AGENT SKILL

produce-generative-audio

Produce reviewed generative music, sound effects, or voice candidates with rights, consent, loudness, duration, looping, provenance, and runtime constraints. Use when planning or generating audio media.

使用场景图像与多媒体
License 许可
MIT
最近更新
2026-11-08
Stars
★ 4
Forks
3

01 前言 Front Matter

name
produce-generative-audio
engines
[ "AGNOSTIC" ]
description
Produce reviewed generative music, sound effects, or voice candidates with rights, consent, loudness, duration, looping, provenance, and runtime constraints. Use when planning or generating audio media.

02 资源文件 4

03 SKILL.md 正文

Produce Generative Audio

When to use

  • Generating or evaluating music, sound effects, ambience, or voice candidates.
  • Building a deterministic audio batch and listen-through review.
  • Preparing accepted audio for a conventional runtime handoff.

Workflow

For SFX and ambience, route to build-audio-assets and audio-pipeline.sh; retain this entry point for modality dispatch and existing compatible media workflows. AUDIO has its own brief, immutable lifecycle, technical/listening/loop review and separate target/promotion boundaries, independent from MUSIC, VOICE and visual selection. Never fall back to a direct or different-provider workflow when a selected domain operation fails.

For instrumental or supplied-lyric music, route to build-music-assets and music-pipeline.sh. Its exact lyric-rights identities, disabled planning/normalization, full-track/line review and separate current target/distribution gates extend the shared lifecycle without importing AUDIO. Preserve old failed song attempts; an instrumental result cannot satisfy requested singing.

For preset speech or consented local cloning, route to build-voice-assets and voice-pipeline.sh. Native consent and host local-use evidence bind the actual task/purpose/reference; public output disclosure and target distribution are separate. Keep recordings, transcripts, conditioning, generated speech and identifying hashes private. No cloud cloning/upload, automatic transcript or runtime promotion is implied.

  1. Confirm the selected backend and audio capability in MEDIA.md. For LOCAL, use use-bubo-local-generation through bubo-media.sh; read Bubo's media API for exact formats/settings and intrinsic decoder behavior. Setup, zero-sample diagnostics and generation are separate operations.
  2. Define purpose, duration/bounds, structure, loop intent, variants, sample rate, channels, loudness, peaks, file size and runtime target. Direct Bubo LOCAL distinguishes SFX, instrumental/supplied-lyric music, preset speech and consented cloning. Voice uses explicit autoregressive token/time/byte ceilings rather than a fixed requested duration or diffusion controls; unsupported settings must fail.
  3. Record source rights and obtain explicit identity or voice consent where applicable. Cloning requires exact local reference audio/transcript identities and reference-bound rights/consent; reject remote reference URLs. Keep transcripts/conditioning private and separate local-use consent from public audio disclosure.
  4. Generate a deterministic batch where supported and record explicit unavailable markers where a provider withholds parameters or seeds. Preserve the approval's shared media-state path and existing candidate/revision allowance across tasks and workspace changes.
  5. Stage candidates and create a listen-through sheet with waveform, duration, loudness, clipping, silence, loop, artifact and semantic checks. Keep native amplitudes and disclose clipping/silence rather than hiding them with normalization.
  6. Reject unsuitable candidates explicitly. Promote only accepted files after human review and runtime validation.

Output

  • An audio brief, batch plan, and runtime budget.
  • Staged candidates with provenance and generation manifests.
  • A listen-through review with acceptance or rejection reasons.

Guardrails

  • Never clone or imply a person's voice without documented authorization and consent.
  • Do not assume generated music, samples, or model outputs are redistributable.
  • Do not normalize, trim, splice, loop, or repair a rejected artifact destructively without approval.
  • Do not publish or promote audio automatically.
  • Listen to the complete candidate for content and declared preset/reference match. A settings manifest, waveform measurement or fixture is not a listening verdict; generated music never implies a reviewed loop.

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