[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill:01M6CB7RG3NA5NQ0ESK5BMCQEX":3,"skill-same:01M6CB7RG3NA5NQ0ESK5BMCQEX":52},{"skillNo":4,"name":5,"nameZh":6,"description":7,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":16,"categories":17,"keywords":18,"publishedAt":26,"linkOnly":27,"markdownContent":28,"markdownBody":29,"frontMatter":30,"refName":31,"commitSha":32,"skillDirectory":33,"forksCount":14,"repositoryHtmlUrl":34,"repositoryHomepageUrl":6,"ownerHtmlUrl":35,"ownerBlogUrl":6,"ownerDescription":36,"updatedAt":37,"install":38,"resources":51},"01M6CB7RG3NA5NQ0ESK5BMCQEX","gameobject-component-list-all",null,"List C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.","devwinsoft\u002Fdevian","devwinsoft","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F22570160?v=4","01M6C6RR8W05NH8NPKQNCE3Q72","maoshy","01M6C6RRDJ5TJJCZXRTY801YDH",0,"MIT","https:\u002F\u002Fgithub.com\u002Fdevwinsoft\u002Fdevian\u002Fblob\u002Fmain\u002Fframework-cs\u002Fapps\u002FUnityExample\u002FSKILLS\u002Fgameobject-component-list-all\u002FSKILL.md",[],[19,20,21,22,23,24,25],"component","list","gameobject component list all","tool","find","results","use","2026-11-10 10:12:30",false,"﻿---\nname: gameobject-component-list-all\ndescription: List C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.\n---\n\n# GameObject \u002F Component \u002F List All\n\nList C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.\n\n## How to Call\n\n### HTTP API (Direct Tool Execution)\n\nExecute this tool directly via the MCP Plugin HTTP API:\n\n```bash\ncurl -X POST http:\u002F\u002Flocalhost:50187\u002Fapi\u002Ftools\u002Fgameobject-component-list-all \\\n  -H \"Content-Type: application\u002Fjson\" \\\n  -d '{\n  \"search\": \"string_value\",\n  \"page\": 0,\n  \"pageSize\": 0\n}'\n```\n\n#### With Authorization (if required)\n\n```bash\ncurl -X POST http:\u002F\u002Flocalhost:50187\u002Fapi\u002Ftools\u002Fgameobject-component-list-all \\\n  -H \"Content-Type: application\u002Fjson\" \\\n  -H \"Authorization: Bearer YOUR_TOKEN\" \\\n  -d '{\n  \"search\": \"string_value\",\n  \"page\": 0,\n  \"pageSize\": 0\n}'\n```\n\n> The token is stored in the file: `UserSettings\u002FAI-Game-Developer-Config.json`\n> Using the format: `\"token\": \"YOUR_TOKEN\"`\n\n## Input\n\n| Name | Type | Required | Description |\n|------|------|----------|-------------|\n| `search` | `string` | No | Substring for searching components. Could be empty. |\n| `page` | `integer` | No | Page number (0-based). Default is 0. |\n| `pageSize` | `integer` | No | Number of items per page. Default is 5. Max is 500. |\n\n### Input JSON Schema\n\n```json\n{\n  \"type\": \"object\",\n  \"properties\": {\n    \"search\": {\n      \"type\": \"string\",\n      \"description\": \"Substring for searching components. Could be empty.\"\n    },\n    \"page\": {\n      \"type\": \"integer\",\n      \"description\": \"Page number (0-based). Default is 0.\"\n    },\n    \"pageSize\": {\n      \"type\": \"integer\",\n      \"description\": \"Number of items per page. Default is 5. Max is 500.\"\n    }\n  }\n}\n```\n\n## Output\n\n### Output JSON Schema\n\n```json\n{\n  \"type\": \"object\",\n  \"properties\": {\n    \"result\": {\n      \"$ref\": \"#\u002F$defs\u002Fcom.IvanMurzak.Unity.MCP.Editor.API.Tool_GameObject\\u002BComponentListResult\"\n    }\n  },\n  \"$defs\": {\n    \"System.String[]\": {\n      \"type\": \"array\",\n      \"items\": {\n        \"type\": \"string\"\n      }\n    },\n    \"com.IvanMurzak.Unity.MCP.Editor.API.Tool_GameObject\\u002BComponentListResult\": {\n      \"type\": \"object\",\n      \"properties\": {\n        \"Items\": {\n          \"$ref\": \"#\u002F$defs\u002FSystem.String[]\",\n          \"description\": \"Array of component type names for the current page.\"\n        },\n        \"Page\": {\n          \"type\": \"integer\",\n          \"description\": \"Current page number (0-based).\"\n        },\n        \"PageSize\": {\n          \"type\": \"integer\",\n          \"description\": \"Number of items per page.\"\n        },\n        \"TotalCount\": {\n          \"type\": \"integer\",\n          \"description\": \"Total number of matching components.\"\n        },\n        \"TotalPages\": {\n          \"type\": \"integer\",\n          \"description\": \"Total number of pages available.\"\n        }\n      },\n      \"required\": [\n        \"Page\",\n        \"PageSize\",\n        \"TotalCount\",\n        \"TotalPages\"\n      ]\n    }\n  },\n  \"required\": [\n    \"result\"\n  ]\n}\n```\n\n","# GameObject \u002F Component \u002F List All\n\nList C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.\n\n## How to Call\n\n### HTTP API (Direct Tool Execution)\n\nExecute this tool directly via the MCP Plugin HTTP API:\n\n```bash\ncurl -X POST http:\u002F\u002Flocalhost:50187\u002Fapi\u002Ftools\u002Fgameobject-component-list-all \\\n  -H \"Content-Type: application\u002Fjson\" \\\n  -d '{\n  \"search\": \"string_value\",\n  \"page\": 0,\n  \"pageSize\": 0\n}'\n```\n\n#### With Authorization (if required)\n\n```bash\ncurl -X POST http:\u002F\u002Flocalhost:50187\u002Fapi\u002Ftools\u002Fgameobject-component-list-all \\\n  -H \"Content-Type: application\u002Fjson\" \\\n  -H \"Authorization: Bearer YOUR_TOKEN\" \\\n  -d '{\n  \"search\": \"string_value\",\n  \"page\": 0,\n  \"pageSize\": 0\n}'\n```\n\n> The token is stored in the file: `UserSettings\u002FAI-Game-Developer-Config.json`\n> Using the format: `\"token\": \"YOUR_TOKEN\"`\n\n## Input\n\n| Name | Type | Required | Description |\n|------|------|----------|-------------|\n| `search` | `string` | No | Substring for searching components. Could be empty. |\n| `page` | `integer` | No | Page number (0-based). Default is 0. |\n| `pageSize` | `integer` | No | Number of items per page. Default is 5. Max is 500. |\n\n### Input JSON Schema\n\n```json\n{\n  \"type\": \"object\",\n  \"properties\": {\n    \"search\": {\n      \"type\": \"string\",\n      \"description\": \"Substring for searching components. Could be empty.\"\n    },\n    \"page\": {\n      \"type\": \"integer\",\n      \"description\": \"Page number (0-based). Default is 0.\"\n    },\n    \"pageSize\": {\n      \"type\": \"integer\",\n      \"description\": \"Number of items per page. Default is 5. Max is 500.\"\n    }\n  }\n}\n```\n\n## Output\n\n### Output JSON Schema\n\n```json\n{\n  \"type\": \"object\",\n  \"properties\": {\n    \"result\": {\n      \"$ref\": \"#\u002F$defs\u002Fcom.IvanMurzak.Unity.MCP.Editor.API.Tool_GameObject\\u002BComponentListResult\"\n    }\n  },\n  \"$defs\": {\n    \"System.String[]\": {\n      \"type\": \"array\",\n      \"items\": {\n        \"type\": \"string\"\n      }\n    },\n    \"com.IvanMurzak.Unity.MCP.Editor.API.Tool_GameObject\\u002BComponentListResult\": {\n      \"type\": \"object\",\n      \"properties\": {\n        \"Items\": {\n          \"$ref\": \"#\u002F$defs\u002FSystem.String[]\",\n          \"description\": \"Array of component type names for the current page.\"\n        },\n        \"Page\": {\n          \"type\": \"integer\",\n          \"description\": \"Current page number (0-based).\"\n        },\n        \"PageSize\": {\n          \"type\": \"integer\",\n          \"description\": \"Number of items per page.\"\n        },\n        \"TotalCount\": {\n          \"type\": \"integer\",\n          \"description\": \"Total number of matching components.\"\n        },\n        \"TotalPages\": {\n          \"type\": \"integer\",\n          \"description\": \"Total number of pages available.\"\n        }\n      },\n      \"required\": [\n        \"Page\",\n        \"PageSize\",\n        \"TotalCount\",\n        \"TotalPages\"\n      ]\n    }\n  },\n  \"required\": [\n    \"result\"\n  ]\n}\n```\n\n",{"name":5,"description":7},"main","8cb5bd877a3a7004867d2f55697cb9e4ff2f1734","framework-cs\u002Fapps\u002FUnityExample\u002FSKILLS\u002Fgameobject-component-list-all","https:\u002F\u002Fgithub.com\u002Fdevwinsoft\u002Fdevian","https:\u002F\u002Fgithub.com\u002Fdevwinsoft","Kim Hyong Joon","2026-04-12 18:44:10",{"source":8,"skillName":5,"commands":39,"prompt":49,"zipAvailable":50},[40,43,46],{"tool":41,"command":42},"npx","npx skills add devwinsoft\u002Fdevian --skill 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