusable","use","style","distill","analysis","frame","source","for","at","complete",{"skillNo":131,"name":132,"nameZh":6,"description":133,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":134,"sourceHtmlUrl":135,"categories":136,"keywords":139,"publishedAt":35},"01M6M428TTCGQ4ME3KY99VN037","stop-slop","Remove AI writing patterns from prose. Use when drafting, editing, or reviewing text to eliminate predictable AI tells.","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fstop-slop\u002FLICENSE","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fstop-slop\u002FSKILL.md",[137,138],{"categoryNo":100,"categoryName":101,"taxonomyType":102,"taxonomyTypeDesc":103},{"categoryNo":108,"categoryName":109,"taxonomyType":79,"taxonomyTypeDesc":80},[140,141,142,143,23,144,33,145,146,121,147,148,149,127,150,113],"slop","stop slop","stop","drafting","drafts","patterns","prose","remove","editing","text","content",{"skillNo":152,"name":153,"nameZh":6,"description":154,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":155,"sourceHtmlUrl":156,"categories":157,"keywords":158,"publishedAt":35},"01M6M41X0B7EBX42TK435DMGGR","shuorenhua","检查和清理中英文文本里的 AI 套路，适用于“去 AI 味”“说人话”“自然一点”“别像模板”“先标问题”这类改写和审稿需求；按场景控制力度，同时保留事实、术语、语域和责任主体。","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fshuorenhua\u002FLICENSE","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fshuorenhua\u002FSKILL.md",[],[153,159],"文本",{"skillNo":161,"name":162,"nameZh":6,"description":163,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":164,"sourceHtmlUrl":165,"categories":166,"keywords":167,"publishedAt":35},"01M6M3ZD12WBEW5KXKDM4N6DFG","naming","Name products, SaaS, brands, open source projects, bots, and apps. Use when the user needs to name something, find a brand name, or pick a product name. Metaphor-driven process that produces memorable, meaningful names and avoids AI slop.","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fnaming-main\u002FLICENSE","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fnaming-main\u002FSKILL.md",[],[162,168,169,170,171,172,121,173,89,126,174,175,176,177,91,178,179,180,181,23,182,183,140],"repo","websearch","product name","apps","bots","view","brand","pick","gh","projects","open","saas","open source","product","describe","ai slop",{"skillNo":185,"name":186,"nameZh":6,"description":187,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":6,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":188,"sourceHtmlUrl":189,"categories":190,"keywords":192,"publishedAt":35},"01M6M3YVXAFAAWJ7F6JMPFREYE","humanizer-zh","去除文本中的 AI 生成痕迹。适用于编辑或审阅文本，使其听起来更自然、更像人类书写。\n基于维基百科的\"AI 写作特征\"综合指南。检测并修复以下模式：夸大的象征意义、\n宣传性语言、以 -ing 结尾的肤浅分析、模糊的归因、破折号过度使用、三段式法则、\nAI 词汇、否定式排比、过多的连接性短语。","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fhumanizer-zh\u002FLICENSE","https:\u002F\u002Fgithub.com\u002Fendman100\u002Fskill-router-nexus\u002Fblob\u002Fmain\u002FWriting-and-Content\u002Fhumanizer-zh\u002FSKILL.md",[191],{"categoryNo":100,"categoryName":101,"taxonomyType":102,"taxonomyTypeDesc":103},[193,194,195,89,88,87,113,85,159,196,140,142],"humanizer","zh","humanizer zh","翻译"]