[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M6FWMBX5X0BMCSMSNEB63KE5":3,"skill-same:01M6FWMBX5X0BMCSMSNEB63KE5":70},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":16,"categories":17,"keywords":23,"publishedAt":39,"linkOnly":40,"markdownContent":41,"markdownBody":42,"frontMatter":43,"refName":46,"commitSha":47,"skillDirectory":48,"forksCount":49,"repositoryHtmlUrl":50,"repositoryHomepageUrl":51,"ownerHtmlUrl":52,"ownerBlogUrl":53,"ownerDescription":54,"updatedAt":55,"install":56,"resources":69},"01M6FWMBX5X0BMCSMSNEB63KE5","game-prototype-test",null,"Use only for video game projects; design playable prototype tests and success criteria for fun, clarity, and replay","GeorgeQLe\u002Fagentic-skills","GeorgeQLe","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F21134126?v=4","01M6D2JP418S0VGJGF8M93EC3H","George Le","01M6D2JPBAKYD82TA5FS6HKQ3D",1,"MIT","https:\u002F\u002Fgithub.com\u002FGeorgeQLe\u002Fagentic-skills\u002Fblob\u002Fmaster\u002Fpacks\u002Fgame\u002Fcodex\u002Fgame-prototype-test\u002Farchive\u002Fv0.1\u002FSKILL.md",[18],{"categoryNo":19,"categoryName":20,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000008","测试与质量","SCENARIO","使用场景",[24,25,26,27,28,29,30,31,32,33,34,35,36,37,38],"prototype","test","game","game prototype test","design","planning","Video","projects","clarity","v0","use","only","replay","fun","tests","2026-11-10 10:12:30",false,"---\nname: game-prototype-test\ndescription: Use only for video game projects; design playable prototype tests and success criteria for fun, clarity, and replay\ntype: planning\nversion: v0.1\ncontext_intake: scoped\nvisual_tier: prototype\n---\n\n# Game Prototype Test\n\nInvoke as `$game-prototype-test`.\n\nDesign the smallest playable test that can prove or disprove the game's core fun.\n\n## Output\n\nWrite or update `research\u002Fgame-prototype-test.md` with prototype scope, test questions, playtest script, observation checklist, success criteria, and cut\u002Fkeep\u002Famplify decisions.\n\n## Next-Step Routing\n\nAfter writing the artifact, recommend the next contextual game-pack skill in the final response as `Recommended next skill: \u003Ccommand>`.\n\nDefault recommendation: `$game-playtest-metrics`.\n\nIf prototype, playtest, or market evidence invalidates an upstream assumption, route back to the earliest affected artifact (`$game-audience`, `$game-fantasy`, `$game-genre-map`, or `$game-comparables`) and explain the evidence. Otherwise, follow the default game sequence:\n\n`$game-audience` -> `$game-fantasy` -> `$game-genre-map` -> `$game-comparables` -> `$game-core-loop` -> `$game-prototype-test` -> `$game-playtest-metrics` -> `$game-store-page-test` -> `$game-launch` -> `$game-roadmap`\n\nIf the next artifact already exists and is current, recommend `$game-workflow` to identify the first missing or stale game-pack artifact.\n\n## Task Classification\n\nWhen this skill produces follow-up work, file it by execution semantics:\n\n- Immediately actionable implementation or documentation work goes in `tasks\u002Ftodo.md`.\n- Human-only external actions tied to automated steps go in `tasks\u002Fmanual-todo.md` with `_(blocks: Step N.X)_` or `_(after: Step N.X)_`; repo edits, SDK wiring, generated assets, local commands, tests, audits, and authenticated CLI\u002FAPI work stay in `tasks\u002Ftodo.md`.\n- One-time condition-gated records, baselines, or future measurements go in `tasks\u002Frecord-todo.md` with source, condition, non-blocking reason, evidence, and promotion rule.\n- Cadence-based reviews, playtests, adoption checks, investor updates, retros, or docs-health checks go in `tasks\u002Frecurring-todo.md` with cadence, owner\u002Fagent, next due, evidence path, and escalation conditions.\n- Do not put non-blocking records or recurring obligations in `tasks\u002Ftodo.md` unless they have been explicitly promoted into current execution work.\n\n## Alignment Page\n\nWhen this skill produces durable deliverables (research, specs, plans, reports, prototypes, or any document output), build a full-depth HTML alignment page following `ALIGNMENT-PAGE.md` in this skill's directory. Output: `alignment\u002Fgame-prototype-test-{topic}.html`.\n\n## Default Shipping Contract\n\nFollow the shared shipping contract convention in CLAUDE.md.\n\n","# Game Prototype Test\n\nInvoke as `$game-prototype-test`.\n\nDesign the smallest playable test that can prove or disprove the game's core fun.\n\n## Output\n\nWrite or update `research\u002Fgame-prototype-test.md` with prototype scope, test questions, playtest script, observation checklist, success criteria, and cut\u002Fkeep\u002Famplify decisions.\n\n## Next-Step Routing\n\nAfter writing the artifact, recommend the next contextual game-pack skill in the final response as `Recommended next skill: \u003Ccommand>`.\n\nDefault recommendation: `$game-playtest-metrics`.\n\nIf prototype, playtest, or market evidence invalidates an upstream assumption, route back to the earliest affected artifact (`$game-audience`, `$game-fantasy`, `$game-genre-map`, or `$game-comparables`) and explain the evidence. Otherwise, follow the default game sequence:\n\n`$game-audience` -> `$game-fantasy` -> `$game-genre-map` -> `$game-comparables` -> `$game-core-loop` -> `$game-prototype-test` -> `$game-playtest-metrics` -> `$game-store-page-test` -> `$game-launch` -> `$game-roadmap`\n\nIf the next artifact already exists and is current, recommend `$game-workflow` to identify the first missing or stale game-pack artifact.\n\n## Task Classification\n\nWhen this skill produces follow-up work, file it by execution semantics:\n\n- Immediately actionable implementation or documentation work goes in `tasks\u002Ftodo.md`.\n- Human-only external actions tied to automated steps go in `tasks\u002Fmanual-todo.md` with `_(blocks: Step N.X)_` or `_(after: Step N.X)_`; repo edits, SDK wiring, generated assets, local commands, tests, audits, and authenticated CLI\u002FAPI work stay in `tasks\u002Ftodo.md`.\n- One-time condition-gated records, baselines, or future measurements go in `tasks\u002Frecord-todo.md` with source, condition, non-blocking reason, evidence, and promotion rule.\n- Cadence-based reviews, playtests, adoption checks, investor updates, retros, or docs-health checks go in `tasks\u002Frecurring-todo.md` with cadence, owner\u002Fagent, next due, evidence path, and escalation conditions.\n- Do not put non-blocking records or recurring obligations in `tasks\u002Ftodo.md` unless they have been explicitly promoted into current execution work.\n\n## Alignment Page\n\nWhen this skill produces durable deliverables (research, specs, plans, reports, prototypes, or any document output), build a full-depth HTML alignment page following `ALIGNMENT-PAGE.md` in this skill's directory. Output: `alignment\u002Fgame-prototype-test-{topic}.html`.\n\n## Default Shipping Contract\n\nFollow the shared shipping contract convention in CLAUDE.md.\n\n",{"name":5,"type":29,"version":44,"description":7,"visual_tier":24,"context_intake":45},"v0.1","scoped","master","96e2912af886dd1606b1b97df707715aef062b02","packs\u002Fgame\u002Fcodex\u002Fgame-prototype-test\u002Farchive\u002Fv0.1",0,"https:\u002F\u002Fgithub.com\u002FGeorgeQLe\u002Fagentic-skills","https:\u002F\u002Fagentic-skills-blush.vercel.app","https:\u002F\u002Fgithub.com\u002FGeorgeQLe","georgeqle.com","George Le is a futurist and serial tech entrepreneur who wants to work toward a world where humanity is free from robotic tasks.","2026-11-10 04:07:24",{"source":8,"skillName":5,"commands":57,"prompt":67,"zipAvailable":68},[58,61,64],{"tool":59,"command":60},"npx","npx skills add GeorgeQLe\u002Fagentic-skills --skill game-prototype-test",{"tool":62,"command":63},"bunx","bunx skills add GeorgeQLe\u002Fagentic-skills 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