[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M6DCDYY96QKXWYAT6F7H2B97":3,"skill-same:01M6DCDYY96QKXWYAT6F7H2B97":65},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":16,"categories":17,"keywords":23,"publishedAt":40,"linkOnly":41,"markdownContent":42,"markdownBody":43,"frontMatter":44,"refName":45,"commitSha":46,"skillDirectory":47,"forksCount":14,"repositoryHtmlUrl":48,"repositoryHomepageUrl":6,"ownerHtmlUrl":49,"ownerBlogUrl":6,"ownerDescription":6,"updatedAt":50,"install":51,"resources":64},"01M6DCDYY96QKXWYAT6F7H2B97","cheat-engine-workflow",null,"Use when performing Cheat Engine-driven runtime analysis, including value scanning, pointer sanity checks, AOB validation, structure inspection, and trainer-oriented confirmation during reverse-engineering or game runtime workflows.","Prekzursil\u002Fagent-skills-toolchain","Prekzursil","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F54636077?v=4","01M6DACZ1PCQHD99SCR1YXG28B","Andrei Mihai Visalon","01M6DACZ670WZF535V3WYYSS4Z",0,"MIT","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Fplatform\u002Frouting\u002Ffixtures\u002Fhome\u002F.agents\u002Fskills\u002Fcheat-engine-workflow\u002FSKILL.md",[18],{"categoryNo":19,"categoryName":20,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000023","Skill与智能体开发","SCENARIO","使用场景",[24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39],"workflow","engine","cheat","cheat engine workflow","workflows","validation","engineering","reverse-engineering","analysis","game","confirmation","use","scanning","structure","runtime","driven","2026-11-10 10:12:30",false,"---\nname: cheat-engine-workflow\ndescription: Use when performing Cheat Engine-driven runtime analysis, including value scanning, pointer sanity checks, AOB validation, structure inspection, and trainer-oriented confirmation during reverse-engineering or game runtime workflows.\n---\n\n# Cheat Engine Workflow\n\n## Overview\n\nUse Cheat Engine when the question is about live values, pointer stability, structure inspection, or validating an address\u002Fsignature against the running process. It complements `$x64dbg`; it does not replace a debugger.\n\n## Quick Workflow\n\n1. Attach Cheat Engine to the running target process.\n2. Start with the narrowest possible live fact: a value, a toggle, a structure field, or an AOB candidate from a known code region.\n3. Use scans and rescans to confirm the smallest stable set of addresses or values.\n4. If an address matters long-term, record the module base, surrounding bytes, and any pointer-chain assumptions immediately.\n5. Hand confirmed findings to `$dump-to-signature-workflow`, `$swfoc-runtime-address-hunting`, or the relevant static-analysis skill when you need a durable artifact.\n\n## Common Mistakes\n\n- Treating a one-run absolute address as stable without module-base context.\n- Using Cheat Engine alone when call flow or control transfer still needs debugger evidence.\n- Saving only the final value and forgetting the bytes, module, or pointer assumptions that explain it.\n\n## Reference Map\n\nRead `references\u002Fworkflow.md` for the local MCP bridge status, the recommended scan discipline, and when to escalate to x64dbg or BinDiff\u002FBinExport.\n","# Cheat Engine Workflow\n\n## Overview\n\nUse Cheat Engine when the question is about live values, pointer stability, structure inspection, or validating an address\u002Fsignature against the running process. It complements `$x64dbg`; it does not replace a debugger.\n\n## Quick Workflow\n\n1. Attach Cheat Engine to the running target process.\n2. Start with the narrowest possible live fact: a value, a toggle, a structure field, or an AOB candidate from a known code region.\n3. Use scans and rescans to confirm the smallest stable set of addresses or values.\n4. If an address matters long-term, record the module base, surrounding bytes, and any pointer-chain assumptions immediately.\n5. Hand confirmed findings to `$dump-to-signature-workflow`, `$swfoc-runtime-address-hunting`, or the relevant static-analysis skill when you need a durable artifact.\n\n## Common Mistakes\n\n- Treating a one-run absolute address as stable without module-base context.\n- Using Cheat Engine alone when call flow or control transfer still needs debugger evidence.\n- Saving only the final value and forgetting the bytes, module, or pointer assumptions that explain it.\n\n## Reference Map\n\nRead `references\u002Fworkflow.md` for the local MCP bridge status, the recommended scan discipline, and when to escalate to x64dbg or BinDiff\u002FBinExport.\n",{"name":5,"description":7},"main","a298c929b6cbd662e1fce54302ce520d5ceea1a5","platform\u002Frouting\u002Ffixtures\u002Fhome\u002F.agents\u002Fskills\u002Fcheat-engine-workflow","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain","https:\u002F\u002Fgithub.com\u002FPrekzursil","2026-11-02 14:30:57",{"source":8,"skillName":5,"commands":52,"prompt":62,"zipAvailable":63},[53,56,59],{"tool":54,"command":55},"npx","npx skills add Prekzursil\u002Fagent-skills-toolchain --skill cheat-engine-workflow",{"tool":57,"command":58},"bunx","bunx skills add Prekzursil\u002Fagent-skills-toolchain --skill cheat-engine-workflow",{"tool":60,"command":61},"pnpm","pnpm dlx skills add Prekzursil\u002Fagent-skills-toolchain --skill cheat-engine-workflow","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Fplatform\u002Frouting\u002Ffixtures\u002Fhome\u002F.agents\u002Fskills\u002Fcheat-engine-workflow\u002FSKILL.md",true,[],[66,86,112,139,153,169],{"skillNo":67,"name":68,"nameZh":6,"description":69,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":70,"categories":71,"keywords":72,"publishedAt":40},"01M6DF7D7478R55P46REYH4QAC","clarify-requirements","Resolve genuine pre-execution ambiguity by scanning repo context, generating 1-6 grounded options, and asking 1-3 focused questions via AskUserQuestion. NOT for mid-task use (injection risk); NOT when the goal is already unambiguous; use to disambiguate vague prompts before any file edits.","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Ftools\u002Fworkspace-hooks\u002Fskills\u002Fclarify-requirements\u002FSKILL.md",[],[73,74,75,76,77,78,79,80,36,35,81,82,83,84,85],"clarify requirements","clarify","requirements","risk","options","task","prompts","goal","context","repo","injection","execution","file",{"skillNo":87,"name":88,"nameZh":6,"description":89,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":90,"categories":91,"keywords":93,"publishedAt":40},"01M6DF79CA4BHJS66J8EZDBPWJ","openmm-md","Run FREE, open-source, Windows-native GPU molecular dynamics via the openmm-md MCP (OpenMM + CUDA on the local NVIDIA GPU). Use for protein \u002F protein-ligand MD when you want a free stack or are on Windows without a Schrodinger license. Covers the full workflow (prepare, solvate, minimize, equilibrate, production, analyze, mmgbsa) AND an honest decision guide vs Schrodinger Desmond, including how to run Desmond legitimately on Linux or a cloud GPU with a real license. This is a deliberately LESSER free alternative and does NOT replace the schrodinger MCP tools. Do NOT use it to pick a free tool when a validated FEP+, WaterMap, IFD-MD, or Prime MM-GBSA result is actually required.","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Ftools\u002Fmcp\u002Fopenmm-md-mcp\u002Fskill\u002Fopenmm-md\u002FSKILL.md",[92],{"categoryNo":19,"categoryName":20,"taxonomyType":21,"taxonomyTypeDesc":22},[94,95,96,97,98,99,100,101,102,103,104,105,24,106,35,107,108,109,110,111],"openmm md","how","decision","pick","linux","analyze","tool","stack","open","NVIDIA","gpu","license","windows","free","molecular dynamics","local","do","MCP",{"skillNo":113,"name":114,"nameZh":6,"description":115,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":116,"categories":117,"keywords":124,"publishedAt":40},"01M6DF76C1MG85VEWP8VZCBNMN","visual-review","Take screenshots of web pages and UI using Playwright for visual review and iteration","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Ftools\u002Feditor\u002Fmetaswarm\u002Fskills\u002Fvisual-review\u002FSKILL.md",[118,121],{"categoryNo":119,"categoryName":120,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000003","演示文稿",{"categoryNo":122,"categoryName":123,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000008","测试与质量",[125,126,127,128,129,130,131,132,133,134,95,135,136,137,138],"review","visual","visual review","pages","web","false","iteration","take","check","slides","ui","screenshot","playwright","screenshots",{"skillNo":140,"name":141,"nameZh":6,"description":142,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":143,"categories":144,"keywords":145,"publishedAt":40},"01M6DF73AQVCBZKEN0YXEX9FXP","status","Diagnostic status report — shows metaswarm installation state, project setup, and potential issues","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Ftools\u002Feditor\u002Fmetaswarm\u002Fskills\u002Fstatus\u002FSKILL.md",[],[141,146,147,148,149,150,151,152],"setup","report","project","installation","project setup","issues","state",{"skillNo":154,"name":155,"nameZh":6,"description":156,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":157,"categories":158,"keywords":160,"publishedAt":40},"01M6DF6X6C2XB0P6GX76P7TTYV","start","Use when starting work on any task, when the user mentions metaswarm, or when the user wants to begin tracked development work","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Ftools\u002Feditor\u002Fmetaswarm\u002Fskills\u002Fstart\u002FSKILL.md",[159],{"categoryNo":19,"categoryName":20,"taxonomyType":21,"taxonomyTypeDesc":22},[155,161,78,162,163,164,35,165,166,167,168],"start issue","issue","ready","work on issue","user","work","work on","development",{"skillNo":170,"name":146,"nameZh":6,"description":171,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":172,"categories":173,"keywords":174,"publishedAt":40},"01M6DF6QMJ9AJKFKHHKRT005PQ","Interactive project setup — detects your project, configures metaswarm, writes project-local files","https:\u002F\u002Fgithub.com\u002FPrekzursil\u002Fagent-skills-toolchain\u002Fblob\u002Fmain\u002Ftools\u002Feditor\u002Fmetaswarm\u002Fskills\u002Fsetup\u002FSKILL.md",[],[146,148,109,175,150,176],"files","interactive"]