relentless-vision-pursuit
Use for a recurring, generative pursuit run that closes the gap between what a project is today and the ideal its doctrine describes: lane-sequenced audits of every surface against the applicable quality bar, vision-grounded ideation lenses, synthesis into a ranked move list with tier-board movement across runs, and a gated (never auto-released) work plan. Triggers: "run the vision pursuit", "what's the next best step toward the vision", "relentlessly improve this project", "audit the whole project against the ideal", "generate the next round of improvements".
- License 许可
- MIT
- 最近更新
- 2026-11-10
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01 前言 Front Matter
- name
- relentless-vision-pursuit
- metadata
- { "owner": "tze", "status": "active", "authors": [ "tze", "Claude Fable 5", "Claude Fable 5.1" ], "last_reviewed": "2026-10-21" }
- description
- Use for a recurring, generative pursuit run that closes the gap between what a project is today and the ideal its doctrine describes: lane-sequenced audits of every surface against the applicable quality bar, vision-grounded ideation lenses, synthesis into a ranked move list with tier-board movement across runs, and a gated (never auto-released) work plan. Triggers: "run the vision pursuit", "what's the next best step toward the vision", "relentlessly improve this project", "audit the whole project against the ideal", "generate the next round of improvements".
- compatibility
- Needs repo-root access and doctrine (about/heart-and-soul/). Audit and ideation lanes want a subagent facility with session continuation, plus bd (beads). Both degrade: small projects run everything inline, sequentially, and without bd the ranked move list stays in the dossier. The closeout questionnaire uses ../user-questionnaire/ scripts (uv, Python 3.11+).
02 资源文件 10
- 参考文档evo-skill-manifest.yaml12 B
- 参考文档references/execution-discipline.md6.0 KB
- 参考文档references/pursuit-deliverables.md5.5 KB
- 参考文档steps/step-01-clarify-and-route.md4.0 KB
- 参考文档steps/step-02-plan.md1.9 KB
- 参考文档steps/step-03-implement.md1.1 KB
- 参考文档steps/step-04-review.md4.3 KB
- 参考文档steps/step-05-present.md654 B
- 参考文档tech-spec-template.md3.2 KB
- 参考文档workflow.md3.5 KB
03 SKILL.md 正文
Relentless Vision Pursuit
A recurring, generative audit loop. The goal is not to verify correctness
(that is ../project-review/SKILL.md) but to relentlessly close the gap
between what the project is today and the ideal its doctrine describes. Each
run produces new moves — never a re-filing of what a prior run already
found — and measures movement since the last run.
The posture, which every dispatched prompt inherits:
- Judge against the north star, quoted from the prior dossier or
re-derived from
about/heart-and-soul/vision.md. Verdicts are gap-to-ideal, not pass/fail. - Propose the ideal. Backward compatibility inside the project's own surface is waived by default — redesigns and removals are in scope; note migration cost, don't let it veto the move. External consumers' contracts are never waived silently.
- Fewer new findings after a release is success, not failure. Report tier movement prominently; never pad the move list to hit a count.
Do not use when
- Correctness or health question ("is it wired", "score this repo") →
../project-review/SKILL.md. - One concrete feature to specify →
../project-feature-request/SKILL.md. - Quick candidate brief with no orchestration →
../project-direction/SKILL.mdideation focus mode. - Sequencing already-approved work →
../project-direction/SKILL.md.
Phase 0 — Ground and scope (inline, before any lane)
- Doctrine. Read
about/heart-and-soul/(vision, non-negotiables, NOT-boundaries) plus any normative design-language or architecture spec the project keeps. Absent → stop and recommend../project-shape/bootstrap: a pursuit without a vision is a random walk. - Surface inventory. Enumerate from the project's source-of-truth
artifact for its type — route table for frontends, command tree for CLIs,
public API for libraries, module map from
about/lay-and-land/otherwise — never a directory listing. Group routes/modules into cohesive surfaces and order them for locality (adjacent surfaces share code). That order is the audit lane's walk. - Already-known ledger — the dedup input injected verbatim into each
lane's opening prompt: prior pursuit dossiers (move lists + tier boards), open/in-flight
beads (
bd list --json), recently merged work on the audited surfaces, andabout/legends-and-lore/ideas-ledger.md. Compress to a bullet list: "known and in-flight — do not re-report". - Tier-board baseline from the newest prior dossier so this run reports movement. First run: no baseline — say so, don't fabricate one.
- If a prior pursuit epic shipped since the last run, start with a scoped
../project-review/SKILL.mdverification pass over the surfaces it touched; only verified landings count as movement.
Phase 1 — Surface pursuit (audit lane)
One long-lived audit lane walks every surface in locality order, one per turn, then runs the cross-cutting sweeps chosen for the project: discoverability/shell, visual language, interaction speed, accessibility for human surfaces; architecture seams, test rigor, operability for code surfaces. Non-negotiables baked into every prompt:
- Hold the surface to the applicable bar:
/th-design(one relevant subskill) for human-facing surfaces,/th-engineeringfor code-facing ones. - Judge against the quoted north star; every finding cites
file:line. - Every surface gets a verdict tier —
world-class | solid | functional | weak | broken— a gap paragraph, and a ranked move list. - The already-known ledger is in the lane's opening prompt; the lane drops duplicates, not the synthesizer.
Phase 2 — Vision pursuit lenses (ideation lane, concurrent with Phase 1)
Ideation at scale. Lens definitions, fit-trace discipline, and the
mandate-grounded vs vision-extending classing all come from
../project-direction/references/ideation.md
— do not redefine them here. Beyond its base lenses, derive 3–6
project-specific lenses from topology and doctrine (e.g. integrations, the
core loop's latency/cost, data or knowledge growth, proactivity/automation,
cross-component collaboration). One ideation lane runs the lenses in turn;
each lens turn returns concrete,
integration-point-named proposals (which module, schema, or spec would
change), scored owner-value vs build-cost, deduped against the ledger.
Phase 3 — Synthesis (orchestrator, barrier after Phases 1–2)
The strategic core — keep it on the session's model, inline. Read inputs from the durable harvest file, never from live lane returns (see execution discipline §3). Produce:
- Tier board with movement vs baseline (verified movement only; inferred movement labeled).
- Systemic themes — cross-surface defects with exemplars.
- One ranked move list (~10–15) mixing surface moves and vision extensions; each move: what, why (doctrine citation), evidence, rough slice plan. Vision-extending moves carry their doctrine-amendment prerequisite.
Phase 4 — Deliverables
Dossier + data JSON, gated beads epic, the owner dossier questionnaire, and a
memory line — formats and the gate protocol in
references/pursuit-deliverables.md.
A pursuit run is planning, never execution: nothing it files may be
runnable until the owner releases the gate.
Phase 5 — Owner dossier questionnaire (closeout)
The run ends by handing the owner its hard gates as one
../user-questionnaire/SKILL.md packet,
published as a web form: gate-release scope, each vision-extending move's
doctrine amendment, any external-contract waiver, and nothing else. Items
are drafted, adversarially reviewed by a fresh subagent, validated, and
served by script; the final report ends with the printed QUESTIONNAIRE_URL=
line. Admission rules, item shapes, and what the next session does with the
answers are in
references/pursuit-deliverables.md
§ Owner dossier questionnaire. A run with no owner gates says so instead of
inventing items.
Execution discipline
Load references/execution-discipline.md
before dispatching any lane. Four hard rules: lanes not batches (≤3 sessions
in flight), model routing by task difficulty, checkpoint-to-disk per unit, and
cadence/resume hygiene. Violating one is a defect in the run, not a style choice.
Handoffs
- Released moves that need behavior specification → the
../project-feature-request/SKILL.mdfunnel as fuzzy input; vision-extending moves enter knowing Gate 2 requires doctrine amendment or rejection. - Gate release → the owner's move, recorded through the closeout
questionnaire; the applying session closes the gate only on an
Agreedrelease answer withapply_now. Execution belongs to/beads-orchestration(beads-coordinator), never to this skill. - Owner answers → the next session runs
questionnaire_web.py ingestbefore anything else and routes per the user-questionnaire apply checklist. - Next run verifies this run's shipped moves via a scoped
../project-review/SKILL.mdpass (Phase 0 step 5).
04 同仓库更多 Skills
user-run
Use when a step needs privileges this session lacks (docker, sudo, another user's checkout or secrets, host access) and the owner must run it as tze. Writes a reviewable /home/orca/.tmp/<slug>/run.sh that impersonates tze (USER_TO_IMPERSONATE overrides), tees timestamped logs plus latest.log and collects artifacts there; Claude presents it with a risk and time brief, then continues from the logs. Triggers: "I'll run it for you", "permission denied on docker.sock", "needs sudo", "sudo: a password is required", "run as tze", "/user-run".
requesting-code-review
Use when completing tasks, implementing major features, or before merging to verify work meets requirements
receiving-code-review
Use when receiving code review feedback, before implementing suggestions, especially if feedback seems unclear or technically questionable - requires technical rigor and verification, not performative agreement or blind implementation
finishing-a-development-branch
Use when implementation is complete, all tests pass, and you need to decide how to integrate the work - guides completion of development work by presenting structured options for merge, PR, or cleanup
executing-plans
Use when you have a written implementation plan to execute in a separate session with review checkpoints
dispatching-parallel-agents
Use when facing 2+ independent tasks that can be worked on without shared state or sequential dependencies