AGENT SKILL

game-comparables

Use only for video game projects; research comparable titles, tags, prices, player signals, and positioning patterns

License 许可
MIT
最近更新
2026-11-10
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★ 1
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01 前言 Front Matter

name
game-comparables
type
research
version
v0.2
description
Use only for video game projects; research comparable titles, tags, prices, player signals, and positioning patterns

03 SKILL.md 正文

Game Comparables

Invoke as $game-comparables.

Report-First Approval Gate

Default to report-only: present findings, evidence coverage, assumptions, recommended artifact path, and proposed file changes in a pre-approval alignment page plus a concise conversation summary for user approval before creating or updating canonical research, spec, or task files.

Do not write or overwrite synthesized deliverables until the user explicitly approves, unless the user invoked an explicit write/update/fix mode or clearly asked to write files upfront. Raw evidence capture may be persisted before analysis when reproducibility requires it; report those raw paths separately and still gate synthesized research/report writes.

When stopping for approval, build and attempt to open the alignment preview page first, then ask the user to review it and approve, question, or request adjustments. Do not include Recommended next skill, Recommended next command, or downstream routing language. The approval request itself is the next action. Only emit next-skill routing after the approved artifact has been written or updated.

Research comparable games as market teachers, not just competitors.

Evidence And Feedback Handling

Treat user feedback as input to evaluate, not as automatic ground truth.

  • For factual, evidentiary, technical, or source-backed claims: verify against available evidence. If the user appears to misunderstand the evidence or states something factually incorrect, push back clearly and cite the evidence. Do not rewrite findings merely to agree.
  • For taste, brand, positioning preference, risk appetite, prioritization, or other subjective judgment calls: weigh user feedback heavily and adapt the recommendation unless it conflicts with verified evidence.
  • When feedback mixes facts and preference, separate them explicitly: correct the factual part, then incorporate the preference where it is a legitimate judgment call.
  • When uncertain, say what is known, what is inferred, and what would change the conclusion.

Output

Write or update research/game-comparables.md with comparable titles, tags, price points, review signals, update cadence, creator traction, and the positioning frame X meets Y, but Z.

Next-Skill Routing

After writing the artifact, recommend the next contextual game-pack skill in the final response as Recommended next skill: <command>.

Default recommendation: $game-core-loop.

If prototype, playtest, or market evidence invalidates an upstream assumption, route back to the earliest affected artifact ($game-audience, $game-fantasy, $game-genre-map, or $game-comparables) and explain the evidence. Otherwise, follow the default game sequence:

$game-audience -> $game-fantasy -> $game-genre-map -> $game-comparables -> $game-core-loop -> $game-prototype-test -> $game-playtest-metrics -> $game-store-page-test -> $game-launch -> $game-roadmap

If the next artifact already exists and is current, recommend $game-workflow to identify the first missing or stale game-pack artifact.

Task Classification

When this skill produces follow-up work, file it by execution semantics:

  • Immediately actionable implementation or documentation work goes in tasks/todo.md.
  • Human-only external actions tied to automated steps go in tasks/manual-todo.md with _(blocks: Step N.X)_ or _(after: Step N.X)_; repo edits, SDK wiring, generated assets, local commands, tests, audits, and authenticated CLI/API work stay in tasks/todo.md.
  • One-time condition-gated records, baselines, or future measurements go in tasks/record-todo.md with source, condition, non-blocking reason, evidence, and promotion rule.
  • Cadence-based reviews, playtests, adoption checks, investor updates, retros, or docs-health checks go in tasks/recurring-todo.md with cadence, owner/agent, next due, evidence path, and escalation conditions.
  • Do not put non-blocking records or recurring obligations in tasks/todo.md unless they have been explicitly promoted into current execution work.

Alignment Page

When this skill produces durable deliverables (research, specs, plans, reports, prototypes, or any document output), build a full-depth HTML alignment page following ALIGNMENT-PAGE.md in this skill's directory. Output: alignment/game-comparables-{topic}.html.

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