game-playtest-metrics
Use only for video game projects; define playtest metrics for time-to-fun, replay, confusion, quit points, sharing, and retention
- License 许可
- MIT
- 最近更新
- 2026-11-10
- Stars
- ★ 1
- Forks
- 0
01 前言 Front Matter
- name
- game-playtest-metrics
- type
- analysis
- version
- v0.1
- description
- Use only for video game projects; define playtest metrics for time-to-fun, replay, confusion, quit points, sharing, and retention
- visual_tier
- visual
- context_intake
- artifact_only
03 SKILL.md 正文
Game Playtest Metrics
Invoke as $game-playtest-metrics.
Define what evidence will prove the game is legible, compelling, replayable, and shareable.
Output
Write or update research/game-playtest-metrics.md with first-session completion, time-to-fun, replay rate, confusion points, quit points, clip/share moments, demo conversion, wishlist conversion, and retention metrics where relevant.
Next-Step Routing
After writing the artifact, recommend the next contextual game-pack skill in the final response as Recommended next skill: <command>.
Default recommendation: $game-store-page-test.
If prototype, playtest, or market evidence invalidates an upstream assumption, route back to the earliest affected artifact ($game-audience, $game-fantasy, $game-genre-map, or $game-comparables) and explain the evidence. Otherwise, follow the default game sequence:
$game-audience -> $game-fantasy -> $game-genre-map -> $game-comparables -> $game-core-loop -> $game-prototype-test -> $game-playtest-metrics -> $game-store-page-test -> $game-launch -> $game-roadmap
If the next artifact already exists and is current, recommend $game-workflow to identify the first missing or stale game-pack artifact.
Task Classification
When this skill produces follow-up work, file it by execution semantics:
- Immediately actionable implementation or documentation work goes in
tasks/todo.md. - Human-only external actions tied to automated steps go in
tasks/manual-todo.mdwith_(blocks: Step N.X)_or_(after: Step N.X)_; repo edits, SDK wiring, generated assets, local commands, tests, audits, and authenticated CLI/API work stay intasks/todo.md. - One-time condition-gated records, baselines, or future measurements go in
tasks/record-todo.mdwith source, condition, non-blocking reason, evidence, and promotion rule. - Cadence-based reviews, playtests, adoption checks, investor updates, retros, or docs-health checks go in
tasks/recurring-todo.mdwith cadence, owner/agent, next due, evidence path, and escalation conditions. - Do not put non-blocking records or recurring obligations in
tasks/todo.mdunless they have been explicitly promoted into current execution work.
Alignment Page
When this skill produces durable deliverables (research, specs, plans, reports, prototypes, or any document output), build a full-depth HTML alignment page following ALIGNMENT-PAGE.md in this skill's directory. Output: alignment/game-playtest-metrics-{topic}.html.
Default Shipping Contract
Follow the shared shipping contract convention in CLAUDE.md.
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