AGENT SKILL

directxtk12-tutorial

Walk through the DirectX Tool Kit for DirectX 12 Getting Started tutorial step by step. Use this skill when asked to follow the tutorial, set up a new DirectX 12 project, or learn how to use DirectX Tool Kit for DX12 from scratch.

License 许可
MIT
最近更新
2026-11-10
Stars
★ 1.8k
Forks
463

01 前言 Front Matter

name
directxtk12-tutorial
license
MIT
metadata
{ "author": "chuckw", "version": "1.0" }
description
Walk through the DirectX Tool Kit for DirectX 12 Getting Started tutorial step by step. Use this skill when asked to follow the tutorial, set up a new DirectX 12 project, or learn how to use DirectX Tool Kit for DX12 from scratch.

02 资源文件 12

03 SKILL.md 正文

DirectX Tool Kit for DirectX 12 — Getting Started Tutorial

This skill walks the user through the Getting Started tutorial for DirectX Tool Kit for DirectX 12 step by step.

Follow each step in order. Each step builds on the previous one.

At the end of each step, ask the user if they would like to see the Technical Notes section (which provides a brief overview of the underlying Direct3D 12 APIs and objects used by the toolkit in that step) or skip it and move on to the next step.

Tutorial Steps

Step Title Reference
0 Prerequisites reference/step0.md
1 Project Setup reference/step1.md
2 Building the Project reference/step2.md
3 Adding DirectX Tool Kit reference/step3.md
4 Sprites and Textures reference/step4.md
5 Drawing Text reference/step5.md
6 Simple Rendering reference/step6.md
7 3D Shapes reference/step7.md

Assets

The assets/ folder contains files needed during the tutorial:

  • cat.png — sprite texture used in Step 4
  • courier.spritefont — pre-built sprite font used in Step 5

Full Tutorial Sequence

See reference/tutorial-steps.md for the complete list of planned tutorial lessons beyond these initial seven steps.

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