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Use when building React Native, Flutter, or native mobile apps.","davila7\u002Fclaude-code-templates","davila7","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F6216945?v=4","01M6ADEWWFPS191NFM0Y1EX1JH","Daniel Avila","01M6ADJHGM78PHQRD3XZTFDVKK",33286,"MIT","https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002FSKILL.md",[18,23,26],{"categoryNo":19,"categoryName":20,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000009","前端开发","SCENARIO","使用场景",{"categoryNo":24,"categoryName":25,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000015","视觉设计",{"categoryNo":27,"categoryName":28,"taxonomyType":29,"taxonomyTypeDesc":30},"01JBSEEDCAT000000000000032","设计师","PROFESSION","适用职业",[32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53],"mobile design","mobile","design","thinking","when","for","design thinking","native","touch","interaction","apps","platform","decision-making","patterns","react native","read","decision","Bash","ios","react","performance","android","2026-11-10 10:12:30",false,"---\nname: mobile-design\ndescription: Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values. Use when building React Native, Flutter, or native mobile apps.\nallowed-tools: Read, Glob, Grep, Bash\n---\n\n# Mobile Design System\n\n> **Philosophy:** Touch-first. Battery-conscious. Platform-respectful. Offline-capable.\n> **Core Principle:** Mobile is NOT a small desktop. THINK mobile constraints, ASK platform choice.\n\n---\n\n## ? Runtime Scripts\n\n**Execute these for validation (don't read, just run):**\n\n| Script | Purpose | Usage |\n|--------|---------|-------|\n| `scripts\u002Fmobile_audit.py` | Mobile UX & Touch Audit | `python scripts\u002Fmobile_audit.py \u003Cproject_path>` |\n\n---\n\n## ? MANDATORY: Read Reference Files Before Working!\n\n**⛔ DO NOT start development until you read the relevant files:**\n\n### Universal (Always Read)\n\n| File | Content | Status |\n|------|---------|--------|\n| **[mobile-design-thinking.md](mobile-design-thinking.md)** | **⚠️ ANTI-MEMORIZATION: Forces thinking, prevents AI defaults** | **⬜ CRITICAL FIRST** |\n| **[touch-psychology.md](touch-psychology.md)** | **Fitts' Law, gestures, haptics, thumb zone** | **⬜ CRITICAL** |\n| **[mobile-performance.md](mobile-performance.md)** | **RN\u002FFlutter performance, 60fps, memory** | **⬜ CRITICAL** |\n| **[mobile-backend.md](mobile-backend.md)** | **Push notifications, offline sync, mobile API** | **⬜ CRITICAL** |\n| **[mobile-testing.md](mobile-testing.md)** | **Testing pyramid, E2E, platform-specific** | **⬜ CRITICAL** |\n| **[mobile-debugging.md](mobile-debugging.md)** | **Native vs JS debugging, Flipper, Logcat** | **⬜ CRITICAL** |\n| [mobile-navigation.md](mobile-navigation.md) | Tab\u002FStack\u002FDrawer, deep linking | ⬜ Read |\n| [mobile-typography.md](mobile-typography.md) | System fonts, Dynamic Type, a11y | ⬜ Read |\n| [mobile-color-system.md](mobile-color-system.md) | OLED, dark mode, battery-aware | ⬜ Read |\n| [decision-trees.md](decision-trees.md) | Framework\u002Fstate\u002Fstorage selection | ⬜ Read |\n\n> ? **mobile-design-thinking.md is PRIORITY!** This file ensures AI thinks instead of using memorized patterns.\n\n### Platform-Specific (Read Based on Target)\n\n| Platform | File | Content | When to Read |\n|----------|------|---------|--------------|\n| **iOS** | [platform-ios.md](platform-ios.md) | Human Interface Guidelines, SF Pro, SwiftUI patterns | Building for iPhone\u002FiPad |\n| **Android** | [platform-android.md](platform-android.md) | Material Design 3, Roboto, Compose patterns | Building for Android |\n| **Cross-Platform** | Both above | Platform divergence points | React Native \u002F Flutter |\n\n> ? **If building for iOS → Read platform-ios.md FIRST!**\n> ? **If building for Android → Read platform-android.md FIRST!**\n> ? **If cross-platform → Read BOTH and apply conditional platform logic!**\n\n---\n\n## ⚠️ CRITICAL: ASK BEFORE ASSUMING (MANDATORY)\n\n> **STOP! If the user's request is open-ended, DO NOT default to your favorites.**\n\n### You MUST Ask If Not Specified:\n\n| Aspect | Ask | Why |\n|--------|-----|-----|\n| **Platform** | \"iOS, Android, or both?\" | Affects EVERY design decision |\n| **Framework** | \"React Native, Flutter, or native?\" | Determines patterns and tools |\n| **Navigation** | \"Tab bar, drawer, or stack-based?\" | Core UX decision |\n| **State** | \"What state management? (Zustand\u002FRedux\u002FRiverpod\u002FBLoC?)\" | Architecture foundation |\n| **Offline** | \"Does this need to work offline?\" | Affects data strategy |\n| **Target devices** | \"Phone only, or tablet support?\" | Layout complexity |\n\n### ⛔ AI MOBILE ANTI-PATTERNS (YASAK LİSTESİ)\n\n> ? **These are AI default tendencies that MUST be avoided!**\n\n#### Performance Sins\n\n| ❌ NEVER DO | Why It's Wrong | ✅ ALWAYS DO |\n|-------------|----------------|--------------|\n| **ScrollView for long lists** | Renders ALL items, memory explodes | Use `FlatList` \u002F `FlashList` \u002F `ListView.builder` |\n| **Inline renderItem function** | New function every render, all items re-render | `useCallback` + `React.memo` |\n| **Missing keyExtractor** | Index-based keys cause bugs on reorder | Unique, stable ID from data |\n| **Skip getItemLayout** | Async layout = janky scroll | Provide when items have fixed height |\n| **setState() everywhere** | Unnecessary widget rebuilds | Targeted state, `const` constructors |\n| **Native driver: false** | Animations blocked by JS thread | `useNativeDriver: true` always |\n| **console.log in production** | Blocks JS thread severely | Remove before release build |\n| **Skip React.memo\u002Fconst** | Every item re-renders on any change | Memoize list items ALWAYS |\n\n#### Touch\u002FUX Sins\n\n| ❌ NEVER DO | Why It's Wrong | ✅ ALWAYS DO |\n|-------------|----------------|--------------|\n| **Touch target \u003C 44px** | Impossible to tap accurately, frustrating | Minimum 44pt (iOS) \u002F 48dp (Android) |\n| **Spacing \u003C 8px between targets** | Accidental taps on neighbors | Minimum 8-12px gap |\n| **Gesture-only interactions** | Motor impaired users excluded | Always provide button alternative |\n| **No loading state** | User thinks app crashed | ALWAYS show loading feedback |\n| **No error state** | User stuck, no recovery path | Show error with retry option |\n| **No offline handling** | Crash\u002Fblock when network lost | Graceful degradation, cached data |\n| **Ignore platform conventions** | Users confused, muscle memory broken | iOS feels iOS, Android feels Android |\n\n#### Security Sins\n\n| ❌ NEVER DO | Why It's Wrong | ✅ ALWAYS DO |\n|-------------|----------------|--------------|\n| **Token in AsyncStorage** | Easily accessible, stolen on rooted device | `SecureStore` \u002F `Keychain` \u002F `EncryptedSharedPreferences` |\n| **Hardcode API keys** | Reverse engineered from APK\u002FIPA | Environment variables, secure storage |\n| **Skip SSL pinning** | MITM attacks possible | Pin certificates in production |\n| **Log sensitive data** | Logs can be extracted | Never log tokens, passwords, PII |\n\n#### Architecture Sins\n\n| ❌ NEVER DO | Why It's Wrong | ✅ ALWAYS DO |\n|-------------|----------------|--------------|\n| **Business logic in UI** | Untestable, unmaintainable | Service layer separation |\n| **Global state for everything** | Unnecessary re-renders, complexity | Local state default, lift when needed |\n| **Deep linking as afterthought** | Notifications, shares broken | Plan deep links from day one |\n| **Skip dispose\u002Fcleanup** | Memory leaks, zombie listeners | Clean up subscriptions, timers |\n\n---\n\n## ? Platform Decision Matrix\n\n### When to Unify vs Diverge\n\n```\n                    UNIFY (same on both)          DIVERGE (platform-specific)\n                    ───────────────────           ──────────────────────────\nBusiness Logic      ✅ Always                     -\nData Layer          ✅ Always                     -\nCore Features       ✅ Always                     -\n                    \nNavigation          -                             ✅ iOS: edge swipe, Android: back button\nGestures            -                             ✅ Platform-native feel\nIcons               -                             ✅ SF Symbols vs Material Icons\nDate Pickers        -                             ✅ Native pickers feel right\nModals\u002FSheets       -                             ✅ iOS: bottom sheet vs Android: dialog\nTypography          -                             ✅ SF Pro vs Roboto (or custom)\nError Dialogs       -                             ✅ Platform conventions for alerts\n```\n\n### Quick Reference: Platform Defaults\n\n| Element | iOS | Android |\n|---------|-----|---------|\n| **Primary Font** | SF Pro \u002F SF Compact | Roboto |\n| **Min Touch Target** | 44pt × 44pt | 48dp × 48dp |\n| **Back Navigation** | Edge swipe left | System back button\u002Fgesture |\n| **Bottom Tab Icons** | SF Symbols | Material Symbols |\n| **Action Sheet** | UIActionSheet from bottom | Bottom Sheet \u002F Dialog |\n| **Progress** | Spinner | Linear progress (Material) |\n| **Pull to Refresh** | Native UIRefreshControl | SwipeRefreshLayout |\n\n---\n\n## ? Mobile UX Psychology (Quick Reference)\n\n### Fitts' Law for Touch\n\n```\nDesktop: Cursor is precise (1px)\nMobile:  Finger is imprecise (~7mm contact area)\n\n→ Touch targets MUST be 44-48px minimum\n→ Important actions in THUMB ZONE (bottom of screen)\n→ Destructive actions AWAY from easy reach\n```\n\n### Thumb Zone (One-Handed Usage)\n\n```\n┌─────────────────────────────┐\n│      HARD TO REACH          │ ← Navigation, menu, back\n│        (stretch)            │\n├─────────────────────────────┤\n│      OK TO REACH            │ ← Secondary actions\n│       (natural)             │\n├─────────────────────────────┤\n│      EASY TO REACH          │ ← PRIMARY CTAs, tab bar\n│    (thumb's natural arc)    │ ← Main content interaction\n└─────────────────────────────┘\n        [  HOME  ]\n```\n\n### Mobile-Specific Cognitive Load\n\n| Desktop | Mobile Difference |\n|---------|-------------------|\n| Multiple windows | ONE task at a time |\n| Keyboard shortcuts | Touch gestures |\n| Hover states | NO hover (tap or nothing) |\n| Large viewport | Limited space, scroll vertical |\n| Stable attention | Interrupted constantly |\n\nFor deep dive: [touch-psychology.md](touch-psychology.md)\n\n---\n\n## ⚡ Performance Principles (Quick Reference)\n\n### React Native Critical Rules\n\n```typescript\n\u002F\u002F ✅ CORRECT: Memoized renderItem + React.memo wrapper\nconst ListItem = React.memo(({ item }: { item: Item }) => (\n  \u003CView style={styles.item}>\n    \u003CText>{item.title}\u003C\u002FText>\n  \u003C\u002FView>\n));\n\nconst renderItem = useCallback(\n  ({ item }: { item: Item }) => \u003CListItem item={item} \u002F>,\n  []\n);\n\n\u002F\u002F ✅ CORRECT: FlatList with all optimizations\n\u003CFlatList\n  data={items}\n  renderItem={renderItem}\n  keyExtractor={(item) => item.id}  \u002F\u002F Stable ID, NOT index\n  getItemLayout={(data, index) => ({\n    length: ITEM_HEIGHT,\n    offset: ITEM_HEIGHT * index,\n    index,\n  })}\n  removeClippedSubviews={true}\n  maxToRenderPerBatch={10}\n  windowSize={5}\n\u002F>\n```\n\n### Flutter Critical Rules\n\n```dart\n\u002F\u002F ✅ CORRECT: const constructors prevent rebuilds\nclass MyWidget extends StatelessWidget {\n  const MyWidget({super.key}); \u002F\u002F CONST!\n\n  @override\n  Widget build(BuildContext context) {\n    return const Column( \u002F\u002F CONST!\n      children: [\n        Text('Static content'),\n        MyConstantWidget(),\n      ],\n    );\n  }\n}\n\n\u002F\u002F ✅ CORRECT: Targeted state with ValueListenableBuilder\nValueListenableBuilder\u003Cint>(\n  valueListenable: counter,\n  builder: (context, value, child) => Text('$value'),\n  child: const ExpensiveWidget(), \u002F\u002F Won't rebuild!\n)\n```\n\n### Animation Performance\n\n```\nGPU-accelerated (FAST):     CPU-bound (SLOW):\n├── transform               ├── width, height\n├── opacity                 ├── top, left, right, bottom\n└── (use these ONLY)        ├── margin, padding\n                            └── (AVOID animating these)\n```\n\nFor complete guide: [mobile-performance.md](mobile-performance.md)\n\n---\n\n## ? CHECKPOINT (MANDATORY Before Any Mobile Work)\n\n> **Before writing ANY mobile code, you MUST complete this checkpoint:**\n\n```\n? CHECKPOINT:\n\nPlatform:   [ iOS \u002F Android \u002F Both ]\nFramework:  [ React Native \u002F Flutter \u002F SwiftUI \u002F Kotlin ]\nFiles Read: [ List the skill files you've read ]\n\n3 Principles I Will Apply:\n1. _______________\n2. _______________\n3. _______________\n\nAnti-Patterns I Will Avoid:\n1. _______________\n2. _______________\n```\n\n**Example:**\n```\n? CHECKPOINT:\n\nPlatform:   iOS + Android (Cross-platform)\nFramework:  React Native + Expo\nFiles Read: touch-psychology.md, mobile-performance.md, platform-ios.md, platform-android.md\n\n3 Principles I Will Apply:\n1. FlatList with React.memo + useCallback for all lists\n2. 48px touch targets, thumb zone for primary CTAs\n3. Platform-specific navigation (edge swipe iOS, back button Android)\n\nAnti-Patterns I Will Avoid:\n1. ScrollView for lists → FlatList\n2. Inline renderItem → Memoized\n3. AsyncStorage for tokens → SecureStore\n```\n\n> ? **Can't fill the checkpoint? → GO BACK AND READ THE SKILL FILES.**\n\n---\n\n## ? Framework Decision Tree\n\n```\nWHAT ARE YOU BUILDING?\n        │\n        ├── Need OTA updates + rapid iteration + web team\n        │   └── ✅ React Native + Expo\n        │\n        ├── Need pixel-perfect custom UI + performance critical\n        │   └── ✅ Flutter\n        │\n        ├── Deep native features + single platform focus\n        │   ├── iOS only → SwiftUI\n        │   └── Android only → Kotlin + Jetpack Compose\n        │\n        ├── Existing RN codebase + new features\n        │   └── ✅ React Native (bare workflow)\n        │\n        └── Enterprise + existing Flutter codebase\n            └── ✅ Flutter\n```\n\nFor complete decision trees: [decision-trees.md](decision-trees.md)\n\n---\n\n## ? Pre-Development Checklist\n\n### Before Starting ANY Mobile Project\n\n- [ ] **Platform confirmed?** (iOS \u002F Android \u002F Both)\n- [ ] **Framework chosen?** (RN \u002F Flutter \u002F Native)\n- [ ] **Navigation pattern decided?** (Tabs \u002F Stack \u002F Drawer)\n- [ ] **State management selected?** (Zustand \u002F Redux \u002F Riverpod \u002F BLoC)\n- [ ] **Offline requirements known?**\n- [ ] **Deep linking planned from day one?**\n- [ ] **Target devices defined?** (Phone \u002F Tablet \u002F Both)\n\n### Before Every Screen\n\n- [ ] **Touch targets ≥ 44-48px?**\n- [ ] **Primary CTA in thumb zone?**\n- [ ] **Loading state exists?**\n- [ ] **Error state with retry exists?**\n- [ ] **Offline handling considered?**\n- [ ] **Platform conventions followed?**\n\n### Before Release\n\n- [ ] **console.log removed?**\n- [ ] **SecureStore for sensitive data?**\n- [ ] **SSL pinning enabled?**\n- [ ] **Lists optimized (memo, keyExtractor)?**\n- [ ] **Memory cleanup on unmount?**\n- [ ] **Tested on low-end devices?**\n- [ ] **Accessibility labels on all interactive elements?**\n\n---\n\n## ? Reference Files\n\nFor deeper guidance on specific areas:\n\n| File | When to Use |\n|------|-------------|\n| [mobile-design-thinking.md](mobile-design-thinking.md) | **FIRST! Anti-memorization, forces context-based thinking** |\n| [touch-psychology.md](touch-psychology.md) | Understanding touch interaction, Fitts' Law, gesture design |\n| [mobile-performance.md](mobile-performance.md) | Optimizing RN\u002FFlutter, 60fps, memory\u002Fbattery |\n| [platform-ios.md](platform-ios.md) | iOS-specific design, HIG compliance |\n| [platform-android.md](platform-android.md) | Android-specific design, Material Design 3 |\n| [mobile-navigation.md](mobile-navigation.md) | Navigation patterns, deep linking |\n| [mobile-typography.md](mobile-typography.md) | Type scale, system fonts, accessibility |\n| [mobile-color-system.md](mobile-color-system.md) | OLED optimization, dark mode, battery |\n| [decision-trees.md](decision-trees.md) | Framework, state, storage decisions |\n\n---\n\n> **Remember:** Mobile users are impatient, interrupted, and using imprecise fingers on small screens. Design for the WORST conditions: bad network, one hand, bright sun, low battery. If it works there, it works everywhere.\n","# Mobile Design System\n\n> **Philosophy:** Touch-first. Battery-conscious. Platform-respectful. Offline-capable.\n> **Core Principle:** Mobile is NOT a small desktop. THINK mobile constraints, ASK platform choice.\n\n---\n\n## ? Runtime Scripts\n\n**Execute these for validation (don't read, just run):**\n\n| Script | Purpose | Usage |\n|--------|---------|-------|\n| `scripts\u002Fmobile_audit.py` | Mobile UX & Touch Audit | `python scripts\u002Fmobile_audit.py \u003Cproject_path>` |\n\n---\n\n## ? MANDATORY: Read Reference Files Before Working!\n\n**⛔ DO NOT start development until you read the relevant files:**\n\n### Universal (Always Read)\n\n| File | Content | Status |\n|------|---------|--------|\n| **[mobile-design-thinking.md](mobile-design-thinking.md)** | **⚠️ ANTI-MEMORIZATION: Forces thinking, prevents AI defaults** | **⬜ CRITICAL FIRST** |\n| **[touch-psychology.md](touch-psychology.md)** | **Fitts' Law, gestures, haptics, thumb zone** | **⬜ CRITICAL** |\n| **[mobile-performance.md](mobile-performance.md)** | **RN\u002FFlutter performance, 60fps, memory** | **⬜ CRITICAL** |\n| **[mobile-backend.md](mobile-backend.md)** | **Push notifications, offline sync, mobile API** | **⬜ CRITICAL** |\n| **[mobile-testing.md](mobile-testing.md)** | **Testing pyramid, E2E, platform-specific** | **⬜ CRITICAL** |\n| **[mobile-debugging.md](mobile-debugging.md)** | **Native vs JS debugging, Flipper, Logcat** | **⬜ CRITICAL** |\n| [mobile-navigation.md](mobile-navigation.md) | Tab\u002FStack\u002FDrawer, deep linking | ⬜ Read |\n| [mobile-typography.md](mobile-typography.md) | System fonts, Dynamic Type, a11y | ⬜ Read |\n| [mobile-color-system.md](mobile-color-system.md) | OLED, dark mode, battery-aware | ⬜ Read |\n| [decision-trees.md](decision-trees.md) | Framework\u002Fstate\u002Fstorage selection | ⬜ Read |\n\n> ? **mobile-design-thinking.md is PRIORITY!** This file ensures AI thinks instead of using memorized patterns.\n\n### Platform-Specific (Read Based on Target)\n\n| Platform | File | Content | When to Read |\n|----------|------|---------|--------------|\n| **iOS** | [platform-ios.md](platform-ios.md) | Human Interface Guidelines, SF Pro, SwiftUI patterns | Building for iPhone\u002FiPad |\n| **Android** | [platform-android.md](platform-android.md) | Material Design 3, Roboto, Compose patterns | Building for Android |\n| **Cross-Platform** | Both above | Platform divergence points | React Native \u002F Flutter |\n\n> ? **If building for iOS → Read platform-ios.md FIRST!**\n> ? **If building for Android → Read platform-android.md FIRST!**\n> ? **If cross-platform → Read BOTH and apply conditional platform logic!**\n\n---\n\n## ⚠️ CRITICAL: ASK BEFORE ASSUMING (MANDATORY)\n\n> **STOP! If the user's request is open-ended, DO NOT default to your favorites.**\n\n### You MUST Ask If Not Specified:\n\n| Aspect | Ask | Why |\n|--------|-----|-----|\n| **Platform** | \"iOS, Android, or both?\" | Affects EVERY design decision |\n| **Framework** | \"React Native, Flutter, or native?\" | Determines patterns and tools |\n| **Navigation** | \"Tab bar, drawer, or stack-based?\" | Core UX decision |\n| **State** | \"What state management? (Zustand\u002FRedux\u002FRiverpod\u002FBLoC?)\" | Architecture foundation |\n| **Offline** | \"Does this need to work offline?\" | Affects data strategy |\n| **Target devices** | \"Phone only, or tablet support?\" | Layout complexity |\n\n### ⛔ AI MOBILE ANTI-PATTERNS (YASAK LİSTESİ)\n\n> ? **These are AI default tendencies that MUST be avoided!**\n\n#### Performance Sins\n\n| ❌ NEVER DO | Why It's Wrong | ✅ ALWAYS DO |\n|-------------|----------------|--------------|\n| **ScrollView for long lists** | Renders ALL items, memory explodes | Use `FlatList` \u002F `FlashList` \u002F `ListView.builder` |\n| **Inline renderItem function** | New function every render, all items re-render | `useCallback` + `React.memo` |\n| **Missing keyExtractor** | Index-based keys cause bugs on reorder | Unique, stable ID from data |\n| **Skip getItemLayout** | Async layout = janky scroll | Provide when items have fixed height |\n| **setState() everywhere** | Unnecessary widget rebuilds | Targeted state, `const` constructors |\n| **Native driver: false** | Animations blocked by JS thread | `useNativeDriver: true` always |\n| **console.log in production** | Blocks JS thread severely | Remove before release build |\n| **Skip React.memo\u002Fconst** | Every item re-renders on any change | Memoize list items ALWAYS |\n\n#### Touch\u002FUX Sins\n\n| ❌ NEVER DO | Why It's Wrong | ✅ ALWAYS DO |\n|-------------|----------------|--------------|\n| **Touch target \u003C 44px** | Impossible to tap accurately, frustrating | Minimum 44pt (iOS) \u002F 48dp (Android) |\n| **Spacing \u003C 8px between targets** | Accidental taps on neighbors | Minimum 8-12px gap |\n| **Gesture-only interactions** | Motor impaired users excluded | Always provide button alternative |\n| **No loading state** | User thinks app crashed | ALWAYS show loading feedback |\n| **No error state** | User stuck, no recovery path | Show error with retry option |\n| **No offline handling** | Crash\u002Fblock when network lost | Graceful degradation, cached data |\n| **Ignore platform conventions** | Users confused, muscle memory broken | iOS feels iOS, Android feels Android |\n\n#### Security Sins\n\n| ❌ NEVER DO | Why It's Wrong | ✅ ALWAYS DO |\n|-------------|----------------|--------------|\n| **Token in AsyncStorage** | Easily accessible, stolen on rooted device | `SecureStore` \u002F `Keychain` \u002F `EncryptedSharedPreferences` |\n| **Hardcode API keys** | Reverse engineered from APK\u002FIPA | Environment variables, secure storage |\n| **Skip SSL pinning** | MITM attacks possible | Pin certificates in production |\n| **Log sensitive data** | Logs can be extracted | Never log tokens, passwords, PII |\n\n#### Architecture Sins\n\n| ❌ NEVER DO | Why It's Wrong | ✅ ALWAYS DO |\n|-------------|----------------|--------------|\n| **Business logic in UI** | Untestable, unmaintainable | Service layer separation |\n| **Global state for everything** | Unnecessary re-renders, complexity | Local state default, lift when needed |\n| **Deep linking as afterthought** | Notifications, shares broken | Plan deep links from day one |\n| **Skip dispose\u002Fcleanup** | Memory leaks, zombie listeners | Clean up subscriptions, timers |\n\n---\n\n## ? Platform Decision Matrix\n\n### When to Unify vs Diverge\n\n```\n                    UNIFY (same on both)          DIVERGE (platform-specific)\n                    ───────────────────           ──────────────────────────\nBusiness Logic      ✅ Always                     -\nData Layer          ✅ Always                     -\nCore Features       ✅ Always                     -\n                    \nNavigation          -                             ✅ iOS: edge swipe, Android: back button\nGestures            -                             ✅ Platform-native feel\nIcons               -                             ✅ SF Symbols vs Material Icons\nDate Pickers        -                             ✅ Native pickers feel right\nModals\u002FSheets       -                             ✅ iOS: bottom sheet vs Android: dialog\nTypography          -                             ✅ SF Pro vs Roboto (or custom)\nError Dialogs       -                             ✅ Platform conventions for alerts\n```\n\n### Quick Reference: Platform Defaults\n\n| Element | iOS | Android |\n|---------|-----|---------|\n| **Primary Font** | SF Pro \u002F SF Compact | Roboto |\n| **Min Touch Target** | 44pt × 44pt | 48dp × 48dp |\n| **Back Navigation** | Edge swipe left | System back button\u002Fgesture |\n| **Bottom Tab Icons** | SF Symbols | Material Symbols |\n| **Action Sheet** | UIActionSheet from bottom | Bottom Sheet \u002F Dialog |\n| **Progress** | Spinner | Linear progress (Material) |\n| **Pull to Refresh** | Native UIRefreshControl | SwipeRefreshLayout |\n\n---\n\n## ? Mobile UX Psychology (Quick Reference)\n\n### Fitts' Law for Touch\n\n```\nDesktop: Cursor is precise (1px)\nMobile:  Finger is imprecise (~7mm contact area)\n\n→ Touch targets MUST be 44-48px minimum\n→ Important actions in THUMB ZONE (bottom of screen)\n→ Destructive actions AWAY from easy reach\n```\n\n### Thumb Zone (One-Handed Usage)\n\n```\n┌─────────────────────────────┐\n│      HARD TO REACH          │ ← Navigation, menu, back\n│        (stretch)            │\n├─────────────────────────────┤\n│      OK TO REACH            │ ← Secondary actions\n│       (natural)             │\n├─────────────────────────────┤\n│      EASY TO REACH          │ ← PRIMARY CTAs, tab bar\n│    (thumb's natural arc)    │ ← Main content interaction\n└─────────────────────────────┘\n        [  HOME  ]\n```\n\n### Mobile-Specific Cognitive Load\n\n| Desktop | Mobile Difference |\n|---------|-------------------|\n| Multiple windows | ONE task at a time |\n| Keyboard shortcuts | Touch gestures |\n| Hover states | NO hover (tap or nothing) |\n| Large viewport | Limited space, scroll vertical |\n| Stable attention | Interrupted constantly |\n\nFor deep dive: [touch-psychology.md](touch-psychology.md)\n\n---\n\n## ⚡ Performance Principles (Quick Reference)\n\n### React Native Critical Rules\n\n```typescript\n\u002F\u002F ✅ CORRECT: Memoized renderItem + React.memo wrapper\nconst ListItem = React.memo(({ item }: { item: Item }) => (\n  \u003CView style={styles.item}>\n    \u003CText>{item.title}\u003C\u002FText>\n  \u003C\u002FView>\n));\n\nconst renderItem = useCallback(\n  ({ item }: { item: Item }) => \u003CListItem item={item} \u002F>,\n  []\n);\n\n\u002F\u002F ✅ CORRECT: FlatList with all optimizations\n\u003CFlatList\n  data={items}\n  renderItem={renderItem}\n  keyExtractor={(item) => item.id}  \u002F\u002F Stable ID, NOT index\n  getItemLayout={(data, index) => ({\n    length: ITEM_HEIGHT,\n    offset: ITEM_HEIGHT * index,\n    index,\n  })}\n  removeClippedSubviews={true}\n  maxToRenderPerBatch={10}\n  windowSize={5}\n\u002F>\n```\n\n### Flutter Critical Rules\n\n```dart\n\u002F\u002F ✅ CORRECT: const constructors prevent rebuilds\nclass MyWidget extends StatelessWidget {\n  const MyWidget({super.key}); \u002F\u002F CONST!\n\n  @override\n  Widget build(BuildContext context) {\n    return const Column( \u002F\u002F CONST!\n      children: [\n        Text('Static content'),\n        MyConstantWidget(),\n      ],\n    );\n  }\n}\n\n\u002F\u002F ✅ CORRECT: Targeted state with ValueListenableBuilder\nValueListenableBuilder\u003Cint>(\n  valueListenable: counter,\n  builder: (context, value, child) => Text('$value'),\n  child: const ExpensiveWidget(), \u002F\u002F Won't rebuild!\n)\n```\n\n### Animation Performance\n\n```\nGPU-accelerated (FAST):     CPU-bound (SLOW):\n├── transform               ├── width, height\n├── opacity                 ├── top, left, right, bottom\n└── (use these ONLY)        ├── margin, padding\n                            └── (AVOID animating these)\n```\n\nFor complete guide: [mobile-performance.md](mobile-performance.md)\n\n---\n\n## ? CHECKPOINT (MANDATORY Before Any Mobile Work)\n\n> **Before writing ANY mobile code, you MUST complete this checkpoint:**\n\n```\n? CHECKPOINT:\n\nPlatform:   [ iOS \u002F Android \u002F Both ]\nFramework:  [ React Native \u002F Flutter \u002F SwiftUI \u002F Kotlin ]\nFiles Read: [ List the skill files you've read ]\n\n3 Principles I Will Apply:\n1. _______________\n2. _______________\n3. _______________\n\nAnti-Patterns I Will Avoid:\n1. _______________\n2. _______________\n```\n\n**Example:**\n```\n? CHECKPOINT:\n\nPlatform:   iOS + Android (Cross-platform)\nFramework:  React Native + Expo\nFiles Read: touch-psychology.md, mobile-performance.md, platform-ios.md, platform-android.md\n\n3 Principles I Will Apply:\n1. FlatList with React.memo + useCallback for all lists\n2. 48px touch targets, thumb zone for primary CTAs\n3. Platform-specific navigation (edge swipe iOS, back button Android)\n\nAnti-Patterns I Will Avoid:\n1. ScrollView for lists → FlatList\n2. Inline renderItem → Memoized\n3. AsyncStorage for tokens → SecureStore\n```\n\n> ? **Can't fill the checkpoint? → GO BACK AND READ THE SKILL FILES.**\n\n---\n\n## ? Framework Decision Tree\n\n```\nWHAT ARE YOU BUILDING?\n        │\n        ├── Need OTA updates + rapid iteration + web team\n        │   └── ✅ React Native + Expo\n        │\n        ├── Need pixel-perfect custom UI + performance critical\n        │   └── ✅ Flutter\n        │\n        ├── Deep native features + single platform focus\n        │   ├── iOS only → SwiftUI\n        │   └── Android only → Kotlin + Jetpack Compose\n        │\n        ├── Existing RN codebase + new features\n        │   └── ✅ React Native (bare workflow)\n        │\n        └── Enterprise + existing Flutter codebase\n            └── ✅ Flutter\n```\n\nFor complete decision trees: [decision-trees.md](decision-trees.md)\n\n---\n\n## ? Pre-Development Checklist\n\n### Before Starting ANY Mobile Project\n\n- [ ] **Platform confirmed?** (iOS \u002F Android \u002F Both)\n- [ ] **Framework chosen?** (RN \u002F Flutter \u002F Native)\n- [ ] **Navigation pattern decided?** (Tabs \u002F Stack \u002F Drawer)\n- [ ] **State management selected?** (Zustand \u002F Redux \u002F Riverpod \u002F BLoC)\n- [ ] **Offline requirements known?**\n- [ ] **Deep linking planned from day one?**\n- [ ] **Target devices defined?** (Phone \u002F Tablet \u002F Both)\n\n### Before Every Screen\n\n- [ ] **Touch targets ≥ 44-48px?**\n- [ ] **Primary CTA in thumb zone?**\n- [ ] **Loading state exists?**\n- [ ] **Error state with retry exists?**\n- [ ] **Offline handling considered?**\n- [ ] **Platform conventions followed?**\n\n### Before Release\n\n- [ ] **console.log removed?**\n- [ ] **SecureStore for sensitive data?**\n- [ ] **SSL pinning enabled?**\n- [ ] **Lists optimized (memo, keyExtractor)?**\n- [ ] **Memory cleanup on unmount?**\n- [ ] **Tested on low-end devices?**\n- [ ] **Accessibility labels on all interactive elements?**\n\n---\n\n## ? Reference Files\n\nFor deeper guidance on specific areas:\n\n| File | When to Use |\n|------|-------------|\n| [mobile-design-thinking.md](mobile-design-thinking.md) | **FIRST! Anti-memorization, forces context-based thinking** |\n| [touch-psychology.md](touch-psychology.md) | Understanding touch interaction, Fitts' Law, gesture design |\n| [mobile-performance.md](mobile-performance.md) | Optimizing RN\u002FFlutter, 60fps, memory\u002Fbattery |\n| [platform-ios.md](platform-ios.md) | iOS-specific design, HIG compliance |\n| [platform-android.md](platform-android.md) | Android-specific design, Material Design 3 |\n| [mobile-navigation.md](mobile-navigation.md) | Navigation patterns, deep linking |\n| [mobile-typography.md](mobile-typography.md) | Type scale, system fonts, accessibility |\n| [mobile-color-system.md](mobile-color-system.md) | OLED optimization, dark mode, battery |\n| [decision-trees.md](decision-trees.md) | Framework, state, storage decisions |\n\n---\n\n> **Remember:** Mobile users are impatient, interrupted, and using imprecise fingers on small screens. Design for the WORST conditions: bad network, one hand, bright sun, low battery. If it works there, it works everywhere.\n",{"name":5,"description":7,"allowed-tools":59},"Read, Glob, Grep, Bash","main","2b749c82b5d11fac39d9a6e021ce3f5b8a541bd1","cli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design",3909,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates","https:\u002F\u002Faitmpl.com","https:\u002F\u002Fgithub.com\u002Fdavila7","https:\u002F\u002Fdanielavila.me","Building AI dev tools with LLMs","2026-11-11 11:53:30",{"source":8,"skillName":5,"commands":71,"prompt":81,"zipAvailable":82},[72,75,78],{"tool":73,"command":74},"npx","npx skills add davila7\u002Fclaude-code-templates --skill mobile-design",{"tool":76,"command":77},"bunx","bunx skills add davila7\u002Fclaude-code-templates --skill mobile-design",{"tool":79,"command":80},"pnpm","pnpm dlx skills add davila7\u002Fclaude-code-templates --skill mobile-design","安装技能，技能地址：https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002FSKILL.md",true,[84,90,94,98,102,106,110,114,118,122,126,130,136],{"path":85,"resourceType":86,"resourceTypeDesc":87,"sizeBytes":88,"sourceHtmlUrl":89},"decision-trees.md","REFERENCE","参考文档",16320,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Fdecision-trees.md",{"path":91,"resourceType":86,"resourceTypeDesc":87,"sizeBytes":92,"sourceHtmlUrl":93},"mobile-backend.md",14686,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Fmobile-backend.md",{"path":95,"resourceType":86,"resourceTypeDesc":87,"sizeBytes":96,"sourceHtmlUrl":97},"mobile-color-system.md",10211,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Fmobile-color-system.md",{"path":99,"resourceType":86,"resourceTypeDesc":87,"sizeBytes":100,"sourceHtmlUrl":101},"mobile-debugging.md",4250,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Fmobile-debugging.md",{"path":103,"resourceType":86,"resourceTypeDesc":87,"sizeBytes":104,"sourceHtmlUrl":105},"mobile-design-thinking.md",17227,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Fmobile-design-thinking.md",{"path":107,"resourceType":86,"resourceTypeDesc":87,"sizeBytes":108,"sourceHtmlUrl":109},"mobile-navigation.md",11855,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Fmobile-navigation.md",{"path":111,"resourceType":86,"resourceTypeDesc":87,"sizeBytes":112,"sourceHtmlUrl":113},"mobile-performance.md",19305,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Fmobile-performance.md",{"path":115,"resourceType":86,"resourceTypeDesc":87,"sizeBytes":116,"sourceHtmlUrl":117},"mobile-testing.md",11027,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Fmobile-testing.md",{"path":119,"resourceType":86,"resourceTypeDesc":87,"sizeBytes":120,"sourceHtmlUrl":121},"mobile-typography.md",10717,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Fmobile-typography.md",{"path":123,"resourceType":86,"resourceTypeDesc":87,"sizeBytes":124,"sourceHtmlUrl":125},"platform-android.md",19541,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Fplatform-android.md",{"path":127,"resourceType":86,"resourceTypeDesc":87,"sizeBytes":128,"sourceHtmlUrl":129},"platform-ios.md",17127,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Fplatform-ios.md",{"path":131,"resourceType":132,"resourceTypeDesc":133,"sizeBytes":134,"sourceHtmlUrl":135},"scripts\u002Fmobile_audit.py","SCRIPT","脚本",35976,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Fscripts\u002Fmobile_audit.py",{"path":137,"resourceType":86,"resourceTypeDesc":87,"sizeBytes":138,"sourceHtmlUrl":139},"touch-psychology.md",16848,"https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fcreative-design\u002Fmobile-design\u002Ftouch-psychology.md",[141,169,196,227,259,283],{"skillNo":142,"name":143,"nameZh":6,"description":144,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":145,"categories":146,"keywords":150,"publishedAt":54},"01M70NHBTQ8BV0A2SCAZXEPHCX","wealthville-pool-scoring","Score DeFi liquidity pools before providing liquidity. Returns a 0-100 pool score and an Enter\u002FHold\u002FExit\u002FReduce\u002FAvoid verdict with calibrated confidence for ~68,800 Solana pools and 575 EVM pools, plus a public miss-inclusive track record. Use when asked whether a pool is worth LPing into, which pools look best right now, or how accurate the scores have actually been.","https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fweb-data\u002Fwealthville-pool-scoring\u002FSKILL.md",[147],{"categoryNo":148,"categoryName":149,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000023","Skill与智能体开发",[151,152,153,154,155,37,156,157,158,36,159,160,161,162,163,164,165,166,167,168],"scoring","pool","wealthville pool scoring","liquidity","which","exit","now","use","reduce","with","record","track","verdict","evm","solana","how","public","look",{"skillNo":170,"name":171,"nameZh":6,"description":172,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":173,"categories":174,"keywords":176,"publishedAt":54},"01M70MB6VR8ERJ4EM8D5KHBMEV","technical-debt-auditor","Scans a codebase and produces a quantified technical debt report with a prioritized remediation plan. Analyzes dead code, TODO\u002FFIXME\u002FHACK markers, dependency staleness, complexity hotspots, code duplication signals, test coverage gaps, unused exports, and outdated patterns. Use this skill when the user asks to audit their codebase for tech debt, wants a health check of their code quality, says things like \"where should I focus refactoring\", \"find code smells\", \"audit my codebase\", \"what technical debt do we have\", \"prioritize cleanup work\", or asks about code quality metrics. Also trigger when the user mentions \"code rot\", \"legacy cleanup\", \"refactoring priorities\", or wants to understand the overall health of a project before a major effort. Trigger even if the user doesn't say \"technical debt\" explicitly — any request to systematically assess code quality and identify improvement priorities belongs here.","https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fdevelopment\u002Ftechnical-debt-auditor\u002FSKILL.md",[175],{"categoryNo":148,"categoryName":149,"taxonomyType":21,"taxonomyTypeDesc":22},[177,178,179,180,181,182,183,184,185,186,187,36,188,189,190,191,192,193,194,195],"technical debt","debt","technical","technical debt auditor","auditor","coverage","complexity","markers","project","cleanup","unused","code","todo","work","plan","focus","signals","audit","dependency",{"skillNo":197,"name":198,"nameZh":6,"description":199,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":15,"licenseFileUrl":6,"sourceHtmlUrl":200,"categories":201,"keywords":209,"publishedAt":54},"01M70KPYH9QNHCNME5GJQGE22K","readonly-sql-guard","Make an agent's database access provably read-only. Use when an agent runs caller-supplied SQL against a production\u002FERP\u002Fanalytics database (a \"query\" MCP tool, text-to-SQL, an admin console), or when reviewing DB-access code for write\u002FDDL\u002Fside-effect\u002Ftransaction-escape risks. Checks what a statement CALLS, not just its shape.","https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Fdatabase\u002Freadonly-sql-guard\u002FSKILL.md",[202,205,206],{"categoryNo":203,"categoryName":204,"taxonomyType":21,"taxonomyTypeDesc":22},"01JBSEEDCAT000000000000010","后端与接口",{"categoryNo":148,"categoryName":149,"taxonomyType":21,"taxonomyTypeDesc":22},{"categoryNo":207,"categoryName":208,"taxonomyType":29,"taxonomyTypeDesc":30},"01JBSEEDCAT000000000000033","数据分析师",[210,211,212,213,214,215,216,37,217,218,219,220,221,222,223,158,224,225,36,226],"readonly","guard","sql guard","sql","readonly sql guard","erp","effect","read-only","db","just","tool","calls","only","MCP","access","database","query",{"skillNo":228,"name":229,"nameZh":6,"description":230,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":231,"licenseFileUrl":232,"sourceHtmlUrl":233,"categories":234,"keywords":236,"publishedAt":54},"01M6AFY6F7CC2BBZP1QD6VTNVC","web-artifacts-builder","Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn\u002Fui). Use for complex artifacts requiring state management, routing, or shadcn\u002Fui components - not for simple single-file HTML\u002FJSX artifacts.","Apache-2.0","https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Futilities\u002Fweb-artifacts-builder\u002FLICENSE.txt","https:\u002F\u002Fgithub.com\u002Fdavila7\u002Fclaude-code-templates\u002Fblob\u002Fmain\u002Fcli-tool\u002Fcomponents\u002Fskills\u002Futilities\u002Fweb-artifacts-builder\u002FSKILL.md",[235],{"categoryNo":19,"categoryName":20,"taxonomyType":21,"taxonomyTypeDesc":22},[237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,51,253,254,255,256,257,37,258],"artifacts builder","web","web artifacts builder","artifacts","builder","state","routing","state management","component","css","frontend","ui","Tools","file","components","shadcn","Tailwind","suite","jsx","html","single-file","ui components",{"skillNo":260,"name":261,"nameZh":6,"description":262,"descriptionZh":6,"repositoryFullName":8,"ownerLogin":9,"ownerAvatarUrl":10,"ownerAccountNo":11,"ownerDisplayName":12,"repositoryNo":13,"starsCount":14,"licenseSpdxId":231,"licenseFileUrl":263,"sourceHtmlUrl":264,"categories":265,"keywords":270,"publishedAt":54},"01M6AFWF33SFV9Z3SF4PEEE4BF","webapp-testing","Toolkit for interacting with and testing local web applications using Playwright. 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