AGENT SKILL

game-playtest-metrics

Use only for video game projects; define playtest metrics for time-to-fun, replay, confusion, quit points, sharing, and retention

License 许可
MIT
最近更新
2026-11-10
Stars
★ 1
Forks
0

01 前言 Front Matter

name
game-playtest-metrics
type
analysis
version
v0.1
description
Use only for video game projects; define playtest metrics for time-to-fun, replay, confusion, quit points, sharing, and retention
visual_tier
visual
context_intake
artifact_only

03 SKILL.md 正文

Game Playtest Metrics

Invoke as $game-playtest-metrics.

Define what evidence will prove the game is legible, compelling, replayable, and shareable.

Output

Write or update research/game-playtest-metrics.md with first-session completion, time-to-fun, replay rate, confusion points, quit points, clip/share moments, demo conversion, wishlist conversion, and retention metrics where relevant.

Next-Step Routing

After writing the artifact, recommend the next contextual game-pack skill in the final response as Recommended next skill: <command>.

Default recommendation: $game-store-page-test.

If prototype, playtest, or market evidence invalidates an upstream assumption, route back to the earliest affected artifact ($game-audience, $game-fantasy, $game-genre-map, or $game-comparables) and explain the evidence. Otherwise, follow the default game sequence:

$game-audience -> $game-fantasy -> $game-genre-map -> $game-comparables -> $game-core-loop -> $game-prototype-test -> $game-playtest-metrics -> $game-store-page-test -> $game-launch -> $game-roadmap

If the next artifact already exists and is current, recommend $game-workflow to identify the first missing or stale game-pack artifact.

Task Classification

When this skill produces follow-up work, file it by execution semantics:

  • Immediately actionable implementation or documentation work goes in tasks/todo.md.
  • Human-only external actions tied to automated steps go in tasks/manual-todo.md with _(blocks: Step N.X)_ or _(after: Step N.X)_; repo edits, SDK wiring, generated assets, local commands, tests, audits, and authenticated CLI/API work stay in tasks/todo.md.
  • One-time condition-gated records, baselines, or future measurements go in tasks/record-todo.md with source, condition, non-blocking reason, evidence, and promotion rule.
  • Cadence-based reviews, playtests, adoption checks, investor updates, retros, or docs-health checks go in tasks/recurring-todo.md with cadence, owner/agent, next due, evidence path, and escalation conditions.
  • Do not put non-blocking records or recurring obligations in tasks/todo.md unless they have been explicitly promoted into current execution work.

Alignment Page

When this skill produces durable deliverables (research, specs, plans, reports, prototypes, or any document output), build a full-depth HTML alignment page following ALIGNMENT-PAGE.md in this skill's directory. Output: alignment/game-playtest-metrics-{topic}.html.

Default Shipping Contract

Follow the shared shipping contract convention in CLAUDE.md.

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