steamcommunity
Retrieves Steam inventory data for a user from steamcommunity.com
- License 许可
- MIT
- 最近更新
- 2026-08-23
- Stars
- ★ 1
- Forks
- 0
01 前言 Front Matter
- name
- steamcommunity
- homepage
- https://steamcommunity.com/dev
- metadata
- { "clawdbot": { "emoji": "⚔", "requires": { "env": [ "STEAM_ID", "STEAM_COOKIES" ], "bins": [ "jq", "curl" ] } } }
- description
- Retrieves Steam inventory data for a user from steamcommunity.com
02 资源文件 1
- 参考文档_meta.json311 B
03 SKILL.md 正文
Steam Community Inventory Skill
Retrieve and browse a Steam user's inventory from steamcommunity.com.
Setup
-
Find your Steam ID (SteamID64):
- Go to your Steam profile page
- If your URL is
https://steamcommunity.com/profiles/76561198012345678, your Steam ID is76561198012345678 - If your URL uses a vanity name like
https://steamcommunity.com/id/myname, visit steamid.io and paste your profile URL to get your SteamID64
-
Get your Steam session cookies (required to bypass rate limits when fetching your own inventory):
- Log in to steamcommunity.com in your browser
- Open Developer Tools (F12) > Application tab > Cookies >
https://steamcommunity.com - Copy the value of the
steamLoginSecurecookie
-
Set environment variables:
export STEAM_ID="your-steamid64" export STEAM_COOKIES="steamLoginSecure=your-cookie-value"
Usage
All commands use curl to hit the Steam Community inventory endpoint. The context ID is 2 for all standard game inventories.
Common App IDs
| Game | App ID |
|---|---|
| CS2 / CS:GO | 730 |
| Team Fortress 2 | 440 |
| Dota 2 | 570 |
| Rust | 252490 |
| PUBG | 578080 |
| Steam Community (trading cards, etc.) | 753 |
Get inventory for a game
Replace $APP_ID with the game's App ID (see table above). Context ID is 2 for all standard game inventories.
curl -s "https://steamcommunity.com/inventory/$STEAM_ID/$APP_ID/2?l=english&count=2000" \
-H "Cookie: $STEAM_COOKIES" | jq '.'
Get CS2 inventory
curl -s "https://steamcommunity.com/inventory/$STEAM_ID/730/2?l=english&count=2000" \
-H "Cookie: $STEAM_COOKIES" | jq '.'
Get a summary of items (names and quantities)
curl -s "https://steamcommunity.com/inventory/$STEAM_ID/730/2?l=english&count=2000" \
-H "Cookie: $STEAM_COOKIES" | jq '[.descriptions[] | {market_hash_name, type}]'
Get item details (asset IDs mapped to descriptions)
curl -s "https://steamcommunity.com/inventory/$STEAM_ID/730/2?l=english&count=2000" \
-H "Cookie: $STEAM_COOKIES" | jq '{assets: [.assets[] | {assetid, classid, instanceid, amount}], total: .total_inventory_count}'
Paginated fetch (for inventories over 2000 items)
The API returns a last_assetid field when there are more items. Pass it as start_assetid to get the next page:
curl -s "https://steamcommunity.com/inventory/$STEAM_ID/730/2?l=english&count=2000&start_assetid=$LAST_ASSET_ID" \
-H "Cookie: $STEAM_COOKIES" | jq '.'
Check for more pages by looking at the more_items field in the response (equals 1 if there are more).
Response Format
The inventory endpoint returns JSON with these key fields:
| Field | Description |
|---|---|
assets |
Array of items with appid, contextid, assetid, classid, instanceid, amount |
descriptions |
Array of item metadata: market_hash_name, name, type, icon_url, tradable, marketable, tags, etc. |
total_inventory_count |
Total number of items in the inventory |
more_items |
1 if more pages available (absent otherwise) |
last_assetid |
Last asset ID returned; use as start_assetid for next page |
success |
1 if the request succeeded |
Assets are linked to descriptions via classid + instanceid.
Notes
- Rate limits: The community endpoint is heavily rate-limited by IP. Using your own cookies bypasses this for your own inventory. Without cookies, expect IP bans after a few requests (cooldown ~6 hours).
- Spacing: If fetching multiple inventories or pages, wait at least 4 seconds between requests.
- count parameter: Max value is 5000, but 2000 is recommended to avoid issues.
- Context ID: Use
2for all standard game inventories. Steam Community items (appid 753) also use context ID6for some item types. - Private profiles: Inventory must be set to public, or you must be authenticated as the owner.
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