Anthropic-Brand-Color-System
Defines the official, sanctioned Anthropic brand palette and HEX mapping for all technical documentation and hardware visualization assets.
- License 许可
- MIT
- 最近更新
- 2026-10-02
- Stars
- ★ 92
- Forks
- 7
01 前言 Front Matter
- name
- Anthropic-Brand-Color-System
- description
- Defines the official, sanctioned Anthropic brand palette and HEX mapping for all technical documentation and hardware visualization assets.
03 SKILL.md 正文
The following HEX values must be applied consistently across all Anthropic design artifacts to ensure brand alignment:
- Background (Identity Light):
#faf9f5 - Corporate Dark:
#191919 - Primary Brand Accent:
#d97757 - Secondary Brand Accent:
#6a9bcc - Tertiary Brand Accent:
#788c5d - Muted Mid Gray:
#8f8c87
Strictly avoid high-saturation or synthetic neon deviations. Colors must maintain a low-saturation, matte-finish aesthetic.
04 同仓库更多 Skills
object_counter
Count occurrences of an object in the image using computer vision algorithm.
travel-planning-workflow
Invoke this skill when performing travel planning. It defines a structured workflow for generating itineraries. Following this workflow is essential to ensure the final plan satisfies user requirements.
bundled-dataset-search-tool
invoke this skill when you need to perform database search for travel planning. This skill provides some useful pre-packaged tools to look up accommodations, attractions, cities, driving distance, flights, and restaurants from the bundled dataset.
glm-output
Output-processing guidance for GLM tasks. Especially useful after glm-basics and glm-calibration when you need verifier-matching metrics from output.nc and a final /root/metrics.json.
glm-calibration
Calibration guidance for GLM tasks. Often most effective after glm-basics has clarified the setup; glm-output is the companion skill for exact final metric computation.
glm-basics
A good starting point for GLM calibration tasks. Use to inspect glm3.nml, confirm how GLM runs, and identify the relevant files before moving on to calibration and output evaluation.