AGENT SKILL
gameobject-component-list-all
List C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.
- License 许可
- MIT
- 最近更新
- 2026-04-12
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- 0
01 前言 Front Matter
- name
- gameobject-component-list-all
- description
- List C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.
03 SKILL.md 正文
GameObject / Component / List All
List C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.
How to Call
HTTP API (Direct Tool Execution)
Execute this tool directly via the MCP Plugin HTTP API:
curl -X POST http://localhost:50187/api/tools/gameobject-component-list-all \
-H "Content-Type: application/json" \
-d '{
"search": "string_value",
"page": 0,
"pageSize": 0
}'
With Authorization (if required)
curl -X POST http://localhost:50187/api/tools/gameobject-component-list-all \
-H "Content-Type: application/json" \
-H "Authorization: Bearer YOUR_TOKEN" \
-d '{
"search": "string_value",
"page": 0,
"pageSize": 0
}'
The token is stored in the file:
UserSettings/AI-Game-Developer-Config.jsonUsing the format:"token": "YOUR_TOKEN"
Input
| Name | Type | Required | Description |
|---|---|---|---|
search |
string |
No | Substring for searching components. Could be empty. |
page |
integer |
No | Page number (0-based). Default is 0. |
pageSize |
integer |
No | Number of items per page. Default is 5. Max is 500. |
Input JSON Schema
{
"type": "object",
"properties": {
"search": {
"type": "string",
"description": "Substring for searching components. Could be empty."
},
"page": {
"type": "integer",
"description": "Page number (0-based). Default is 0."
},
"pageSize": {
"type": "integer",
"description": "Number of items per page. Default is 5. Max is 500."
}
}
}
Output
Output JSON Schema
{
"type": "object",
"properties": {
"result": {
"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_GameObject\u002BComponentListResult"
}
},
"$defs": {
"System.String[]": {
"type": "array",
"items": {
"type": "string"
}
},
"com.IvanMurzak.Unity.MCP.Editor.API.Tool_GameObject\u002BComponentListResult": {
"type": "object",
"properties": {
"Items": {
"$ref": "#/$defs/System.String[]",
"description": "Array of component type names for the current page."
},
"Page": {
"type": "integer",
"description": "Current page number (0-based)."
},
"PageSize": {
"type": "integer",
"description": "Number of items per page."
},
"TotalCount": {
"type": "integer",
"description": "Total number of matching components."
},
"TotalPages": {
"type": "integer",
"description": "Total number of pages available."
}
},
"required": [
"Page",
"PageSize",
"TotalCount",
"TotalPages"
]
}
},
"required": [
"result"
]
}