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Use 'assets-find' tool to find assets before moving.\n---\n\n# Assets \u002F Move\n\n## How to Call\n\n```bash\nunity-mcp-cli run-tool assets-move --input '{\n  \"sourcePaths\": \"string_value\",\n  \"destinationPaths\": \"string_value\"\n}'\n```\n\n> For complex input (multi-line strings, code), save the JSON to a file and use:\n> ```bash\n> unity-mcp-cli run-tool assets-move --input-file args.json\n> ```\n>\n> Or pipe via stdin (recommended):\n> ```bash\n> unity-mcp-cli run-tool assets-move --input-file - \u003C\u003C'EOF'\n> {\"param\": \"value\"}\n> EOF\n> ```\n\n\n### Troubleshooting\n\nIf `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.\nRead the \u002Funity-initial-setup skill for detailed installation instructions.\n\n## Input\n\n| Name | Type | Required | Description |\n|------|------|----------|-------------|\n| `sourcePaths` | `any` | Yes | The paths of the assets to move. |\n| `destinationPaths` | `any` | Yes | The paths of moved assets. |\n\n### Input JSON Schema\n\n```json\n{\n  \"type\": \"object\",\n  \"properties\": {\n    \"sourcePaths\": {\n      \"$ref\": \"#\u002F$defs\u002FSystem.String[]\"\n    },\n    \"destinationPaths\": {\n      \"$ref\": \"#\u002F$defs\u002FSystem.String[]\"\n    }\n  },\n  \"$defs\": {\n    \"System.String[]\": {\n      \"type\": \"array\",\n      \"items\": {\n        \"type\": \"string\"\n      }\n    }\n  },\n  \"required\": [\n    \"sourcePaths\",\n    \"destinationPaths\"\n  ]\n}\n```\n\n## Output\n\n### Output JSON Schema\n\n```json\n{\n  \"type\": \"object\",\n  \"properties\": {\n    \"result\": {\n      \"$ref\": \"#\u002F$defs\u002Fcom.IvanMurzak.Unity.MCP.Editor.API.Tool_Assets+MoveAssetsResponse\"\n    }\n  },\n  \"$defs\": {\n    \"System.Collections.Generic.List\u003CSystem.String>\": {\n      \"type\": \"array\",\n      \"items\": {\n        \"type\": \"string\"\n      }\n    },\n    \"com.IvanMurzak.Unity.MCP.Editor.API.Tool_Assets+MoveAssetsResponse\": {\n      \"type\": \"object\",\n      \"properties\": {\n        \"MovedPaths\": {\n          \"$ref\": \"#\u002F$defs\u002FSystem.Collections.Generic.List\u003CSystem.String>\",\n          \"description\": \"List of destination paths of successfully moved assets.\"\n        },\n        \"Errors\": {\n          \"$ref\": \"#\u002F$defs\u002FSystem.Collections.Generic.List\u003CSystem.String>\",\n          \"description\": \"List of errors encountered during move operations.\"\n        }\n      }\n    }\n  },\n  \"required\": [\n    \"result\"\n  ]\n}\n```\n\n","# Assets \u002F Move\n\n## How to Call\n\n```bash\nunity-mcp-cli run-tool assets-move --input '{\n  \"sourcePaths\": \"string_value\",\n  \"destinationPaths\": \"string_value\"\n}'\n```\n\n> For complex input (multi-line strings, code), save the JSON to a file and use:\n> ```bash\n> unity-mcp-cli run-tool assets-move --input-file args.json\n> ```\n>\n> Or pipe via stdin (recommended):\n> ```bash\n> unity-mcp-cli run-tool assets-move --input-file - \u003C\u003C'EOF'\n> {\"param\": \"value\"}\n> EOF\n> ```\n\n\n### Troubleshooting\n\nIf `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.\nRead the \u002Funity-initial-setup skill for detailed installation instructions.\n\n## Input\n\n| Name | Type | Required | Description |\n|------|------|----------|-------------|\n| `sourcePaths` | `any` | Yes | The paths of the assets to move. |\n| `destinationPaths` | `any` | Yes | The paths of moved assets. |\n\n### Input JSON Schema\n\n```json\n{\n  \"type\": \"object\",\n  \"properties\": {\n    \"sourcePaths\": {\n      \"$ref\": \"#\u002F$defs\u002FSystem.String[]\"\n    },\n    \"destinationPaths\": {\n      \"$ref\": \"#\u002F$defs\u002FSystem.String[]\"\n    }\n  },\n  \"$defs\": {\n    \"System.String[]\": {\n      \"type\": \"array\",\n      \"items\": {\n        \"type\": \"string\"\n      }\n    }\n  },\n  \"required\": [\n    \"sourcePaths\",\n    \"destinationPaths\"\n  ]\n}\n```\n\n## Output\n\n### Output JSON Schema\n\n```json\n{\n  \"type\": \"object\",\n  \"properties\": {\n    \"result\": {\n      \"$ref\": \"#\u002F$defs\u002Fcom.IvanMurzak.Unity.MCP.Editor.API.Tool_Assets+MoveAssetsResponse\"\n    }\n  },\n  \"$defs\": {\n    \"System.Collections.Generic.List\u003CSystem.String>\": {\n      \"type\": \"array\",\n      \"items\": {\n        \"type\": \"string\"\n      }\n    },\n    \"com.IvanMurzak.Unity.MCP.Editor.API.Tool_Assets+MoveAssetsResponse\": {\n      \"type\": \"object\",\n      \"properties\": {\n        \"MovedPaths\": {\n          \"$ref\": \"#\u002F$defs\u002FSystem.Collections.Generic.List\u003CSystem.String>\",\n          \"description\": \"List of destination paths of successfully moved assets.\"\n        },\n        \"Errors\": {\n          \"$ref\": 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