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Use when users ask about HIG colors, typography, SF Symbols, dark mode, accessibility, app icons, layout, materials, motion, privacy, RTL support, or inclusive design.","ComeOnOliver\u002Fskillshub","ComeOnOliver","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F43215937?v=4","01M6E5JNFECJAAVFE0W7SMWWD2","Haoran Shu","01M6E5JNNDQS7AJZDYFQ8TPZCK",67,"MIT","https:\u002F\u002Fgithub.com\u002FComeOnOliver\u002Fskillshub\u002Fblob\u002Fmain\u002Fskills\u002Faiskillstore\u002Fmarketplace\u002Fsickn33\u002Fhig-foundations\u002FSKILL.md",[18],{"categoryNo":19,"categoryName":20,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000015","视觉设计","SCENARIO","使用场景",[24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43],"foundations","hig foundations","human","interface","about","sf","users","dark mode","app","layout","apple","design","community","motion","use","ask","privacy","icons","guidelines","support","2026-11-10 10:12:30",false,"---\nname: hig-foundations\nversion: 1.0.0\ndescription: \"Apple Human Interface Guidelines design foundations. Use when users ask about HIG colors, typography, SF Symbols, dark mode, accessibility, app icons, layout, materials, motion, privacy, RTL support, or inclusive design.\"\nrisk: unknown\nsource: community\n---\n\n# Apple HIG: Design Foundations\n\nCheck for `.claude\u002Fapple-design-context.md` before asking questions. Use existing context and only ask for information not already covered.\n\n## Key Principles\n\n1. **Prioritize content over chrome.** Reduce visual clutter. Use system-provided materials and subtle separators rather than heavy borders and backgrounds.\n\n2. **Build in accessibility from the start.** Design for VoiceOver, Dynamic Type, Reduce Motion, Increase Contrast, and Switch Control from day one. Every interactive element needs an accessible label.\n\n3. **Use system colors and materials.** System colors adapt to light\u002Fdark mode, increased contrast, and vibrancy. Prefer semantic colors (`label`, `secondaryLabel`, `systemBackground`) over hard-coded values.\n\n4. **Use platform fonts and icons.** SF Pro, SF Compact, SF Mono by default. New York for serif. Follow the type hierarchy at recommended sizes. Use SF Symbols for iconography.\n\n5. **Match platform conventions.** Align look and behavior with system standards. Provide direct, responsive manipulation and clear feedback for every action.\n\n6. **Respect privacy.** Request permissions only when needed, explain why clearly, provide value before asking for data. Design for minimal data collection.\n\n7. **Support internationalization.** Accommodate text expansion, right-to-left scripts, and varying date\u002Fnumber formats. Use Auto Layout for dynamic content sizing.\n\n8. **Use motion purposefully.** Animation should communicate meaning and spatial relationships. Honor Reduce Motion by providing crossfade alternatives.\n\n## Reference Index\n\n| Reference | Topic | Key content |\n|---|---|---|\n| [accessibility.md](references\u002Faccessibility.md) | Accessibility | VoiceOver, Dynamic Type, color contrast, motor accessibility, Switch Control, audio descriptions |\n| [app-icons.md](references\u002Fapp-icons.md) | App Icons | Icon grid, platform-specific sizes, single focal point, no transparency |\n| [branding.md](references\u002Fbranding.md) | Branding | Integrating brand identity within Apple's design language, subtle branding, custom tints |\n| [color.md](references\u002Fcolor.md) | Color | System colors, Dynamic Colors, semantic colors, custom palettes, contrast ratios |\n| [dark-mode.md](references\u002Fdark-mode.md) | Dark Mode | Elevated surfaces, semantic colors, adapted palettes, vibrancy, testing in both modes |\n| [icons.md](references\u002Ficons.md) | Icons | Glyph icons, SF Symbols integration, custom icon design, icon weights, optical alignment |\n| [images.md](references\u002Fimages.md) | Images | Image resolution, @2x\u002F@3x assets, vector assets, image accessibility |\n| [immersive-experiences.md](references\u002Fimmersive-experiences.md) | Immersive Experiences | AR\u002FVR design, spatial immersion, comfort zones, progressive immersion levels |\n| [inclusion.md](references\u002Finclusion.md) | Inclusion | Diverse representation, non-gendered language, cultural sensitivity, inclusive defaults |\n| [layout.md](references\u002Flayout.md) | Layout | Margins, spacing, alignment, safe areas, adaptive layouts, readable content guides |\n| [materials.md](references\u002Fmaterials.md) | Materials | Vibrancy, blur, translucency, system materials, material thickness |\n| [motion.md](references\u002Fmotion.md) | Motion | Animation curves, transitions, continuity, Reduce Motion support, physics-based motion |\n| [privacy.md](references\u002Fprivacy.md) | Privacy | Permission requests, usage descriptions, privacy nutrition labels, minimal data collection |\n| [right-to-left.md](references\u002Fright-to-left.md) | Right-to-Left | RTL layout mirroring, bidirectional text, icons that flip, exceptions |\n| [sf-symbols.md](references\u002Fsf-symbols.md) | SF Symbols | Symbol categories, rendering modes, variable color, custom symbols, weight matching |\n| [spatial-layout.md](references\u002Fspatial-layout.md) | Spatial Layout | visionOS window placement, depth, ergonomic zones, Z-axis design |\n| [typography.md](references\u002Ftypography.md) | Typography | SF Pro, Dynamic Type sizes, text styles, custom fonts, font weight hierarchy, line spacing |\n| [writing.md](references\u002Fwriting.md) | Writing | UI copy guidelines, tone, capitalization rules, error messages, button labels, conciseness |\n\n## Applying Foundations Together\n\nConsider how principles interact:\n\n1. **Color + Dark Mode + Accessibility** -- Custom palettes must work in both modes while maintaining WCAG contrast ratios. Start with system semantic colors.\n\n2. **Typography + Accessibility + Layout** -- Dynamic Type must scale without breaking layouts. Use text styles and Auto Layout for the full range of type sizes.\n\n3. **Icons + Branding + SF Symbols** -- Custom icons should match SF Symbols weight and optical sizing. Brand elements should integrate without overriding system conventions.\n\n4. **Motion + Accessibility + Feedback** -- Every animation must have a Reduce Motion alternative. Motion should reinforce spatial relationships, not decorate.\n\n5. **Privacy + Writing + Onboarding** -- Permission requests need clear, specific usage descriptions. Time them to when the user will understand the benefit.\n\n## Output Format\n\n1. **Cite the specific HIG foundation** with file and section.\n2. **Note platform differences** for the user's target platforms.\n3. **Provide concrete code patterns** (SwiftUI\u002FUIKit\u002FAppKit).\n4. **Explain accessibility impact** (contrast ratios, Dynamic Type scaling, VoiceOver behavior).\n\n## Questions to Ask\n\n1. Which platforms are you targeting?\n2. Do you have existing brand guidelines?\n3. What accessibility level are you targeting? (WCAG AA, AAA, Apple baseline?)\n4. System colors or custom?\n\n## Related Skills\n\n- **hig-platforms** -- How foundations apply per platform (e.g., type scale differences on watchOS vs macOS)\n- **hig-patterns** -- Interaction patterns where foundations like writing and accessibility are critical\n- **hig-components-layout** -- Structural components implementing layout principles\n- **hig-components-content** -- Content display using color, typography, and images\n\n---\n\n*Built by [Raintree Technology](https:\u002F\u002Fraintree.technology) · [More developer tools](https:\u002F\u002Fraintree.technology)*\n\n## When to Use\nThis skill is applicable to execute the workflow or actions described in the overview.\n","# Apple HIG: Design Foundations\n\nCheck for `.claude\u002Fapple-design-context.md` before asking questions. Use existing context and only ask for information not already covered.\n\n## Key Principles\n\n1. **Prioritize content over chrome.** Reduce visual clutter. Use system-provided materials and subtle separators rather than heavy borders and backgrounds.\n\n2. **Build in accessibility from the start.** Design for VoiceOver, Dynamic Type, Reduce Motion, Increase Contrast, and Switch Control from day one. Every interactive element needs an accessible label.\n\n3. **Use system colors and materials.** System colors adapt to light\u002Fdark mode, increased contrast, and vibrancy. Prefer semantic colors (`label`, `secondaryLabel`, `systemBackground`) over hard-coded values.\n\n4. **Use platform fonts and icons.** SF Pro, SF Compact, SF Mono by default. New York for serif. Follow the type hierarchy at recommended sizes. Use SF Symbols for iconography.\n\n5. **Match platform conventions.** Align look and behavior with system standards. Provide direct, responsive manipulation and clear feedback for every action.\n\n6. **Respect privacy.** Request permissions only when needed, explain why clearly, provide value before asking for data. Design for minimal data collection.\n\n7. **Support internationalization.** Accommodate text expansion, right-to-left scripts, and varying date\u002Fnumber formats. Use Auto Layout for dynamic content sizing.\n\n8. **Use motion purposefully.** Animation should communicate meaning and spatial relationships. Honor Reduce Motion by providing crossfade alternatives.\n\n## Reference Index\n\n| Reference | Topic | Key content |\n|---|---|---|\n| [accessibility.md](references\u002Faccessibility.md) | Accessibility | VoiceOver, Dynamic Type, color contrast, motor accessibility, Switch Control, audio descriptions |\n| [app-icons.md](references\u002Fapp-icons.md) | App Icons | Icon grid, platform-specific sizes, single focal point, no transparency |\n| [branding.md](references\u002Fbranding.md) | Branding | Integrating brand identity within Apple's design language, subtle branding, custom tints |\n| [color.md](references\u002Fcolor.md) | Color | System colors, Dynamic Colors, semantic colors, custom palettes, contrast ratios |\n| [dark-mode.md](references\u002Fdark-mode.md) | Dark Mode | Elevated surfaces, semantic colors, adapted palettes, vibrancy, testing in both modes |\n| [icons.md](references\u002Ficons.md) | Icons | Glyph icons, SF Symbols integration, custom icon design, icon weights, optical alignment |\n| [images.md](references\u002Fimages.md) | Images | Image resolution, @2x\u002F@3x assets, vector assets, image accessibility |\n| [immersive-experiences.md](references\u002Fimmersive-experiences.md) | Immersive Experiences | AR\u002FVR design, spatial immersion, comfort zones, progressive immersion levels |\n| [inclusion.md](references\u002Finclusion.md) | Inclusion | Diverse representation, non-gendered language, cultural sensitivity, inclusive defaults |\n| [layout.md](references\u002Flayout.md) | Layout | Margins, spacing, alignment, safe areas, adaptive layouts, readable content guides |\n| [materials.md](references\u002Fmaterials.md) | Materials | Vibrancy, blur, translucency, system materials, material thickness |\n| [motion.md](references\u002Fmotion.md) | Motion | Animation curves, transitions, continuity, Reduce Motion support, physics-based motion |\n| [privacy.md](references\u002Fprivacy.md) | Privacy | Permission requests, usage descriptions, privacy nutrition labels, minimal data collection |\n| [right-to-left.md](references\u002Fright-to-left.md) | Right-to-Left | RTL layout mirroring, bidirectional text, icons that flip, exceptions |\n| [sf-symbols.md](references\u002Fsf-symbols.md) | SF Symbols | Symbol categories, rendering modes, variable color, custom symbols, weight matching |\n| [spatial-layout.md](references\u002Fspatial-layout.md) | Spatial Layout | visionOS window placement, depth, ergonomic zones, Z-axis design |\n| [typography.md](references\u002Ftypography.md) | Typography | SF Pro, Dynamic Type sizes, text styles, custom fonts, font weight hierarchy, line spacing |\n| [writing.md](references\u002Fwriting.md) | Writing | UI copy guidelines, tone, capitalization rules, error messages, button labels, conciseness |\n\n## Applying Foundations Together\n\nConsider how principles interact:\n\n1. **Color + Dark Mode + Accessibility** -- Custom palettes must work in both modes while maintaining WCAG contrast ratios. Start with system semantic colors.\n\n2. **Typography + Accessibility + Layout** -- Dynamic Type must scale without breaking layouts. Use text styles and Auto Layout for the full range of type sizes.\n\n3. **Icons + Branding + SF Symbols** -- Custom icons should match SF Symbols weight and optical sizing. Brand elements should integrate without overriding system conventions.\n\n4. **Motion + Accessibility + Feedback** -- Every animation must have a Reduce Motion alternative. Motion should reinforce spatial relationships, not decorate.\n\n5. **Privacy + Writing + Onboarding** -- Permission requests need clear, specific usage descriptions. 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