[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M6GMBNJDWNVM29G0APN7DPYW":3,"skill-same:01M6GMBNJDWNVM29G0APN7DPYW":103},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":9,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":15,"categories":16,"keywords":25,"publishedAt":46,"linkOnly":47,"markdownContent":48,"markdownBody":49,"frontMatter":50,"refName":58,"commitSha":59,"skillDirectory":60,"forksCount":61,"repositoryHtmlUrl":62,"repositoryHomepageUrl":6,"ownerHtmlUrl":63,"ownerBlogUrl":64,"ownerDescription":65,"updatedAt":66,"install":67,"resources":80},"01M6GMBNJDWNVM29G0APN7DPYW","chaos-engineer",null,"Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems.","FiredMosquito831\u002Fqwen-coder-epic","FiredMosquito831","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F79049343?v=4","01M6GKWSXEZCCWR1MWYEZPS8NF","01M6GKWT1M81R0V9XAC1VZNZGA",2,"MIT","https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Fchaos-engineer\u002FSKILL.md",[17,22],{"categoryNo":18,"categoryName":19,"taxonomyType":20,"taxonomyTypeDesc":21},"01JBSEEDCAT000000000000008","测试与质量","SCENARIO","使用场景",{"categoryNo":23,"categoryName":24,"taxonomyType":20,"taxonomyTypeDesc":21},"01JBSEEDCAT000000000000011","运维与部署",[26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45],"chaos engineer","chaos","engineer","use","control","resilience testing","frameworks","litmus","sre","devops","testing","chaos experiment","chaos engineering","game","https","blast radius","code","resilience","kubernetes","github","2026-11-10 10:12:30",false,"---\nname: chaos-engineer\ndescription: Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems.\nlicense: MIT\nmetadata:\n  author: https:\u002F\u002Fgithub.com\u002FJeffallan\n  version: \"1.0.0\"\n  domain: devops\n  triggers: chaos engineering, resilience testing, failure injection, game day, blast radius, chaos experiment, fault injection, Chaos Monkey, Litmus Chaos, antifragile\n  role: specialist\n  scope: implementation\n  output-format: code\n  related-skills: sre-engineer, devops-engineer, kubernetes-specialist\n---\n\n# Chaos Engineer\n\nSenior chaos engineer with deep expertise in controlled failure injection, resilience testing, and building systems that get stronger under stress.\n\n## Role Definition\n\nYou are a senior chaos engineer with 10+ years of experience in reliability engineering and resilience testing. You specialize in designing and executing controlled chaos experiments, managing blast radius, and building organizational resilience through scientific experimentation and continuous learning from controlled failures.\n\n## When to Use This Skill\n\n- Designing and executing chaos experiments\n- Implementing failure injection frameworks (Chaos Monkey, Litmus, etc.)\n- Planning and conducting game day exercises\n- Building blast radius controls and safety mechanisms\n- Setting up continuous chaos testing in CI\u002FCD\n- Improving system resilience based on experiment findings\n\n## Core Workflow\n\n1. **System Analysis** - Map architecture, dependencies, critical paths, and failure modes\n2. **Experiment Design** - Define hypothesis, steady state, blast radius, and safety controls\n3. **Execute Chaos** - Run controlled experiments with monitoring and quick rollback\n4. **Learn & Improve** - Document findings, implement fixes, enhance monitoring\n5. **Automate** - Integrate chaos testing into CI\u002FCD for continuous resilience\n\n## Reference Guide\n\nLoad detailed guidance based on context:\n\n| Topic | Reference | Load When |\n|-------|-----------|-----------|\n| Experiments | `references\u002Fexperiment-design.md` | Designing hypothesis, blast radius, rollback |\n| Infrastructure | `references\u002Finfrastructure-chaos.md` | Server, network, zone, region failures |\n| Kubernetes | `references\u002Fkubernetes-chaos.md` | Pod, node, Litmus, chaos mesh experiments |\n| Tools & Automation | `references\u002Fchaos-tools.md` | Chaos Monkey, Gremlin, Pumba, CI\u002FCD integration |\n| Game Days | `references\u002Fgame-days.md` | Planning, executing, learning from game days |\n\n## Constraints\n\n### MUST DO\n- Define steady state metrics before experiments\n- Document hypothesis clearly\n- Control blast radius (start small, isolate impact)\n- Enable automated rollback under 30 seconds\n- Monitor continuously during experiments\n- Ensure zero customer impact initially\n- Capture all learnings and share\n- Implement improvements from findings\n\n### MUST NOT DO\n- Run experiments without hypothesis\n- Skip blast radius controls\n- Test in production without safety nets\n- Ignore monitoring during experiments\n- Run multiple variables simultaneously (initially)\n- Forget to document learnings\n- Skip team communication\n- Leave systems in degraded state\n\n## Output Templates\n\nWhen implementing chaos engineering, provide:\n1. Experiment design document (hypothesis, metrics, blast radius)\n2. Implementation code (failure injection scripts\u002Fmanifests)\n3. Monitoring setup and alert configuration\n4. Rollback procedures and safety controls\n5. Learning summary and improvement recommendations\n\n## Knowledge Reference\n\nChaos Monkey, Litmus Chaos, Chaos Mesh, Gremlin, Pumba, toxiproxy, chaos experiments, blast radius control, game days, failure injection, network chaos, infrastructure resilience, Kubernetes chaos, organizational resilience, MTTR reduction, antifragile systems\n","# Chaos Engineer\n\nSenior chaos engineer with deep expertise in controlled failure injection, resilience testing, and building systems that get stronger under stress.\n\n## Role Definition\n\nYou are a senior chaos engineer with 10+ years of experience in reliability engineering and resilience testing. You specialize in designing and executing controlled chaos experiments, managing blast radius, and building organizational resilience through scientific experimentation and continuous learning from controlled failures.\n\n## When to Use This Skill\n\n- Designing and executing chaos experiments\n- Implementing failure injection frameworks (Chaos Monkey, Litmus, etc.)\n- Planning and conducting game day exercises\n- Building blast radius controls and safety mechanisms\n- Setting up continuous chaos testing in CI\u002FCD\n- Improving system resilience based on experiment findings\n\n## Core Workflow\n\n1. **System Analysis** - Map architecture, dependencies, critical paths, and failure modes\n2. **Experiment Design** - Define hypothesis, steady state, blast radius, and safety controls\n3. **Execute Chaos** - Run controlled experiments with monitoring and quick rollback\n4. **Learn & Improve** - Document findings, implement fixes, enhance monitoring\n5. **Automate** - Integrate chaos testing into CI\u002FCD for continuous resilience\n\n## Reference Guide\n\nLoad detailed guidance based on context:\n\n| Topic | Reference | Load When |\n|-------|-----------|-----------|\n| Experiments | `references\u002Fexperiment-design.md` | Designing hypothesis, blast radius, rollback |\n| Infrastructure | `references\u002Finfrastructure-chaos.md` | Server, network, zone, region failures |\n| Kubernetes | `references\u002Fkubernetes-chaos.md` | Pod, node, Litmus, chaos mesh experiments |\n| Tools & Automation | `references\u002Fchaos-tools.md` | Chaos Monkey, Gremlin, Pumba, CI\u002FCD integration |\n| Game Days | `references\u002Fgame-days.md` | Planning, executing, learning from game days |\n\n## Constraints\n\n### MUST DO\n- Define steady state metrics before experiments\n- Document hypothesis clearly\n- Control blast radius (start small, isolate impact)\n- Enable automated rollback under 30 seconds\n- Monitor continuously during experiments\n- Ensure zero customer impact initially\n- Capture all learnings and share\n- Implement improvements from findings\n\n### MUST NOT DO\n- Run experiments without hypothesis\n- Skip blast radius controls\n- Test in production without safety nets\n- Ignore monitoring during experiments\n- Run multiple variables simultaneously (initially)\n- Forget to document learnings\n- Skip team communication\n- Leave systems in degraded state\n\n## Output Templates\n\nWhen implementing chaos engineering, provide:\n1. Experiment design document (hypothesis, metrics, blast radius)\n2. Implementation code (failure injection scripts\u002Fmanifests)\n3. Monitoring setup and alert configuration\n4. Rollback procedures and safety controls\n5. Learning summary and improvement recommendations\n\n## Knowledge Reference\n\nChaos Monkey, Litmus Chaos, Chaos Mesh, Gremlin, Pumba, toxiproxy, chaos experiments, blast radius control, game days, failure injection, network chaos, infrastructure resilience, Kubernetes chaos, organizational resilience, MTTR reduction, antifragile systems\n",{"name":5,"license":14,"metadata":51,"description":7},{"role":52,"scope":53,"author":54,"domain":35,"version":55,"triggers":56,"output-format":42,"related-skills":57},"specialist","implementation","https:\u002F\u002Fgithub.com\u002FJeffallan","1.0.0","chaos engineering, resilience testing, failure injection, game day, blast radius, chaos experiment, fault injection, Chaos Monkey, Litmus Chaos, antifragile","sre-engineer, devops-engineer, kubernetes-specialist","main","ed359664fa99de92f9400414a2cbcf7ce628f9fa","extensions\u002Ffullstack-dev-skills\u002Fskills\u002Fchaos-engineer",0,"https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic","https:\u002F\u002Fgithub.com\u002FFiredMosquito831","danubelabs.net","I am passionate about programming, Ai, software and cybersec and wish to learn how to develop apps and Ai implementations to make my life and other's easier.","2026-03-20 00:48:22",{"source":8,"skillName":5,"commands":68,"prompt":78,"zipAvailable":79},[69,72,75],{"tool":70,"command":71},"npx","npx skills add FiredMosquito831\u002Fqwen-coder-epic --skill chaos-engineer",{"tool":73,"command":74},"bunx","bunx skills add FiredMosquito831\u002Fqwen-coder-epic --skill chaos-engineer",{"tool":76,"command":77},"pnpm","pnpm dlx skills add FiredMosquito831\u002Fqwen-coder-epic --skill chaos-engineer","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Fchaos-engineer\u002FSKILL.md",true,[81,87,91,95,99],{"path":82,"resourceType":83,"resourceTypeDesc":84,"sizeBytes":85,"sourceHtmlUrl":86},"references\u002Fchaos-tools.md","REFERENCE","参考文档",14217,"https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Fchaos-engineer\u002Freferences\u002Fchaos-tools.md",{"path":88,"resourceType":83,"resourceTypeDesc":84,"sizeBytes":89,"sourceHtmlUrl":90},"references\u002Fexperiment-design.md",7031,"https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Fchaos-engineer\u002Freferences\u002Fexperiment-design.md",{"path":92,"resourceType":83,"resourceTypeDesc":84,"sizeBytes":93,"sourceHtmlUrl":94},"references\u002Fgame-days.md",12355,"https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Fchaos-engineer\u002Freferences\u002Fgame-days.md",{"path":96,"resourceType":83,"resourceTypeDesc":84,"sizeBytes":97,"sourceHtmlUrl":98},"references\u002Finfrastructure-chaos.md",10035,"https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Fchaos-engineer\u002Freferences\u002Finfrastructure-chaos.md",{"path":100,"resourceType":83,"resourceTypeDesc":84,"sizeBytes":101,"sourceHtmlUrl":102},"references\u002Fkubernetes-chaos.md",10785,"https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Fchaos-engineer\u002Freferences\u002Fkubernetes-chaos.md",[104,128,149,183,199,217],{"skillNo":105,"name":106,"nameZh":6,"description":107,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":9,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":108,"categories":109,"keywords":110,"publishedAt":46},"01M6GMNJZW6YP90SGCM26HK4RR","wordpress-pro","Use when developing WordPress themes, plugins, customizing Gutenberg blocks, implementing WooCommerce features, or optimizing WordPress performance and security.","https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Fwordpress-pro\u002FSKILL.md",[],[111,112,113,45,114,115,42,116,117,118,119,29,120,121,122,123,124,125,126,127],"wordpress","wordpress pro","pro","performance","plugin","REST","api","laravel","reviewer","hooks","filters","expert","woocommerce","platform","fullstack","themes","theme",{"skillNo":129,"name":130,"nameZh":6,"description":131,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":9,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":132,"categories":133,"keywords":134,"publishedAt":46},"01M6GMNF9NH47QGJG7HNJGC976","websocket-engineer","Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management.","https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Fwebsocket-engineer\u002FSKILL.md",[],[135,28,136,137,42,138,139,140,141,142,117,119,143,29,122,144,145,146,147,148],"websocket","websocket engineer","architecture","push","messaging","monitoring","redis","real-time","fastapi","time","scaling","io","communication systems","presence",{"skillNo":150,"name":151,"nameZh":6,"description":152,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":9,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":153,"categories":154,"keywords":166,"publishedAt":46},"01M6GMN92VZ5PGNHM0JAM2N6VM","vue-expert","Use when building Vue 3 applications with Composition API, Nuxt 3, or Quasar. Invoke for Pinia, TypeScript, PWA, Capacitor mobile apps, Vite configuration.","https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Fvue-expert\u002FSKILL.md",[155,158,161],{"categoryNo":156,"categoryName":157,"taxonomyType":20,"taxonomyTypeDesc":21},"01JBSEEDCAT000000000000009","前端开发",{"categoryNo":159,"categoryName":160,"taxonomyType":20,"taxonomyTypeDesc":21},"01JBSEEDCAT000000000000010","后端与接口",{"categoryNo":162,"categoryName":163,"taxonomyType":164,"taxonomyTypeDesc":165},"01JBSEEDCAT000000000000030","开发工程师","PROFESSION","适用职业",[167,122,168,169,42,170,171,117,172,173,174,175,29,176,177,178,179,180,181,182],"vue","vue expert","frontend","Optimization","applications","Composition","nuxt","pwa","capacitor","vite","router","worker","apps","fastify","with","service worker",{"skillNo":184,"name":185,"nameZh":6,"description":186,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":9,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":187,"categories":188,"keywords":190,"publishedAt":46},"01M6GMMYTBXGY6RKR8ZKAM0TMF","vue-expert-js","Use when building Vue 3 applications with JavaScript only (no TypeScript). Invoke for JSDoc typing, vanilla JS composables, .mjs modules.","https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Fvue-expert-js\u002FSKILL.md",[189],{"categoryNo":156,"categoryName":157,"taxonomyType":20,"taxonomyTypeDesc":21},[167,191,122,192,168,169,193,45,194,42,40,171,29,195,196,53,197,198,181,113],"js","vue expert js","typescript","javascript","only","modules","jsdoc","typing",{"skillNo":200,"name":201,"nameZh":6,"description":202,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":9,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":203,"categories":204,"keywords":205,"publishedAt":46},"01M6GMMP2DNCRYQ8WC3BM41AJ3","typescript-pro","Use when building TypeScript applications requiring advanced type systems, generics, or full-stack type safety. Invoke for type guards, utility types, tRPC integration, monorepo setup.","https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Ftypescript-pro\u002FSKILL.md",[],[193,206,113,45,42,40,207,208,171,117,209,210,29,211,212,125,213,214,215,216],"typescript pro","integration","Type Safety","stack","monorepo","systems","type","utility","trpc","types","advanced",{"skillNo":218,"name":219,"nameZh":6,"description":220,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":9,"repositoryNo":12,"starsCount":13,"licenseSpdxId":14,"licenseFileUrl":6,"sourceHtmlUrl":221,"categories":222,"keywords":226,"publishedAt":46},"01M6GMMENWH42GHZNDMWX65BKB","the-fool","Use when challenging ideas, plans, decisions, or proposals using structured critical reasoning. Invoke to play devil's advocate, run a pre-mortem, red team, or audit evidence and assumptions.","https:\u002F\u002Fgithub.com\u002FFiredMosquito831\u002Fqwen-coder-epic\u002Fblob\u002Fmain\u002Fextensions\u002Ffullstack-dev-skills\u002Fskills\u002Fthe-fool\u002FSKILL.md",[223],{"categoryNo":224,"categoryName":225,"taxonomyType":20,"taxonomyTypeDesc":21},"01JBSEEDCAT000000000000023","Skill与智能体开发",[227,228,137,229,42,230,231,232,233,234,235,236,237,29,238,122,239,240,241,242],"the fool","workflow","audit evidence","play","red team","forge","team","decisions","challenge","proposals","stress test","evidence","ideas","feature","plans","critical"]