game-playtest-metrics
Use only for video game projects; define playtest metrics for time-to-fun, replay, confusion, quit points, sharing, and retention
- License 许可
- MIT
- 最近更新
- 2026-11-10
- Stars
- ★ 1
- Forks
- 0
01 前言 Front Matter
- name
- game-playtest-metrics
- type
- analysis
- version
- v0.2
- description
- Use only for video game projects; define playtest metrics for time-to-fun, replay, confusion, quit points, sharing, and retention
- visual_tier
- visual
- context_intake
- artifact_only
- required_conventions
- [ "alignment-page" ]
02 资源文件 2
- 参考文档ALIGNMENT-PAGE.md53.2 KB
- 参考文档CHANGELOG.md601 B
03 SKILL.md 正文
Game Playtest Metrics
Alignment-YAML Routing
While an alignment page is in review, the only next action is section-feedback YAML or final compiled YAML from the bottom compile controls. Do not include Recommended next skill, Recommended next command, or downstream routing language. The approval request itself is the next action. Only emit next-skill routing after the approved artifact has been written or updated.
Invoke as $game-playtest-metrics.
Define what evidence will prove the game is legible, compelling, replayable, and shareable.
Output
Write or update research/game-playtest-metrics.md with first-session completion, time-to-fun, replay rate, confusion points, quit points, clip/share moments, demo conversion, wishlist conversion, and retention metrics where relevant.
Next-Step Routing
After writing the artifact, recommend the next contextual game-pack skill in the final response as Recommended next skill: <command>.
Default recommendation: $game-store-page-test.
If prototype, playtest, or market evidence invalidates an upstream assumption, route back to the earliest affected artifact ($game-audience, $game-fantasy, $game-genre-map, or $game-comparables) and explain the evidence. Otherwise, follow the default game sequence:
$game-audience -> $game-fantasy -> $game-genre-map -> $game-comparables -> $game-core-loop -> $game-prototype-test -> $game-playtest-metrics -> $game-store-page-test -> $game-launch -> $game-roadmap
If the next artifact already exists and is current, recommend $game-workflow to identify the first missing or stale game-pack artifact.
Task Classification
When this skill produces follow-up work, file it by execution semantics:
- Immediately actionable implementation or documentation work goes in
tasks/todo.md. - Human-only external actions tied to automated steps go in
tasks/manual-todo.mdwith_(blocks: Step N.X)_or_(after: Step N.X)_; repo edits, SDK wiring, generated assets, local commands, tests, audits, and authenticated CLI/API work stay intasks/todo.md. - One-time condition-gated records, baselines, or future measurements go in
tasks/record-todo.mdwith source, condition, non-blocking reason, evidence, and promotion rule. - Cadence-based reviews, playtests, adoption checks, investor updates, retros, or docs-health checks go in
tasks/recurring-todo.mdwith cadence, owner/agent, next due, evidence path, and escalation conditions. - Do not put non-blocking records or recurring obligations in
tasks/todo.mdunless they have been explicitly promoted into current execution work.
Alignment Page
Follow the shared alignment-page convention via the packaged convention resolver; output path is alignment/game-playtest-metrics-{topic}.html.
Default Shipping Contract
Follow the shared shipping contract convention in CLAUDE.md.
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claude-pack-guard-valid
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